
// Fullscreen HUD


statusbar fullscreen, fullscreenoffsets
{
		DrawString smallfont, Green ,"Health:",-50,-26;
		DrawString smallfont, RED,"Armor:",-50,-17;		
		DrawImage "PGRND0", -50, -49;
		DrawString CONFONT, GRAY, "/", -30, -9;
        drawnumber 3, CONFONT, Gray, ammo2, -2,  -9;
        drawnumber 3, CONFONT, Gray, ammo1, -50, -9; 
        drawnumber 3, CONFONT, Green, health, -2, -26; 
        drawnumber 3, CONFONT, RED, armor, -2, -17; 
		drawnumber 1, CONFONT, Gray, ammo GrenadeAmmo, -35, -45;
		//InInventory QuickRevive { drawimage "QR", 25, -96; }
		//InInventory Juggernog { drawimage "JN", 50, -96; }
		//InInventory speedcola { drawimage "SC", 75, -96; }
		//InInventory Doubletap { drawimage "DT", 100, -96; }
		//InInventory staminaup { drawimage "SU", 125, -96; }
		//InInventory deadshot { drawimage "DS", 149, -96; }
		//InInventory PhDflopper { drawimage "PH", 174, -96; }
		isselected "NormalPistol"
		{
		DrawString smallfont, Green, "Pistol", 0, -35;
		}
		isselected "PAPPistol"
		{
		DrawString smallfont, Green, "Sally", 0, -35;
		}
		isselected "NormalShotgun"
		{
		DrawString smallfont, Green, "Shotgun", 0, -35;
		}
		isselected "PAPShotgun"
		{
		DrawString smallfont, Green, "BoomStick", 0, -35;
		}
		isselected "normalchaingun"
		{
		DrawString smallfont, Green, "Chaingun", 0, -35;
		}
		isselected "papchaingun"
		{
		DrawString smallfont, Green, "Minigun", 0, -35;
		}
		isselected "Uzi"
		{
		DrawString smallfont, Green, "Miniuzi", 0, -35;
		}
		isselected "PAPUzi"
		{
		DrawString smallfont, Green, "Mary", 0, -35;
		}
		isselected "SSG"
		{
		DrawString smallfont, Green, "Supershotgun", 0, -35;
		}
		isselected "PAPSSG"
		{
		DrawString smallfont, Green, "24 Bore", 0, -35;
		}
		isselected "PlasmaBeam"
		{
		DrawString smallfont, Green, "Plasma Beam", 0, -35;
		}
		isselected "PAPPlasmaBeam"
		{
		DrawString smallfont, Green, "Murder Beam", 0, -35;
		}
		isselected "Rifle"
		{
		DrawString smallfont, Green, "Rifle", 0, -35;
		}
		isselected "PAPRifle"
		{
		DrawString smallfont, Green, "Grand Rfile", 0, -35;
		}
		isselected "Chainsaw2"
		{
		DrawString smallfont, Green, "Chainsaw", 0, -35;
		}
		isselected "DoubleBladedChainsaw"
		{
		DrawString smallfont, Green, "Gut Buster", 0, -35;
		}
		isselected "DualUzis"
		{
		DrawString smallfont, Green, "DualMiniuzis", 0, -35;
		}
		isselected "PAPDualUzis"
		{
		DrawString smallfont, Green, "Mary & Jane", 0, -35;
		}
		isselected "M16"
		{
		DrawString smallfont, Green, "M16", 0, -35;
		}
		isselected "PAPM16"
		{
		DrawString smallfont, Green, "Skullcrusher", 0, -35;
		}
		isselected "Dukeshotgun"
		{
		DrawString smallfont, Green, "Duke Shotgun", 0, -35;
		}
		isselected "PAPDukeshotgun"
		{
		DrawString smallfont, Green, "Nukem Shotgun", 0, -35;
		}
		isselected "Revolver"
		{
		DrawString smallfont, Green, "Revolver", 0, -35;
		}
		isselected "PAPRevolver"
		{
		DrawString smallfont, Green, "Cobra", 0, -35;
		}
		isselected "AK47"
		{
		DrawString smallfont, Green, "AK47", 0, -35;
		}
		isselected "PAPAK47"
		{
		DrawString smallfont, Green, "Reznov's Revenge", 0, -35;
		}
		isselected "Colt45"
		{
		DrawString smallfont, Green, "Colt45", 0, -35;
		}
		isselected "PAPColt45"
		{
		DrawString smallfont, Green, "Mustang", 0, -35;
		}
		isselected "Thomson"
		{
		DrawString smallfont, Green, "Thomson", 0, -35;
		}
		isselected "PAPThomson"
		{
		DrawString smallfont, Green, "Gibs-O-Matic", 0, -35;
		}
		isselected "MP5"
		{
		DrawString smallfont, Green, "MP5K", 0, -35;
		}
		isselected "PAPMP5"
		{
		DrawString smallfont, Green, "MP115 Kollider", 0, -35;
		}
		isselected "MP40"
		{
		DrawString smallfont, Green, "MP40", 0, -35;
		}
		isselected "PAPMP40"
		{
		DrawString smallfont, Green, "After Burner", 0, -35;
		}
		isselected "M1"
		{
		DrawString smallfont, Green, "M1", 0, -35;
		}
		isselected "PAPM1"
		{
		DrawString smallfont, Green, "M1000", 0, -35;
		}
		isselected "AUG"
		{
		DrawString smallfont, Green, "AUG", 0, -35;
		}
		isselected "PAPAUG"
		{
		DrawString smallfont, Green, "AUG-SOME", 0, -35;
		}
		isselected "FAMAS"
		{
		DrawString smallfont, Green, "FAMAS", 0, -35;
		}
		isselected "PAPFAMAS"
		{
		DrawString smallfont, Green, "Flaming-ass", 0, -35;
		}
		isselected "PlasmaGun"
		{
		DrawString smallfont, Green, "Plasma Gun", 0, -35;
		}
		isselected "PAPPlasmaGun"
		{
		DrawString smallfont, Green, "Murder Gun", 0, -35;
		}
		isselected "Raygun"
		{
		DrawString smallfont, Green, "Raygun", 0, -35;
		}
		isselected "PAPRaygun"
		{
		DrawString smallfont, Green, "Devil's Raygun", 0, -35;
		}
		isselected "UAC_machinegun"
		{
		DrawString smallfont, Green, "UAC machinegun", 0, -35;
		}
		isselected "PAPUAC_machinegun"
		{
		DrawString smallfont, Green, "Death Machingegun", 0, -35;
		}
		isselected "Quadshotgun"
		{
		DrawString smallfont, Green, "Bluder Ghat", 0, -35;
		}
		isselected "PAPQuadshotgun"
		{
		DrawString smallfont, Green, "The Sweeper", 0, -35;
		}
		isselected "BFG_9000"
		{
		DrawString smallfont, Green, "BFG 9000", 0, -35;
		}
		isselected "PAPBFG_9000"
		{
		DrawString smallfont, Green, "BFG1000", 0, -35;
		}
		isselected "MP7"
		{
		DrawString smallfont, Green, "MP7", 0, -35;
		}
		isselected "PAPMP7"
		{
		DrawString smallfont, Green, "MP2000", 0, -35;
		}
		isselected "BAR"
		{
		DrawString smallfont, Green, "BAR", 0, -35;
		}
		isselected "PAPBAR"
		{
		DrawString smallfont, Green, "The Widow Maker", 0, -35;
		}
		isselected "Model1887"
		{
		DrawString smallfont, Green, "Model 1887", 0, -35;
		}
		isselected "Model115"
		{
		DrawString smallfont, Green, "Model 115", 0, -35;
		}
		isselected "Pumpactionshotgun"
		{
		DrawString smallfont, Green, "Pump action shotgun", 0, -35;
		}
		isselected "PAPPumpactionshotgun"
		{
		DrawString smallfont, Green, "SWAT Shotgun", 0, -35;
		}
		isselected "AA12"
		{
		DrawString smallfont, Green, "AA-12", 0, -35;
		}
		isselected "PAPAA12"
		{
		DrawString smallfont, Green, "AA-115", 0, -35;
		}
		isselected "BloodTommygun"
		{
		DrawString smallfont, Green, "M1927", 0, -35;
		}
		isselected "PAPBloodTommygun"
		{
		DrawString smallfont, Green, "The Speakeasy", 0, -35;
		}
		isselected "SpellBinder"
		{
		DrawString smallfont, Green, "Spell Binder", 0, -35;
		}
		isselected "PAPSpellBinder"
		{
		DrawString smallfont, Green, "Necronomicon", 0, -35;
		}
		isselected "STBFG10K"
		{
		DrawString smallfont, Green, "BFG10k", 0, -35;
		}
		isselected "PAPSTBFG10K"
		{
		DrawString smallfont, Green, "BFG115k", 0, -35;
		}
		isselected "Pulsemachinegun"
		{
		DrawString smallfont, Green, "Pulse machinegun", 0, -35;
		}
		isselected "PAPPulsemachinegun"
		{
		DrawString smallfont, Green, "Pulse Deathmachine", 0, -35;
		}
		isselected "Type100"
		{
		DrawString smallfont, Green, "Type 100", 0, -35;
		}
		isselected "PAPType100"
		{
		DrawString smallfont, Green, "Type 1001 samurai", 0, -35;
		}
		isselected "PPSH-41"
		{
		DrawString smallfont, Green, "PPSH-41", 0, -35;
		}
		isselected "PAPPPSH-41"
		{
		DrawString smallfont, Green, "The Reaper", 0, -35;
		}
		isselected "RPG"
		{
		DrawString smallfont, Green, "RPG-7", 0, -35;
		}
		isselected "PAPRPG"
		{
		DrawString smallfont, Green, "Rocket Propelled Grievanc-115", 0, -35;
		}
		isselected "Scar-H"
		{
		DrawString smallfont, Green, "Scar-H", 0, -35;
		}
		isselected "PAPScar-H"
		{
		DrawString smallfont, Green, "Agarthan Reaper", 0, -35;
		}
		isselected "Doom3shotgun"
		{
		DrawString smallfont, Green, "Doom 3 shotgun", 0, -35;
		}
		isselected "PAPDoom3shotgun"
		{
		DrawString smallfont, Green, "Doom 3 BFG shotgun", 0, -35;
		}
		isselected "Smartgun"
		{
		DrawString smallfont, Green, "Smartgun", 0, -35;
		}
		isselected "Hal's_Smartgun"
		{
		DrawString smallfont, Green, "Hal's Smartgun", 0, -35;
		}
		isselected "FlareGun"
		{
		DrawString smallfont, Green, "Flare Gun", 0, -35;
		}
		isselected "PAPFlareGun"
		{
		DrawString smallfont, Green, "Man Melter", 0, -35;
		}
		isselected "STG-44"
		{
		DrawString smallfont, Green, "STG-44", 0, -35;
		}
		isselected "Spatz-447"
		{
		DrawString smallfont, Green, "Spatz-447 +", 0, -35;
		}
		isselected "Raygunmark2"
		{
		DrawString smallfont, Green, "Raygun mark 2", 0, -35;
		}
		isselected "PAPRaygunmark2"
		{
		DrawString smallfont, Green, "Devil's Mark II Ray Gun", 0, -35;
		}
}


statusbar normal
{
	drawimage "STBAR", 0, 168;
	drawimage "STTPRCNT", 90, 171;
	drawimage "STTPRCNT", 221, 171;
	drawnumber 3, HUDFONT_DOOM, red, ammo1, 44, 171;
	drawnumber 3, HUDFONT_DOOM, red, health, 90, 171;
	drawnumber 3, HUDFONT_DOOM, red, armor, 221, 171;

	//keys
	drawswitchableimage BlueCard && BlueSkull, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 239, 171;
	drawswitchableimage YellowCard && YellowSkull, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 239, 181;
	drawswitchableimage RedCard && RedSkull, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 239, 191;

	drawnumber 3, INDEXFON, gold, ammo Clip, 288, 173;
	drawnumber 3, INDEXFON, gold, ammo Shell, 288, 179;
	drawnumber 3, INDEXFON, gold, ammo RocketAmmo, 288, 185;
	drawnumber 3, INDEXFON, gold, ammo Cell, 288, 191;

	drawnumber 3, INDEXFON, gold, ammocapacity Clip, 314, 173;
	drawnumber 3, INDEXFON, gold, ammocapacity Shell, 314, 179;
	drawnumber 3, INDEXFON, gold, ammocapacity RocketAmmo, 314, 185;
	drawnumber 3, INDEXFON, gold, ammocapacity Cell, 314, 191;
	gamemode deathmatch, teamgame
	{
		drawnumber 2, HUDFONT_DOOM, red, frags, 138, 171;
	}
	gamemode cooperative, singleplayer
	{
		drawimage "STARMS", 104, 168;
		drawswitchableimage weaponslot 2, "STGNUM2", "STYSNUM2", 111, 172; 
		drawswitchableimage weaponslot 3, "STGNUM3", "STYSNUM3", 123, 172;
		drawswitchableimage weaponslot 4, "STGNUM4", "STYSNUM4", 135, 172;
		drawswitchableimage weaponslot 5, "STGNUM5", "STYSNUM5", 111, 182;
		drawswitchableimage weaponslot 6, "STGNUM6", "STYSNUM6", 123, 182;
		drawswitchableimage weaponslot 7, "STGNUM7", "STYSNUM7", 135, 182;
	}
	gamemode cooperative, deathmatch, teamgame
	{
		drawimage translatable "STFBANY", 144, 169;
	}
	drawselectedinventory alternateonempty, INDEXFON, 143, 168
	{
		drawmugshot "STF", 5, 143, 168;
	}
}
