object SovereignSlug
{
    frame WINPA { light ROCKET }
}

object SovereignFX //Aaaand here.
{
    frame TNT1A { light SOVEREIGNFLASH }
}

pulselight SOVEREIGNFLASH
{
    color 1.0 0.35 0.0
    size 256
    secondarySize 0
    interval 1.0
}
