
ACTOR LDemonMagazine : Ammo 
{
+IGNORESKILL
Inventory.Amount 0
Inventory.MaxAmount 50
Ammo.BackpackAmount 0
Ammo.BackpackMaxAmount 50
Inventory.Icon "BTEPA0"
}

ACTOR LDemonAmmo : Ammo 16806
{
//$Category Ammunition/LCA
//$Sprite BAMGA0
//$Title "Legendary Demon Ammo"
Scale 0.65
+NOTIMEFREEZE
Inventory.Amount 50
Inventory.MaxAmount 250
Ammo.BackpackAmount 10
Ammo.BackpackMaxAmount 500
Inventory.Icon "BAMGA0"
Inventory.PickupSound "items/legendaryammo"
Inventory.PickupMessage "Legendary Plasmatic Energy Cells Obtained"
States
	{
	Spawn:
		BAMG A -1
		Stop
	}
}

ACTOR LDemonAmmoBox : LDemonAmmo 16807
{
//$Category Ammunition/LCA
//$Sprite BAMOA0
//$Title "Legendary Box of Demon Ammo"
Scale 0.65
Inventory.Amount 100
Inventory.PickupMessage "Charged Legendary Plasmatic Energy Cells Obtained"
Inventory.PickupSound "items/legendaryammopack"
+NOTIMEFREEZE
States
	{
	Spawn:
		BAMO A -1
		Stop
	}
}

ACTOR LDemonTechEmptyMag : BulletCasing
{
Scale 0.4
SeeSound "weapons/emptydrum"
+NOTIMEFREEZE
States
	{
	Spawn:
		LDTM ABCD 3  
		Loop
	Death:
		TNT1 A 0
		TNT1 A 0 A_Jump(128,3)
		LDTM A 100
		LDTM A 5 A_FadeOut(0.1,1)
		Goto Death+3
		LDTM C 100
		LDTM C 5 A_FadeOut(0.1,1)
		Goto Death+5		  
	}
}