clearepisodes

episode MAP30
{
   name = "Wahlen Sie eine Karte"
   key = "k"
} 

clearskills

skill Easy
{
  damagefactor = .50
  spawnfilter=1
  name       ="Easy"
  textcolor  ="red"
  MustConfirm = "Zombies take long to spawn [Y/N]"
}

skill Normal
{
  damagefactor = .50
  spawnfilter=2
  name       ="Normal"
  textcolor  ="red"
  MustConfirm = "Zombies spawn faster than Easy [Y/N]"
}

skill Zombies
{
  damagefactor = .50
  spawnfilter= 5
  name       = "Zombies Mode"
  textcolor  = "Purple"
  MustConfirm = "Just Nazi Zombies No doom monsters same spawn speed as Normal [Y/N]"
}

skill Brimstone
{
  damagefactor = .50
  spawnfilter=5
  name       ="Brimstone"
  textcolor  ="Black"
  MustConfirm = "You may start with 200 Health/Armor and have quick revive but zombies spawn super fast good luck! [Y/N]"
}

skill Timed
{
  damagefactor = .50
  spawnfilter=5
  name       ="Timed Gameplay"
  textcolor  ="Blue"
  MustConfirm = "Same littler faster spawn speed than normal no waves your on timer to see how long it takes to die! [Y/N]"
}

skill Hell
{
  damagefactor = .50
  spawnfilter=5
  name       ="Hell Start"
  textcolor  ="Black"
  MustConfirm = "Start at round 25 with 10000 points, zombies spawn the same as brimstone Also 200 health/armor and quick revive is given...Good Luck! [Y/N]"
}

map TITLEMAP "DNZ2 Title"
{
   levelnum = 0
   next = "TITLEMAP"
   music = ""
}

map MAP01 "Zeit Gereist"
{
   levelnum = 1
   next = "MAP01"
   sky1 = "SKY2", 0
   music = ""
}

map MAP02 "Holle rebornt"
{
   levelnum = 2
   next = "MAP02"
   sky1 = "SKY3", 0
   music = ""
}

map MAP03 "U.A.C Hell"
{
   levelnum = 3
   next = "MAP0"
   sky1 = "SKY3", 0
   music = ""
}

map MAP04 "Phobos"
{
   levelnum = 4
   next = "MAP04"
   sky1 = "SKY3", 0
   music = ""
}

map MAP05 "Alcatraz"
{
   levelnum = 5
   next = "MAP05"
   sky1 = "SKY3", 0
   music = ""
}

map MAP06 "Nacht Der Untoten"
{
   levelnum = 6
   next = "MAP06"
   sky1 = "SKY3", 0
   music = ""
}

map MAP07 "Zombie Verruckt"
{
   levelnum = 7
   next = "MAP07"
   sky1 = "SKY3", 0
   music = ""
}

map MAP08 "Shi No Numa"
{
   levelnum = 8
   next = "MAP08"
   sky1 = "SKY3", 0
   music = ""
}

map MAP09 "Der Riese"
{
   levelnum = 9
   next = "MAP09"
   sky1 = "SKY3", 0
   music = ""
}

map MAP10 "Erste Karte"
{
   levelnum = 10
   next = "MAP10"
   sky1 = "SKY3", 0
   music = ""
}

map MAP11 "Untoten Reich"
{
   levelnum = 11
   next = "MAP11"
   sky1 = "SKY3", 0
   music = ""
}

map MAP12 "Knee-Deep in the Dead"
{
   levelnum = 12
   next = "MAP12"
   sky1 = "SKY1", 0
   music = ""
}

map MAP13 "Minecraft"
{
   levelnum = 13
   next = "MAP13"
   sky1 = "SKYMC", 0
   music = ""
}

map MAP14 "Quarentine"
{
   levelnum = 14
   next = "MAP14"
   sky1 = "SKY3", 0
   music = ""
}

map MAP15 "Earth-2025"
{
   levelnum = 15
   next = "MAP15"
   sky1 = "SKY3", 0
   music = ""
}


map MAP16 "No escape"
{
   levelnum = 16
   next = "MAP16"
   sky1 = "SKY3", 0
   music = ""
}

map MAP17 "Remday of the dead"
{
   levelnum = 17
   next = "MAP17"
   sky1 = "SKY3", 0
   music = ""
}


map MAP21 "scythe"
{
   levelnum = 21
   next = "MAP21"
   sky1 = "SKY3", 0
   music = ""
}

map MAP30 "Wahlen Sie eine Karte"
{
   levelnum = 30
   next = "MAP30"
   sky1 = "SKY3", 0
   music = ""
}

map MAP31 "The end"
{
   levelnum = 31
   next = "MAP31"
   sky1 = "SKY3", 0
   music = ""
}