//Skullfire
pointlight SKULLFIREBOOK
{
    color 8.0 0.4 0.1
    size 52
    offset 0 16 0
	dontlightself 1
}

object SkullfireBringer
{
    frame BOOK { light SKULLFIREBOOK }
}

//Frostbite
pointlight FROSTBITEBOOK
{
    color 0.1 0.7 0.8
    size 52
    offset 0 16 0
	dontlightself 1
}

object FrostbiteBringer
{
    frame BOOK { light FROSTBITEBOOK }
}

//Gumpop
pointlight GUMPOPBOOK
{
    color 0.1 0.8 0.1
    size 52
    offset 0 16 0
	dontlightself 1
}

object GumpopBringer
{
    frame BOOK { light GUMPOPBOOK }
}

//Thunderstruck
pointlight THUNDERBOOK
{
    color 0.8 0.8 0.1
    size 52
    offset 0 16 0
	dontlightself 1
}

object ThunderBringer
{
    frame BOOK { light THUNDERBOOK }
}

//Threadcutter
pointlight THREADCUTTERBOOK
{
    color 0.1 0.8 0.6
    size 52
    offset 0 16 0
	dontlightself 1
}

object ThreadcutterBringer
{
    frame BOOK { light THREADCUTTERBOOK }
}

//Skypunch
pointlight SKYPUNCHBOOK
{
    color 0.1 0.8 0.8
    size 52
    offset 0 16 0
	dontlightself 1
}

object SkypunchBringer
{
    frame BOOK { light SKYPUNCHBOOK }
}

//Crows
pointlight CROWSBOOK
{
    color 0.8 0.1 0.1
    size 52
    offset 0 16 0
	dontlightself 1
}

object CrowsBringer
{
    frame BOOK { light CROWSBOOK }
}

//Scourgebreath
pointlight BREATHBOOK
{
    color 0.8 0.6 0.1
    size 52
    offset 0 16 0
	dontlightself 1
}

object BreathBringer
{
    frame BOOK { light BREATHBOOK }
}

//Corpseblast
pointlight CORPSEBOOK
{
    color 0.8 0.1 0.7
    size 52
    offset 0 16 0
	dontlightself 1
}

object CorpseBringer
{
    frame BOOK { light CORPSEBOOK }
}

//Annihilation
pointlight ANNIHILATIONBOOK
{
    color 0.1 0.1 0.8
    size 52
    offset 0 16 0
	dontlightself 1
}

object AnnihilationBringer
{
    frame BOOK { light ANNIHILATIONBOOK }
}