object IgnitionSnort
{
    frame FEUR { light IGNITETNT }
}

pulselight IGNITETNT
{
    color 0.7 0.3 0.1
    size 128
    secondarySize 0
    interval 1.1
}

object DynamiteProjectile
{
    frame TNTP { light TNTFLICKER }
}

object DynamiteProjectile2
{
    frame TNTP { light TNTFLICKER }
}

flickerlight TNTFLICKER
{
    color 0.7 0.4 0.1
    size 30
    secondarySize 26
    chance 0.7
}

object TNTFX
{
    frame TNT1 { light TNTBLAST }
}

pulselight TNTBLAST
{
    color 0.9 0.4 0.2
    size 512
    secondarySize 0
    interval 2.8
}