ACTOR HotDog 30121 
{ 
Health 300 
PainChance 255
Speed 8 
Radius 30 
Height 50
Mass 500
MeleeDamage 2
MONSTER
+FLOORCLIP
+FIRERESIST
+DONTHURTSPECIES
Obituary "%o burned alive by a hellhound."
HitObituary "A hellhound had %o for dinner."
SeeSound "monster/dogsit"
MeleeSound "monster/dogbit" 
PainSound "monster/dogpai" 
DeathSound "monster/dogdth" 
ActiveSound "monster/dogact"
SpawnID 253
States 
   { 
   Spawn: 
       HDOG AA 10 A_Look 
       Loop 
   See: 
       HDOG AAAABBBBCCCCDDDDEEEEFFFF 1 A_Chase 
       Loop 
   Melee: 
       HDOG GH 6 A_FaceTarget
       HDOG I 6 A_MeleeAttack
       Goto See
  Pain:
    HDOG J 0 ACS_ExecuteAlways(402,0,10,0,0)
    HDOG J 0 A_Jump(32,"Pain2")
    Goto See
  Pain2:
       HDOG J 2 
       HDOG J 2 A_Pain 
       Goto See 
   Death: 
       HDOG K 8
	   HDOG K 8 ACS_ExecuteAlways(402,0,50,0,0)
       HDOG L 8 A_Scream 
       HDOG M 4 
       HDOG N 4 A_NoBlocking 
       HDOG OP 4 
       HDOG Q 25 
       HDOG Q 0
       Stop 
   Death.Knife: 
       HDOG K 8
	   HDOG K 8 ACS_ExecuteAlways(402,0,130,0,0)
       HDOG L 8 A_Scream 
       HDOG M 4 
       HDOG N 4 A_NoBlocking 
       HDOG OP 4 
       HDOG Q 25 
       HDOG Q 0
       Stop 
   Raise: 
       HDOG QPONMLK 5 
       Goto See 
   } 
}

ACTOR HotDogAMMO 30122
{ 
Health 300 
PainChance 255
Speed 8 
Radius 30 
Height 50
Mass 500
MeleeDamage 2
MONSTER
DropItem Maxammo
+FLOORCLIP
+FIRERESIST
+DONTHURTSPECIES
Obituary "%o burned alive by a hellhound."
HitObituary "A hellhound had %o for dinner."
SeeSound "monster/dogsit"
MeleeSound "monster/dogbit" 
PainSound "monster/dogpai" 
DeathSound "monster/dogdth" 
ActiveSound "monster/dogact"
States 
   { 
   Spawn: 
       HDOG AA 10 A_Look 
       Loop 
   See: 
       HDOG AAAABBBBCCCCDDDDEEEEFFFF 1 A_Chase 
       Loop 
   Melee: 
       HDOG GH 6 A_FaceTarget
       HDOG I 6 A_MeleeAttack
       Goto See
  Pain:
    HDOG J 0 ACS_ExecuteAlways(402,0,10,0,0)
    HDOG J 0 A_Jump(32,"Pain2")
    Goto See
  Pain2:
       HDOG J 2 
       HDOG J 2 A_Pain 
       Goto See 
   Death: 
       HDOG K 8
	   HDOG K 8 ACS_ExecuteAlways(402,0,50,0,0)
       HDOG L 8 A_Scream 
       HDOG M 4 
       HDOG N 4 A_NoBlocking 
       HDOG OP 4 
       HDOG Q 25 
       HDOG Q 0
       Stop 
   Death.Knife: 
       HDOG K 8
	   HDOG K 8 ACS_ExecuteAlways(402,0,130,0,0)
       HDOG L 8 A_Scream 
       HDOG M 4 
       HDOG N 4 A_NoBlocking 
       HDOG OP 4 
       HDOG Q 25 
       HDOG Q 0
       Stop 
   Raise: 
       HDOG QPONMLK 5 
       Goto See 
   } 
}