		--Cat's Frozen Addon version 1.1.1--

Cat's Frozen addon for BrutalDoom v21 contains :
- An improved freezedeath system
	- Each frozen monster has now 8 angle sprites
	- New ice effect
	- Monsters that "revive" after beeing frozen are weakened
	- Monsters cannot be headshot/legshot... with freeze damages
- New weapon : Freezer (Slot 7) has a chance to spawn instead of a plasma rifle
- New weapon : Freezing Grenade (Slot 9) can be acquired in backpacks
- New item : FreezeBot™ (Slot 0) has a chance to spawn instead of a captured marine


-Credits-
code : Sergeant_Mark_IV, ProjectBrutality team (ice projectiles from CryoBow), Tomtefar(for his great addon which is very well commented, ideal for learning), SchrödingCat
sprites : SchrödingCat, base sprite for the freezer is from an old version of project brutality

Changelog for 1.0.1
	- Fixed a bug with brightmaps.
	
Changelog for 1.0.2
	- Fixed the bug with the freezenade that was making the monsters freeze with normal weapons.
	- Added the possibility to unload the freezer while charging the secondary fire.
	- Fixed the HUD icon for the freezer.
	- Freezenades splash damage reduced.
	- Freezer fire rate slightly increased.
	
Changelog for 1.0.3
	- Fixed reloading sprite for widescreen resolutions (sprites fixed by JMartinez2098).
	- Added the ability to unload the freezer.

Changelog for 1.1
	- Added Frozen explosive barrels !
	- Added brightmaps for the freezebot
	- Added the ability to turn the freezebot off and take it back into hands (Press E on it).
	- Improved freezebot movements and freezebot "in hands" sprites
	- Added freezenades icon + counter on BD HUD
	
Changelog for 1.1.1
	- Fixed(permanently i hope!) the bug that was making the monsters freeze with normal weapons. (Thanks to Tomtefar1988 !)
	- Fixed a bug that was making the frozen barrels to turn into zombies when damaged with fire.
	- Moved Freezebot weapon to slot 0