Pointlight AgauresBall
{
Color 1.0 0.0 0.0
Size 25
}

Pointlight AgauresBall2
{
Color 1.0 0.0 0.0
Size 30
}

Pointlight AgauresBall3
{
Color 0.7 0.0 0.0
Size 25
}

Pointlight AgauresBall4
{
Color 0.4 0.0 0.0
Size 20
}

Pointlight AgauresBall5
{
Color 0.2 0.0 0.0
Size 15
}

Object AgauresBall
{
Frame BLVBA { Light AgauresBall }
Frame BLVBB { Light AgauresBall }
Frame BLVBC { Light AgauresBall2 }
Frame BLVBD { Light AgauresBall3 }
Frame BLVBE { Light AgauresBall4 }
Frame BLVBF { Light AgauresBall5 }
}

Object SpeedyAgauresBall
{
Frame BLVBA { Light AgauresBall }
Frame BLVBB { Light AgauresBall }
Frame BLVBC { Light AgauresBall2 }
Frame BLVBD { Light AgauresBall3 }
Frame BLVBE { Light AgauresBall4 }
Frame BLVBF { Light AgauresBall5 }
}


PointLight ZombieMarineAttack
{
Color 1.0 0.8 0.2
Size 28
}

Object ZombieMarine
{
Frame UDM2F { Light ZombieMarineAttack }
}

PulseLight BIGLANTERN
{
    color 1.0 1.0 0.8
    size 64
    secondarySize 66
    interval 0.4
    offset 0 10 0
}

PulseLight SMALLLANTERN
{
    color 1.0 1.0 0.8
    size 56
    secondarySize 58
    interval 0.4
    offset 0 7 0
}

PointLight BLACKCHANDELIER
{
    color 0.9 0.9 0.3
    size 48
    offset 0 14 0
}

Pointlight DogFire1
{
Color 0.8 0.8 0.0
Size 8
}

Pointlight DogFire2
{
Color 0.8 0.8 0.0
Size 12
}

Pointlight DogFire3
{
Color 0.8 0.8 0.0
Size 16
}

Pointlight DogFire4
{
Color 0.8 0.8 0.0
Size 20
}

Pointlight DogFire5
{
Color 0.9 0.9 0.0
Size 24
}

Pointlight DogFire6
{
Color 0.9 0.9 0.0
Size 28
}

Pointlight DogFire7
{
Color 1.0 1.0 0.0
Size 32
}

Pointlight DogFire8
{
Color 1.0 1.0 0.0
Size 40
}

Pointlight DogFire9
{
Color 1.0 1.0 0.0
Size 48
}

Pointlight DogFire10
{
Color 0.9 0.9 0.0
Size 44
}

Pointlight DogFire11
{
Color 0.8 0.8 0.0
Size 40
}

Pointlight DogFire12
{
Color 0.7 0.7 0.0
Size 36
}

Pointlight DogFire13
{
Color 0.6 0.6 0.0
Size 28
}

Pointlight DogFire14
{
Color 0.5 0.5 0.0
Size 24
}

Pointlight DogFire15
{
Color 0.4 0.4 0.0
Size 16
}

Pointlight DogFire16
{
Color 0.2 0.2 0.0
Size 12
}

Object DogFire
{
Frame FRFXA { Light DogFire1 }
Frame FRFXB { Light DogFire2 }
Frame FRFXC { Light DogFire3 }
Frame FRFXD { Light DogFire4 }
Frame FRFXE { Light DogFire5 }
Frame FRFXF { Light DogFire6 }
Frame FRFXG { Light DogFire7 }
Frame FRFXH { Light DogFire8 }
Frame FRFXI { Light DogFire9 }
Frame FRFXJ { Light DogFire10 }
Frame FRFXK { Light DogFire11 }
Frame FRFXL { Light DogFire12 }
Frame FRFXM { Light DogFire13 }
Frame FRFXN { Light DogFire14 }
Frame FRFXO { Light DogFire15 }
Frame FRFXP { Light DogFire16 }
}

Pointlight DogBall1
{
Color 0.5 0.5 0.0
Size 32
}

Pointlight DogBall2
{
Color 0.8 0.8 0.0
Size 40
}

Pointlight DogBall3
{
Color 1.0 1.0 0.0
Size 48
}

Pointlight DogBall4
{
Color 0.8 0.8 0.0
Size 56
}

Pointlight DogBall5
{
Color 0.5 0.5 0.0
Size 48
}

Pointlight DogBall6
{
Color 0.3 0.3 0.0
Size 32
}

Object DogShot
{
Frame HHFXA { Light DogBall1 }
Frame HHFXB { Light DogBall1 }
Frame HHFXC { Light DogBall1 }
Frame HHFXD { Light DogBall2 }
Frame HHFXE { Light DogBall3 }
Frame HHFXF { Light DogBall4 }
Frame HHFXG { Light DogBall5 }
Frame HHFXH { Light DogBall6 }
}

////Green
PointLight UAC1
{
	color 0.0 1.0 0.0
    size 26
}

Object UACHolo1
{
FRAME UAC1 { light UAC1 }
}
Object UACHolo2
{
FRAME UAC1 { light UAC1 }
}
////Cyan
PointLight UAC2
{
	color 0.0 0.3 0.5
    size 26
}

Object UACHolo3
{
FRAME UAC2 { light UAC2 }
}
Object UACHolo4
{
FRAME UAC2 { light UAC2 }
}
////Orange
PointLight UAC3
{
	color 0.5 0.3 0.0
    size 26
}

Object UACHolo5
{
FRAME UAC3 { light UAC3 }
}
Object UACHolo6
{
FRAME UAC3 { light UAC3 }
}