ACTOR YoungRunner 
{
	Health 150
	PainChance 120
	Speed 4
	Radius 20
	Height 56
	Mass 400
	Monster
	+FLOORCLIP
        +DROPOFF 
	+NOTARGET
    SeeSound ""
	AttackSound "BambiBite"
	PainSound "BambiPain"
	DeathSound "BambiDie"
	ActiveSound ""
	BloodType "ATGreenBlood"	
	BloodColor "Green"
	DamageFactor "XenoPosioin", 0.0
	Scale 0.65
	States
	{
	Spawn:
		BAMB A 1 A_Look
		Loop
	See:
                TNT1 A 0 ACS_ExecuteAlways(802, 0, 20, 56)
		BAMB AAAABBBBCCCCDDDDEEEEFFFFGGGG 1 A_Chase
		Loop
	Melee:
	    BAMB HIJ 4 A_FaceTarget
		BAMB K 1 A_CustomMeleeAttack(5)
		BAMB K 1 
		BAMB K 1 A_CustomMeleeAttack(5)
		BAMB K 1
		BAMB LM 4 A_FaceTarget
		Goto See
	Pain:
		BAMB N 3 A_Pain
		BAMB OP 3 
		Goto See
	Death:
		BAMB Q 4 A_Scream
		BAMB RST 4
		BAMB U 4 
		BAMB V 4 A_NoBlocking
		TNT1 A 0 A_SpawnItemEx("BambiDeath", 0, 0, 0, 0, 0, 0, 0, SXF_NOCHECKPOSITION)
		Stop
	}
}

Actor BambiDeath
{
    -SOLID
	-SHOOTABLE
	+ACTIVATEMCROSS
	+DONTGIB
	+NOICEDEATH
	+OLDRADIUSDMG
	+NODAMAGETHRUST
    +BLOODLESSIMPACT
	+DONTSPLASH
	-NOGRAVITY
	radius 0
    height 0
	Scale 0.65
	mass 500
	DamageType "XenoPosioin"
	States
	{
		Spawn:
		BAMB V 55 A_Explode(1,4)
		Loop
		}
}