
Actor IsPlayingAsPurist : Inventory
{
inventory.maxamount 1
}


ACTOR Purist : Doomer
{
	Speed 1.2
	Player.DisplayName "Sgt. Mark (V20B)"
	Player.StartItem "ClassicRifle"
	Player.StartItem "Melee_Attacks"
	Player.StartItem "Clip2", 60
	Player.StartItem "RifleAmmo", 31
	Player.StartItem "IsPlayer", 1
	Player.StartItem "IsPlayingAsPurist", 1
	Player.StartItem "DoubleRifleAmmo", 31
	Player.StartItem "ShotgunAmmo", 8
	Player.StartItem "PlasmaAmmo", 50
	Player.StartItem "SSGAmmo", 2
	Player.StartItem "RocketRounds", 6
	Player.StartItem "RailgunAmmo", 50
	Player.StartItem "HandGrenades", 1
	Player.StartItem "GrenadeAmmo", 1
	Player.StartItem "LeftRifleAmmo", 31
	Player.StartItem "BDPistolAmmo", 15
	damagefactor "Head", 0.0
	damagefactor "FriendBullet", 0.0
    damagefactor "Taunt", 0.0
    damagefactor "KillMe", 0.0
	damagefactor "Shotgun", 0.5
    damagefactor "SSG", 4.0
    damagefactor "Shrapnel", 0.0
    damagefactor "Blood", 0.2
    damagefactor "BlueBlood", 0.2
    damagefactor "GreenBlood", 0.2
    damagefactor "MinorHead", 0.0
    damagefactor "Decaptate", 0.0
	damagefactor "MonsterKnocked", 0.0
	damagefactor "MonsterBullet", 0.15
	damagefactor "MonsterShotgunBullet", 0.15
	damagefactor "MonsterCutless", 0.33
    damagefactor "Trample", 8.0
	damagefactor "Kick", 3.0
	damagefactor "Fatality", 5.0
	damagefactor "CancelTeleportFog", 0.0
	damagefactor "BHFTOnBarrel", 0.0
	damagefactor "GibRemoving", 0.0
	damagefactor "SuperPunch", 5.0
	damagefactor "HelperMarineFatallity", 0.0
	damagefactor "Leg", 0.0
	damagefactor "SpawnMarine", 0.0
	damagefactor "TeleportRemover", 0.0
	DamageFactor "CauseObjectsToSplash", 0.0
	Damagefactor "GAvoid", 0.0
	//Player.StartItem "TargetIsAMarine", 1
	Player.JumpZ 7.4
	Player.CrouchSprite "PLYC"
}