//=========
// Weapons
//=========
Jump  								"Sounds/Jump.ogg"
Landing  							"Sounds/Landing.ogg"
$random Punches  					{Punch1 Punch2 Punch3 Punch4 Punch5}
Punch1  							"Sounds/Punch1.ogg"
Punch2  							"Sounds/Punch2.ogg"
Punch3  							"Sounds/Punch3.ogg"
Punch4  							dsoof
Punch5  							dsoof
HitLight  							"Sounds/HitLight.ogg"
HitMedium  							"Sounds/HitMedium.ogg"
HitHard  							"Sounds/HitHard.ogg"
HitXHard  							"Sounds/HitXHard.ogg"
$random DoomguyPain  				{DoomguyPain1 DoomguyPain2 DoomguyPain3}
DoomguyPain1						dsplpain

Guards  							{Guard1 Guard2 Guard3}
Guard1  							"Sounds/GuardLight.ogg"
Guard2  							"Sounds/GuardMedium.ogg"
Guard3  							"Sounds/GuardHard.ogg"

GuardLight  						"Sounds/GuardLight.ogg"
GuardMedium  						"Sounds/GuardMedium.ogg"
GuardHard  							"Sounds/GuardHard.ogg"
Throw  								"Sounds/Throw.ogg"
UntieMarine  						"Sounds/untie.ogg"

$random Explosions  				{Explosion1 Explosion2 Explosion3 Explosion4 Explosion5}
Explosion1							"Sounds/Explosion1.ogg"
Explosion2							"Sounds/Explosion2.ogg"
Explosion3							"Sounds/Explosion3.ogg"
Explosion4							"Sounds/Explosion4.ogg"
Explosion5							"Sounds/Explosion5.ogg"

ExplosionFar						"Sounds/ExplosionFar.ogg"

CruciblePickup						"Sounds/CruciblePickup.ogg"
CrucibleSelect						"Sounds/CrucibleSelect.ogg"
CrucibleIdle						"Sounds/CrucibleIdle.ogg"
$random CrucibleSwing  				{CrucibleSwing1 CrucibleSwing2 CrucibleSwing3 CrucibleSwing4 CrucibleSwing5 CrucibleSwing6}
CrucibleSwing1						"Sounds/CrucibleSwing1.ogg"
CrucibleSwing2						"Sounds/CrucibleSwing2.ogg"
CrucibleSwing3						"Sounds/CrucibleSwing3.ogg"
CrucibleSwing4						"Sounds/CrucibleSwing4.ogg"
CrucibleSwing5						"Sounds/CrucibleSwing5.ogg"
CrucibleSwing6						"Sounds/CrucibleSwing6.ogg"
$random CrucibleHit  				{CrucibleHit1 CrucibleHit2 CrucibleHit3 CrucibleHit4 CrucibleHit5}
CrucibleHit1						"Sounds/CrucibleHit1.ogg"
CrucibleHit2						"Sounds/CrucibleHit2.ogg"
CrucibleHit3						"Sounds/CrucibleHit3.ogg"
CrucibleHit4						"Sounds/CrucibleHit4.ogg"
CrucibleHit5						"Sounds/CrucibleHit5.ogg"
Dash								"Sounds/Dash.ogg"	
lockon 								"Sounds/lockon.ogg"
Special 							"Sounds/Special.ogg"
SpecialKick							"Sounds/SpecialKick.ogg"

$random sfx/gibbed					{sfx/gibbed1 sfx/gibbed2 sfx/gibbed3 sfx/gibbed4}
sfx/gibbed1							"Sounds/gibSplat1"
sfx/gibbed2							"Sounds/gibSplat2"
sfx/gibbed3							"Sounds/gibSplat3"
sfx/gibbed4							"Sounds/gibSplat4"
$random sfx/gibBounce				{sfx/gibBounce1 sfx/gibBounce2 sfx/gibBounce3}
sfx/gibBounce1						"Sounds/gibBounce1" 
sfx/gibBounce2						"Sounds/gibBounce2"	
sfx/gibBounce3						"Sounds/gibBounce3"	
sfx/gibSquish						"Sounds/gibSquish"		

$random IoS/Idle					{IoS/Idle1 IoS/Idle2}
$world IoS/Idle1					"Sounds/IoSIdle1.ogg" 
$world IoS/Idle2					"Sounds/IoSIdle2.ogg" 
$random IoS/Pain					{IoS/Pain1 IoS/Pain2 IoS/Pain3 IoS/Pain4 IoS/Pain5 IoS/Pain6 IoS/Pain7 IoS/Pain8 IoS/Pain9}
$world IoS/Pain1					"Sounds/IoSPain1.ogg" 
$world IoS/Pain2					"Sounds/IoSPain2.ogg" 
$world IoS/Pain3					"Sounds/IoSPain3.ogg" 
$world IoS/Pain4					"Sounds/IoSPain4.ogg" 
$world IoS/Pain5					"Sounds/IoSPain5.ogg" 
$world IoS/Pain6					"Sounds/IoSPain6.ogg" 
$world IoS/Pain7					"Sounds/IoSPain7.ogg" 
$world IoS/Pain8					"Sounds/IoSPain8.ogg" 
$world IoS/Pain9					"Sounds/IoSPain9.ogg" 
$random IoS/Roar					{IoS/Roar1 IoS/Roar2 IoS/Roar3}
$world IoS/Roar1					"Sounds/IoSRoar1.ogg" 
$world IoS/Roar2					"Sounds/IoSRoar2.ogg" 
$world IoS/Roar3					"Sounds/IoSRoar3.ogg"
$random IoS/Surrender				{IoS/Surrender1 IoS/Surrender2 IoS/Surrender3 IoS/Surrender4 IoS/Surrender5}
$world IoS/Surrender1				"Sounds/IoSSurrender1.ogg" 
$world IoS/Surrender2				"Sounds/IoSSurrender2.ogg" 
$world IoS/Surrender3				"Sounds/IoSSurrender3.ogg" 
$world IoS/Surrender4				"Sounds/IoSSurrender4.ogg" 
$world IoS/Surrender5				"Sounds/IoSSurrender5.ogg" 

$world IoS/Step						"Sounds/Explosion2.ogg" 
