// Texture definitions generated by SLADE3
// on Sat Jan 17 15:48:22 2015

Sprite SOVGA0, 320, 200
{
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVFA0, 320, 200
{
	Offset -3, -3
	Patch SVFRA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVFB0, 320, 200
{
	Offset -8, -8
	Patch SVFRB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRA0, 320, 200
{
	Offset -13, -8
	Patch SVRLA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRB0, 320, 200
{
	Offset -19, -1
	Patch SVRLA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRC0, 320, 200
{
	Offset -25, -9
	Patch SVRLB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRD0, 320, 200
{
	Offset -32, -2
	Patch SVRLB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRE0, 320, 200
{
	Offset -39, 2
	Patch SVRLB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRF0, 320, 200
{
	Offset -34, -6
	Patch SVRLC, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRG0, 320, 200
{
	Offset -46, 0
	Patch SVRLC, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRH0, 320, 200
{
	Offset -48, -14
	Patch SVRLD, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRI0, 320, 200
{
	Offset -51, -28
	Patch SVRLD, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRJ0, 320, 200
{
	Offset -49, -38
	Patch SVRLD, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRK0, 320, 200
{
	Offset -45, -37
	Patch SVRLE, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRL0, 320, 200
{
	Offset -32, -42
	Patch SVRLE, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRM0, 320, 200
{
	Offset -20, -46
	Patch SVRLE, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRN0, 320, 200
{
	Offset -26, -25
	Patch SVRLF, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRO0, 320, 200
{
	Offset -16, -23
	Patch SVRLF, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRP0, 320, 200
{
	Offset -8, -19
	Patch SVRLF, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRQ0, 320, 200
{
	Offset -9, -7
	Patch SVRLG, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRR0, 320, 200
{
	Offset -6, -5
	Patch SVRLG, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVRS0, 320, 200
{
	Offset -1, -1
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKA0, 320, 200
{
	Offset -16, -6
	Patch KICK1, -11, 144
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKB0, 320, 200
{
	Offset -18, -8
	Patch KICK1, -14, 137
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKC0, 320, 200
{
	Offset -21, -11
	Patch KICK1, -12, 123
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKD0, 320, 200
{
	Offset -25, -15
	Patch KICK1, -12, 112
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKE0, 320, 200
{
	Offset -27, -17
	Patch KICK1, -9, 104
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKF0, 320, 200
{
	Offset -29, -19
	Patch KICK2, 47, 28
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKG0, 320, 200
{
	Offset -30, -20
	Patch KICK2, 50, 21
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKH0, 320, 200
{
	Offset -31, -21
	Patch KICK2, 53, 18
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKI0, 320, 200
{
	Offset -32, -22
	Patch KICK2, 53, 16
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1OVKZ0, 320, 200
{
	Offset -15, -5
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1GA0, 320, 200
{
	Offset -15, -5
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1FA0, 320, 200
{
	Offset -15, -5
	Patch SVFRC, 3, 3
	{
		Style CopyAlpha
	}
}

Sprite SO1FB0, 320, 200
{
	Offset -15, -5
	Patch SVFRD, 8, 8
	{
		Style CopyAlpha
	}
}

Sprite SO1RA0, 320, 200
{
	Offset -27, -11
	Patch SVRLH, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RB0, 320, 200
{
	Offset -33, -8
	Patch SVRLH, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RC0, 320, 200
{
	Offset -41, -20
	Patch SVRLI, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RD0, 320, 200
{
	Offset -48, -15
	Patch SVRLI, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RE0, 320, 200
{
	Offset -56, -10
	Patch SVRLI, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RF0, 320, 200
{
	Offset -52, -11
	Patch SVRLJ, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RG0, 320, 200
{
	Offset -58, -10
	Patch SVRLJ, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RH0, 320, 200
{
	Offset -55, -25
	Patch SVRLK, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RI0, 320, 200
{
	Offset -59, -37
	Patch SVRLK, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RJ0, 320, 200
{
	Offset -57, -48
	Patch SVRLK, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RK0, 320, 200
{
	Offset -56, -47
	Patch SVRLL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RL0, 320, 200
{
	Offset -45, -48
	Patch SVRLL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RM0, 320, 200
{
	Offset -36, -50
	Patch SVRLL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RN0, 320, 200
{
	Offset -42, -29
	Patch SVRLM, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RO0, 320, 200
{
	Offset -37, -30
	Patch SVRLM, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RP0, 320, 200
{
	Offset -36, -15
	Patch SVRLN, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RQ0, 320, 200
{
	Offset -29, -14
	Patch SVRLN, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RR0, 320, 200
{
	Offset -23, -10
	Patch SVRLN, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO1RS0, 320, 200
{
	Offset -16, -6
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SO2GA0, 320, 200
{
	Offset 15, -5
	Patch SO1GA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2FA0, 320, 200
{
	Offset 15, -5
	Patch SO1FA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2FB0, 320, 200
{
	Offset 15, -5
	Patch SO1FB0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RA0, 320, 200
{
	Offset 27, -11
	Patch SO1RA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RB0, 320, 200
{
	Offset 33, -8
	Patch SO1RB0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RC0, 320, 200
{
	Offset 41, -20
	Patch SO1RC0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RD0, 320, 200
{
	Offset 48, -15
	Patch SO1RD0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RE0, 320, 200
{
	Offset 56, -10
	Patch SO1RE0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RF0, 320, 200
{
	Offset 52, -11
	Patch SO1RF0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RG0, 320, 200
{
	Offset 58, -10
	Patch SO1RG0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RH0, 320, 200
{
	Offset 55, -25
	Patch SO1RH0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RI0, 320, 200
{
	Offset 59, -37
	Patch SO1RI0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RJ0, 320, 200
{
	Offset 57, -48
	Patch SO1RJ0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RK0, 320, 200
{
	Offset 56, -47
	Patch SO1RK0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RL0, 320, 200
{
	Offset 45, -48
	Patch SO1RL0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RM0, 320, 200
{
	Offset 36, -50
	Patch SO1RM0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RN0, 320, 200
{
	Offset 42, -29
	Patch SO1RN0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RO0, 320, 200
{
	Offset 37, -30
	Patch SO1RO0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RP0, 320, 200
{
	Offset 36, -15
	Patch SO1RP0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RQ0, 320, 200
{
	Offset 29, -14
	Patch SO1RQ0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RR0, 320, 200
{
	Offset 23, -10
	Patch SO1RR0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO2RS0, 320, 200
{
	Offset 16, -6
	Patch SO1RS0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SO3GA0, 350, 200
{
	Offset 15, -5
	Patch SVRGB, 30, 0
	{
		Style CopyAlpha
	}
	Patch SVRGB, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite SOVKA0, 320, 200
{
	Offset -1, -1
	Patch KICK1, 4, 149
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKB0, 320, 200
{
	Offset -3, -3
	Patch KICK1, 1, 142
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKC0, 320, 200
{
	Offset -6, -6
	Patch KICK1, 3, 128
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKD0, 320, 200
{
	Offset -10, -10
	Patch KICK1, 3, 117
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKE0, 320, 200
{
	Offset -12, -12
	Patch KICK1, 6, 109
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKF0, 320, 200
{
	Offset -14, -14
	Patch KICK2, 62, 33
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKG0, 320, 200
{
	Offset -15, -15
	Patch KICK2, 65, 26
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKH0, 320, 200
{
	Offset -16, -16
	Patch KICK2, 68, 23
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKI0, 320, 200
{
	Offset -17, -17
	Patch KICK2, 68, 21
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVGA0, 320, 200
{
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMA0, 320, 200
{
	Offset -1, -1
	Patch GUNHAND2, 111, 95
	{
		Style CopyAlpha
	}
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMB0, 320, 200
{
	Offset -3, -3
	Patch GUNHAND2, 95, 96
	{
		Style CopyAlpha
	}
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMC0, 320, 200
{
	Offset -8, -8
	Patch GUNHAND2, 68, 95
	{
		Style CopyAlpha
	}
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMD0, 320, 200
{
	Offset -12, -12
	Patch GUNHAND2, 48, 99
	{
		Style CopyAlpha
	}
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVME0, 320, 200
{
	Offset -15, -15
	Patch GUNHAND3, 30, 111
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMF0, 320, 200
{
	Offset -18, -18
	Patch GUNHAND3, 11, 88
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMG0, 320, 200
{
	Offset -20, -20
	Patch GUNHAND3, -8, 72
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMH0, 320, 200
{
	Offset -22, -22
	Patch GUNHAND3, -16, 62
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMI0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -20, 47
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMJ0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -30, 57
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMK0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -28, 55
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVML0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -26, 53
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMM0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -23, 50
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMN0, 320, 200
{
	Offset -23, -23
	Patch GUNHAND3, -21, 48
	Patch SVRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVMZ0, 320, 200
{
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite SOVKZ0, 320, 200
{
	Patch SVRGA, 0, 0
	{
		Style CopyAlpha
	}
}

// End of texture definitions
