If you don't like some of the components of the mod, you can take out any of the entries.
(i.e. you can simply delete them or extract them out of the PK3 and use separately) 

The entries work as follows:

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BDOOM_MAIN.wad contains the main basic objects and sprites in the game 
AND SHOULD NEVER BE DELETED!
It has to be used WITH ANY OF THE OTHER WADS for them to work!
(EXCEPT BDoom_HDsprites.wad)
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BDoom_Weapons.wad contains weapons, all their animations and effects and also player's new deaths and decorative marine corpse sprites.
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BDoom_Monsters.wad contains monsters and their effects, gore, advanced gibbing, new death animations etc.
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BDoom_objects.wad contains enhanced objects, pickups and decorations with new effects, sprites, pickup sounds, etc.
It also contains landing sounds and footstep sound and script.
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BDoom_HDsprites.wad contains HD and hi-res pickup sprites for items, weapons and ammo.
Totally optional (can be used or removed at any time and also works on vanilla Doom without Beautiful Doom).
Doesn't require any other wads to work.
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