// Texture definitions generated by SLADE3
// on Sat Jan 31 20:18:47 2015

Graphic GUNCLOGO, 361, 361
{
	XScale 4.000
	YScale 4.000
	Offset 0, 110
	Patch GUNCLOGO, 0, 0
}

Sprite WINAD0, 13, 20
{
	XScale 1.300
	YScale 1.300
	Offset 6, 16
	Patch WINAC0, 0, 0
}

Graphic DOOMCURS, 32, 32
{
	Patch HERECURS, 0, 0
}

Graphic HEXNCURS, 32, 32
{
	Patch HERECURS, 0, 0
}

Graphic WHELCURS, 32, 32
{
	XScale 0.600
	YScale 0.600
	Patch HERECURS, 0, 0
}

Graphic GCHEAD1, 24, 29
{
	XScale 1.200
	YScale 1.200
	Patch GCHEAD1, 0, 0
}

Graphic GCHEAD2, 24, 29
{
	XScale 1.200
	YScale 1.200
	Patch GCHEAD2, 0, 0
}

// End of texture definitions
