Actor HBackpack : CustomInventory replaces BagOfHolding
{
  Inventory.PickupSound "Backpack/Pickup"
  Inventory.PickupMessage "Obtained a stylish hammerspace backpack!"
  +COUNTITEM
  +INVENTORY.ALWAYSPICKUP
  States
  {
  Spawn:
    BPAK B -1
    Loop
  Pickup:
	TNT1 A 0 ACS_NamedExecute("HammerspaceBackpack")
	Stop
  }
}