ACTOR "Pistol Ammo" : Ammo Replaces Clip 31025
{
    //$Category DN3D Ammunition
	Inventory.PickupMessage "\cnAmmo for Pistol"
    Inventory.Amount 12
    Inventory.MaxAmount 200
    Inventory.Icon "TNT1A0"
    Ammo.BackPackAmount 12
    Ammo.BackPackMaxAmount 200
    Scale 0.2
    +INVENTORY.IGNORESKILL
    States
    {
	Spawn:
		TNT1 A 0		
		TNT1 A 1 A_Jump(256,"Spawn1","Spawn2")
		Stop
	Spawn1:	
        PISP B -1
        Stop
	Spawn2:	
        PIS2 B -1
        Stop
    }
}