[enu default]

VERSION = "Ver 1.2 4-3-18";


PRESSKEY = "press any key.";
PRESSYN = "Make thine choice.";

QUITMSG = "I'm getting too chivalrous for this shit";
DOSY = "(dost thou quit?)";
TXT_YES = "Aye!";
TXT_NO = "Nay!";

QUITMSG1 = "Being the wise and courageour knight that you are  you feel strongth welling.\n in your body.\n return to title screen.\n challenge again!";
QUITMSG2 = "This screen is an illusion and is a trap devisut by Satan. Go ahead dauntlessly! Make rapid progress!";
QUITMSG3 = "Congraturation, this game is happy end. Thank you!";
QUITMSG4 = "Be off with you, knave.";
QUITMSG5 = "Green knight shot the food";
QUITMSG6 = "The bonelord can only be truly killed when gibbed, hit him hard or destroy his remains!";
QUITMSG7 = "Don't have negative thoughts, remember your mantra";
QUITMSG8 = "Kustam will join the fight in due time.";
QUITMSG9 = "I am free from injury because of the ointment.";
QUITMSG10 = "How the hell do you eat through a helmet's visor anyway?";
QUITMSG11 = "It's a sad thing that your adventures have ended here!!";
QUITMSG12 = "Insert credit(s) to continue.\n 5...4...3...2...1...";
QUITMSG13 = "'AXES TAKE SKILL!'\n So sayeth, Lord Blaz";
QUITMSG14 = "WELCOME!\n TO DIE!";


GOTBLUECARD = "Found a Blue Key.";
GOTYELWCARD = "Found a Yellow Key.";
GOTREDCARD = "Found a Red Key.";
GOTBLUESKUL = "Found a Blue Skull Key.";
GOTYELWSKUL = "Found a Yellow Skull Key.";
GOTREDSKUL = "Found a Red Skull Key.";


//=========Difficulty names=========

//+++++Blaz++++++
blazbaby = "\clKnave\c-";
blazeasy = "\clSquire\c-";
blaznormal = "\clKnight\c-";
blazhard = "\clLord\c-";
blaznightmare = "\cgKNIGHTMARE\c-";


//+++++Doomslayer++++++
Slayerbaby = "\cdAnnoyed\c-";
Slayereasy = "\cdAngry\c-";
Slayernormal = "\cdFurious\c-";
Slayerhard = "\cdENRAGED\c-";
Slayernightmare = "\cgBERSERK!\c-";

CONFIRM_NIGHTMARE = "Thy foes are fast, aggressive, and will rise to fight again, but only once.";