#library "Nadegiver"
#include "zcommon.acs"


script "FreezenadeGiver" ENTER
{
while(true)
	{
		int havefreezenade = CheckInventory("FreezenadeAmmo");
		int havefreezenades	= CheckInventory("Freezenades");
		
		if ((havefreezenade > 0) && (havefreezenades == 0))
		{
			 GiveInventory("Freezenades",1);
		}
		else if ((havefreezenade == 0) && (havefreezenades > 0))
		{
			TakeInventory("Freezenades",1);
		}
		delay(2);
	}
}

script "FreezebotGiver" ENTER
{
while(true)
	{
		int havefreezebotammo = CheckInventory("FreezebotAmmo");
		int havefreezebot	= CheckInventory("HandFreezebot");
		
		if ((havefreezebotammo > 0) && (havefreezebot == 0))
		{
			 GiveInventory("HandFreezebot",1);
		}
		else if ((havefreezebotammo == 0) && (havefreezebot > 0))
		{
			TakeInventory("HandFreezebot",1);
		}
		delay(2);
	}
}