[v01b]:
-Release of the mod.

[v02b]:
-Fixed Mancubus Fire Projectile.
-Fixed Chainsaw pickup, replaced for Crucible aswell.
-Fixed Health Flask that prevent you to gain more HP.
-Added friendlies Marines to fight along your side. Replaced the blur sphere.

[v03b]:
-Fixed SBARINFO that doesnt show the keys, also added an icon of radsuit and infrared powerups.
-Fixed an issue with the hitbox of the jump kick, now is better than before.
-Fixed an issue with Lost Souls when dying, happened a big tremor.
-Fixed the marine partner replacing the blur sphere, now spawns a tied marine asking for help.
-Changed the pickup of Explosive Barrel, now you "grapple" it instead of pressing use.
-Now all monster are grippleable, only if you lower its health under 50%.
-After throwing a monster to the wall, now gibs instead of falling down.
-Added the amount of health you have in your healthbar.
-Added an option to spawn a marine partner for every map you enter.
-Added an option to slowly regen your health if you dont move and you are below 50HP.
-Added a new attack while running, the flying kick.
-Added new effects to attacks.
-Added a new attack, the tackle, you need to configure it in the mod options.

[v04b]:
-Fixed some tweaks at monster when grappling.
-Fixed the size of the HUD, now its forcescaled.
-Added a custom HP Bar for enemies, instead showing with HUD, now shows in SBARINFO.
-Added a new HUD Bar for classic players.
-Added an option of autocombos for easily execute large combos.
-Added lock on targets, customize the key in control section in mod options.
-Added a special attack, the hurricane kick, by pressing Fire+AltFire.
-Added a damage indicator, now your screen flash in red while receiving damage.
-Added testmaps for testing propose, name of the maps are TEST1 and TEST2.