// Texture definitions generated by SLADE3
// on Wed Apr 08 17:03:50 2015

Sprite STRGA0, 320, 200
{
	Offset 9, 20
	Patch GUNHND01, 133, 127
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRRA0, 320, 200
{
	Offset 9, 20
	Patch GUNHND01, 133, 127
	Patch STRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRRB0, 320, 200
{
	Offset 9, 20
	Patch GUNHND01, 133, 127
	Patch STRGC, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRRC0, 320, 200
{
	Offset 9, 20
	Patch GUNHND01, 133, 127
	Patch STRGD, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRRD0, 320, 200
{
	Offset 9, 20
	Patch GUNHND01, 133, 127
	Patch STRGE, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRFA0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset 11, 21
	Patch GUNHND01, 133, 127
	Patch STRGF, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTA0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset 18, 23
	Patch STRRA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTB0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset 16, 19
	Patch STRRA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTC0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset 6, 9
	Patch STRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTD0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 3, 0
	Patch STRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTE0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset 2, 0
	Patch STRRC0, 0, 0
}

Sprite STRTF0, 320, 200
{
	Offset -1, -2
	Patch STRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTG0, 320, 200
{
	Offset 0, -1
	Patch STRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTH0, 320, 200
{
	Offset 1, 1
	Patch STRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTI0, 320, 200
{
	Offset 2, 3
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTJ0, 320, 200
{
	Offset 3, 6
	Patch STRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTK0, 320, 200
{
	Offset 4, 9
	Patch STRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTL0, 320, 200
{
	Offset 5, 12
	Patch STRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTM0, 320, 200
{
	Offset 6, 15
	Patch STRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTN0, 320, 200
{
	Offset 7, 17
	Patch STRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRTO0, 320, 200
{
	Offset 8, 19
	Patch STRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKA0, 320, 200
{
	Offset 8, 19
	Patch KICK1, 32, 177
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKB0, 320, 200
{
	Offset 6, 16
	Patch KICK1, 23, 163
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKC0, 320, 200
{
	Offset 4, 13
	Patch KICK1, 19, 150
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKD0, 320, 200
{
	Offset 2, 10
	Patch KICK1, 20, 139
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKE0, 320, 200
{
	Offset 1, 8
	Patch KICK1, 25, 135
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKF0, 320, 200
{
	Offset 0, 7
	Patch KICK2, 78, 61
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKG0, 320, 200
{
	Offset -1, 6
	Patch KICK2, 82, 52
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKH0, 320, 200
{
	Offset -2, 5
	Patch KICK2, 85, 47
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKI0, 320, 200
{
	Offset -3, 4
	Patch KICK2, 85, 45
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMA0, 320, 200
{
	Offset 7, 18
	Patch GUNHND01, 133, 129
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMB0, 320, 200
{
	Offset 5, 16
	Patch GUNHND01, 134, 132
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMC0, 320, 200
{
	Offset 3, 14
	Patch GUNHAND2, 108, 130
	{
		Style CopyAlpha
	}
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMD0, 320, 200
{
	Offset 2, 13
	Patch GUNHAND2, 95, 154
	{
		Style CopyAlpha
	}
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRME0, 320, 200
{
	Offset 0, 11
	Patch GUNHAND2, 86, 160
	{
		Style CopyAlpha
	}
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMF0, 320, 200
{
	Offset -1, 10
	Patch GUNHAND3, 34, 158
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMG0, 320, 200
{
	Offset -1, 10
	Patch GUNHAND3, 22, 132
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMH0, 320, 200
{
	Offset -1, 10
	Patch GUNHAND3, 15, 118
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRMI0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, 9, 99
}

Sprite STRMJ0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, -1, 109
}

Sprite STRMK0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, 1, 107
}

Sprite STRML0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, 3, 105
}

Sprite STRMM0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, 5, 103
}

Sprite STRMN0, 320, 200
{
	Offset -1, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
	Patch GUNHAND3, 7, 101
}

Sprite STRMZ0, 320, 200
{
	Offset 9, 20
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite STRKZ0, 320, 200
{
	Offset 9, 20
	Patch STRGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKA0, 320, 200
{
	Offset -27, 9
	Patch KICK1, -3, 167
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKB0, 320, 200
{
	Offset -29, 6
	Patch KICK1, -12, 153
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKC0, 320, 200
{
	Offset -31, 3
	Patch KICK1, -16, 140
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKD0, 320, 200
{
	Offset -33, 0
	Patch KICK1, -15, 129
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKE0, 320, 200
{
	Offset -34, -2
	Patch KICK1, -10, 125
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKF0, 320, 200
{
	Offset -35, -3
	Patch KICK2, 43, 51
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKG0, 320, 200
{
	Offset -36, -4
	Patch KICK2, 47, 42
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKH0, 320, 200
{
	Offset -37, -5
	Patch KICK2, 50, 37
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKI0, 320, 200
{
	Offset -38, -6
	Patch KICK2, 50, 35
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRKZ0, 320, 200
{
	Offset -26, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRGA0, 320, 200
{
	Offset -26, 10
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRRA0, 320, 200
{
	Offset -26, 10
	Patch STRGB, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRRB0, 320, 200
{
	Offset -26, 10
	Patch STRGC, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRRC0, 320, 200
{
	Offset -26, 10
	Patch STRGD, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRRD0, 320, 200
{
	Offset -26, 10
	Patch STRGE, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRFA0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset -23, 10
	Patch STRGF, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTA0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset -14, 12
	Patch 1TRRA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTB0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset -11, 10
	Patch 1TRRA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTC0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset -18, 4
	Patch 1TRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTD0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset -25, -3
	Patch 1TRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTE0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset -32, -9
	Patch 1TRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTF0, 320, 200
{
	Offset -36, -12
	Patch 1TRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTG0, 320, 200
{
	Offset -35, -11
	Patch 1TRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTH0, 320, 200
{
	Offset -34, -9
	Patch 1TRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTI0, 320, 200
{
	Offset -33, -7
	Patch STRGA, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTJ0, 320, 200
{
	Offset -32, -4
	Patch 1TRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTK0, 320, 200
{
	Offset -31, -1
	Patch 1TRRB0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTL0, 320, 200
{
	Offset -30, 2
	Patch 1TRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTM0, 320, 200
{
	Offset -29, 5
	Patch 1TRRC0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTN0, 320, 200
{
	Offset -28, 7
	Patch 1TRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 1TRTO0, 320, 200
{
	Offset -27, 9
	Patch 1TRRD0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite 2TRGA0, 320, 200
{
	Offset 26, 10
	Patch STRGA, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRRA0, 320, 200
{
	Offset 26, 10
	Patch STRGB, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRRB0, 320, 200
{
	Offset 26, 10
	Patch STRGC, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRRC0, 320, 200
{
	Offset 26, 10
	Patch STRGD, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRRD0, 320, 200
{
	Offset 26, 10
	Patch STRGE, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRFA0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset 34, 8
	Patch STRGF, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTA0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset 42, 11
	Patch STRGA, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTB0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset 48, 10
	Patch STRGA, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTC0, 320, 200
{
	XScale 0.925
	YScale 0.925
	Offset 49, 2
	Patch STRGB, -1, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTD0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 48, -7
	Patch STRGB, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTE0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset 42, -10
	Patch STRGC, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTF0, 320, 200
{
	Offset 36, -12
	Patch STRGC, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTG0, 320, 200
{
	Offset 35, -11
	Patch STRGD, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTH0, 320, 200
{
	Offset 34, -9
	Patch STRGD, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTI0, 320, 200
{
	Offset 33, -7
	Patch STRGA, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTJ0, 320, 200
{
	Offset 32, -4
	Patch STRGB, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTK0, 320, 200
{
	Offset 31, -1
	Patch STRGB, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTL0, 320, 200
{
	Offset 30, 2
	Patch STRGC, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTM0, 320, 200
{
	Offset 29, 5
	Patch STRGC, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTN0, 320, 200
{
	Offset 28, 7
	Patch STRGD, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 2TRTO0, 320, 200
{
	Offset 26, 10
	Patch STRGD, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite 3TRGA0, 372, 200
{
	Offset 26, 10
	Patch STRGA, 52, 0
	{
		Style CopyAlpha
	}
	Patch STRGA, 0, 0
	{
		FlipX
	}
}

// End of texture definitions
