//Version check for HEM
Actor "lca-custom-v1.6" {+NOINTERACTION}
//==============================================================================
const int SCR_TIMEFREEZE = 320;
const int SCR_IS_TIMEFREEZE_ALLOWED = 321;
const int SCR_TIMEFREEZE_TOOSOON = 322;
const int SCR_DAMAGE_PLAYERS = 364;

#include "Actors/Effects/FXBase.txt"
#include "Actors/Effects/Flares/Base.txt"
#include "Actors/Effects/Flares/Flash.txt"
#include "Actors/Weapons/WeaponBase.txt"
#include "Actors/Weapons/LegendaryPlasmaticRifle.txt"
#include "Actors/Weapons/AdvancedNecronomicon.txt"
#include "Actors/Weapons/LegendaryPistols.txt"
#include "Actors/Weapons/BehemothCannon.txt"
#include "Actors/Weapons/ExplosiveMinigun.txt"
#include "Actors/Weapons/AssaultShotgun.txt"
#include "Actors/Weapons/HexaShotgun.txt"
#include "Actors/Weapons/LegendaryBFG.txt"
#include "Actors/Weapons/LegendaryBFG10K.txt"
#include "Actors/Weapons/FreezerRifle.txt"
#include "Actors/Weapons/ArcradimusBFG.txt"
#include "Actors/Weapons/DemonTechDevastator.txt"
#include "Actors/Weapons/LegendaryASG.txt"
#include "Actors/Weapons/LegendaryPlasmaticCannon.txt"
#include "Actors/Weapons/LegendaryAK47.txt"
#include "Actors/Weapons/LegendaryLMG.txt"
#include "Actors/Weapons/DemonTechRailgun.txt"
#include "Actors/Weapons/DemonTechRifle.txt"
#include "Actors/Weapons/UltraBFG.txt"
#include "Actors/Monsters/LegendaryZombie.txt"
#include "Actors/Monsters/LegendaryImp.txt"
#include "Actors/Monsters/LegendaryCyberdemon.txt"
#include "Actors/Monsters/LegendaryBehemoth.txt"
#include "Actors/Monsters/LegendaryFiend.txt"
#include "Actors/Monsters/PhaseOverlord.txt"
#include "Actors/Monsters/Velocirator.txt"
#include "Actors/Monsters/EraserZombie.txt"
#include "Actors/Monsters/FreezerZombie.txt"
#include "Actors/Monsters/SandSpirit.txt"
#include "Actors/Monsters/EditedNormalComplexMonsters.txt"
#include "Actors/Monsters/BFGCacodemon.txt"
#include "Actors/Monsters/BFG10KGeneral.txt"
#include "Actors/Monsters/LegendaryHellKnight.txt"
#include "Actors/Monsters/LegendaryAnnihilator.txt"
#include "Actors/Monsters/LegendarySentient.txt"
#include "Actors/Monsters/DemonLordArcradimus.txt"
#include "Actors/Monsters/LegendaryRevenant.txt"
#include "Actors/Monsters/Hexa-ShotgunZombie.txt"
#include "Actors/Monsters/CerebralCardinal.txt"
#include "Actors/Monsters/DTDevastatorZombie.txt"
#include "Actors/Monsters/FreezerBehemoth.txt"
#include "Actors/Monsters/Cydestroyer.txt"
#include "Actors/Monsters/LegendaryCyberNoble.txt"
#include "Actors/Monsters/LegendaryAssaultCaptain.txt"
#include "Actors/Monsters/LegendaryCardinal.txt"
#include "Actors/Monsters/LegendaryRedeemer.txt"
#include "Actors/Monsters/DesertHornet.txt"
#include "Actors/Monsters/TrueLegendaryCyberdemon.txt"
#include "Actors/Monsters/TrueLegendaryCyberdemon(Normal).txt"
#include "Actors/Monsters/Cardihilator.txt"
#include "Actors/Monsters/ShotgunCommando.txt"
#include "Actors/Monsters/LegendaryBabySentient.txt"
#include "Actors/Monsters/LegendaryStealthTrooper.txt"
#include "Actors/Monsters/LegendaryCommando.txt"
#include "Actors/Monsters/LegendaryBanished.txt"
#include "Actors/Monsters/LegendarySoul.txt"
#include "Actors/Monsters/TrueLegendarySentient.txt"
#include "Actors/Monsters/PoisonousBruiserDemon.txt"
#include "Actors/Monsters/RictusIncarnate.txt"
#include "Actors/Monsters/ExplosiveMinigunner.txt"
#include "Actors/Monsters/DemonicZombie.txt"
#include "Actors/Monsters/LSRES.txt"
#include "Actors/Monsters/DarkAnnihilator.txt"
#include "Actors/Monsters/TrueLegendaryBabySentient.txt"
#include "Actors/Monsters/ToxicFiend.txt"
#include "Actors/Monsters/Poltergeist.txt"
#include "Actors/Monsters/AnnihilatorImp.txt"
#include "Actors/Monsters/TrueLegendaryBFGStuff.txt"
//#include "Actors/Items/AmmoBag.txt"
//#include "Actors/Items/DrainRune.txt"
#include "Actors/Items/LegendarySphere.txt"
#include "Actors/Items/LegendaryArmor.txt"
#include "Actors/Items/LegendaryRune.txt"
#include "Actors/Items/LegendaryTimeSphere.txt"
#include "Actors/Items/LegendaryCrystal.txt"
#include "Actors/Items/LegendaryPowerSphere.txt"
#include "Actors/Items/LegendaryUltraSphere.txt"
#include "Actors/Items/LegendaryAmmoSphere.txt"
#include "Actors/Items/LegendaryDemonRune.txt"
#include "Actors/Spawner/Spawner.txt"
#include "Actors/Spawner/SpawnProtection.txt"
//#include "Actors/Players/LCA-Player.txt"

//Complex Doom Monster Replacments
ACTOR Cacodemon2 : Cacodemon~ replaces Cacodemon~
{
Tag "Cacodemon"
Species "CacoDemon"
}

ACTOR Watcher2 : Watcher replaces Watcher
{
Tag "Watcher"
Species "CacoDemon"
}

ACTOR Cacomental2 : Cacomental replaces Cacomental
{
Tag "Cacomental"
Species "CacoDemon"
}