// Texture definitions generated by SLADE3
// on Thu Apr 23 18:21:31 2015

Sprite CAS1C0, 31, 13
{
	Offset 15, 18
	Patch CAS1A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS1D0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS1E0, 13, 31
{
	Offset 6, 27
	Patch CAS1A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS1F0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS1G0, 31, 13
{
	Offset 15, 18
	Patch CAS1A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS1H0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS1I0, 31, 13
{
	Offset 15, 8
	Patch CAS1A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS1J0, 31, 13
{
	Offset 15, 8
	Patch CAS1A0, 0, 0
	{
		FlipX
		Rotate 90
	}
}

Sprite CAS1K0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS1L0, 31, 13
{
	Offset 15, 18
	Patch CAS1A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS1M0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS1N0, 13, 31
{
	Offset 6, 27
	Patch CAS1A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS1O0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS1P0, 31, 13
{
	Offset 15, 18
	Patch CAS1A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS1Q0, 26, 26
{
	Offset 13, 25
	Patch CAS1B0, 0, 0
}

Sprite CAS2C0, 30, 15
{
	Offset 15, 18
	Patch CAS2A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS2D0, 26, 26
{
	Offset 13, 24
	Patch CAS2B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS2E0, 15, 31
{
	Offset 7, 26
	Patch CAS2A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS2F0, 26, 26
{
	Offset 13, 24
	Patch CAS2B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS2G0, 30, 15
{
	Offset 15, 18
	Patch CAS2A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS2H0, 26, 26
{
	Offset 13, 25
	Patch CAS2B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS2I0, 30, 15
{
	Offset 15, 9
	Patch CAS2A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS2J0, 30, 15
{
	Offset 15, 9
	Patch CAS2A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS2K0, 26, 26
{
	Offset 13, 24
	Patch CAS2B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS2L0, 30, 15
{
	Offset 15, 18
	Patch CAS2A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS2M0, 26, 26
{
	Offset 13, 24
	Patch CAS2B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS2N0, 15, 31
{
	Offset 7, 26
	Patch CAS2A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS2O0, 26, 26
{
	Offset 13, 24
	Patch CAS2B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS2P0, 30, 15
{
	Offset 15, 18
	Patch CAS2A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS2Q0, 26, 26
{
	Offset 13, 25
	Patch CAS2B0, 0, 0
}

Sprite CAS3C0, 30, 15
{
	Offset 15, 18
	Patch CAS3A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS3D0, 26, 26
{
	Offset 13, 24
	Patch CAS3B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS3E0, 15, 31
{
	Offset 7, 26
	Patch CAS3A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS3F0, 26, 26
{
	Offset 13, 24
	Patch CAS3B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS3G0, 30, 15
{
	Offset 15, 18
	Patch CAS3A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS3H0, 26, 26
{
	Offset 13, 25
	Patch CAS3B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS3I0, 30, 15
{
	Offset 15, 9
	Patch CAS3A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS3J0, 30, 15
{
	Offset 15, 9
	Patch CAS3A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS3K0, 26, 26
{
	Offset 13, 24
	Patch CAS3B0, 0, 0
	{
		FlipX
	}
}

Sprite CAS3L0, 30, 15
{
	Offset 15, 18
	Patch CAS3A0, 0, 0
	{
		Rotate 90
	}
}

Sprite CAS3M0, 26, 26
{
	Offset 13, 24
	Patch CAS3B0, 0, 0
	{
		FlipX
		FlipY
	}
}

Sprite CAS3N0, 15, 31
{
	Offset 7, 26
	Patch CAS3A0, 0, 0
	{
		FlipY
	}
}

Sprite CAS3O0, 26, 26
{
	Offset 13, 24
	Patch CAS3B0, 0, 0
	{
		FlipY
	}
}

Sprite CAS3P0, 30, 15
{
	Offset 15, 18
	Patch CAS3A0, 0, 0
	{
		Rotate -90
	}
}

Sprite CAS3Q0, 26, 26
{
	Offset 13, 25
	Patch CAS3B0, 0, 0
}

// End of texture definitions
