ACTOR GuncastKorax : Korax replaces Korax
{
  DamageFactor Fire3, 0.8
  DamageFactor Lightning, 0.4
  DamageFactor Crows, 0.4
  DamageFactor Crows2, 0.4
  DamageFactor Acid, 0.4
  DamageFactor Ice, 0.8
  DamageFactor Annihiliation, 0.5
  DamageFactor Breath, 0.4
  DamageFactor Manuel, 0.6
  DamageFactor Normal, 0.8
  States
  {
	Pain.SuperCloseCombat:
	TNT1 A 0 A_ChangeVelocity(frandom(-2.0,-4.0),0,frandom(0.5,1.0),CVF_RELATIVE)
	Goto Pain
	Pain.SuperShoelaces:
	TNT1 A 0 A_ChangeVelocity(frandom(-4.0,-8.0),0,frandom(3.0,5.0),CVF_RELATIVE)
	Goto Pain
	Death.SuperCloseCombat:
	TNT1 A 0 A_ChangeVelocity(frandom(-2.0,-4.0),0,frandom(0.5,1.0),CVF_RELATIVE)
	Goto Death
	Death.SuperShoelaces:
	TNT1 A 0 A_ChangeVelocity(frandom(-4.0,-8.0),0,frandom(3.0,5.0),CVF_RELATIVE)
	Goto Death
  }
}