object IronblastProjectile
{
    frame TNT1A { light IRONFLIGHT }
}

object IronblastFX //Same reason here.
{
    frame TNT1A { light IRONIMPACT }
}

pointlight IRONFLIGHT
{
    color 1.0 0.7 0.1
    size 32
}

pulselight IRONIMPACT
{
    color 1.0 0.7 0.1
    size 64
    secondarySize 0
    interval 1.3
}
