ListMenu "MainMenu"
{
	StaticPatch 24, 36, "M_DOOM"
	
	Font "SmallFont", "White", "Red"
	Linespacing 10
	Position 24, 104
	Selector "NODRAW", 0, 0
	
	TextItem "New Mission", "n", "PlayerclassMenu"
	TextItem "Load Mission", "l", "LoadGameMenu"
	TextItem "Save Mission", "s", "SaveGameMenu"
	TextItem "Main Options", "o", "OptionsMenu"
	TextItem "GoldenEye Options", "r", "GETCOptions"
	TextItem "Quit", "q", "QuitMenu"
}

ListMenu "PlayerclassMenu"
{
	NetgameMessage "$NEWGAME"
	Font "SmallFont", "Red"
	StaticTextCentered 160, 32, "Choose your character:"
	
	Font "SmallFont", "White", "Red"
	Linespacing 10
	Position 48, 63
	Selector "NODRAW", 0, 0
	
	PlayerDisplay 220, 63, "00 00 10", "64 00 FF"
	MouseWindow 0, 220

	// The rest of this menu will be set up based on the actual player definitions.
}

ListMenu "EpisodeMenu"
{
	NetgameMessage "$NEWGAME"
	Font "SmallFont", "Red"
	StaticTextCentered 160, 32, "Select an Episode:"
	
	Font "SmallFont", "White", "Red"
	Linespacing 10
	Position 48, 63
	Selector "NODRAW", 0, 0
	
	// items will be filled in by MAPINFO
}

ListMenu "SkillMenu"
{
	Font "SmallFont", "Red"
	StaticTextCentered 160, 32, "Select a difficulty:"
	
	Font "SmallFont", "White", "Red"
	Linespacing 10
	Position 48, 63
	Selector "NODRAW", 0, 0
	
	// Will be filled in by difficulties
}

OptionValue "WeaponSets"
{
	0, "Hunting Knives Only!"
	1, "Pistols"
	2, "Throwing Knives"
	3, "Automatics"
	4, "Power Weapons"
	5, "Sniper Rifles"
	6, "Grenades"
	7, "Remote Mines"
	8, "Timed Mines"
	9, "Proximity Mines"
	10, "Grenade Launchers"
	11, "Rockets"
	12, "Lasers"
	13, "Golden Gun"
	14, "GETC Classic"
	15, "Laser Wars"
	16, "Rocket Clusterfuck"
	17, "Mine Fiesta"
}

OptionMenu "GETCOptions"
{
	Title "GoldenEye Options"
	SafeCommand "Set Recommended Font Scaling", "getc_fontfix"
	StaticText ""
	Option "Weapon Set", "ge_weaponset", "WeaponSets"
	Option "Random Weapon Set", "ge_randomweaponset", "OnOff"
	StaticText ""
	StaticText "Key Bindings", 1
	Control "Detonate Remote Mines", "getc_detonate"
}