ACTOR MatrixHasYou : PowerupGiver
{
	Inventory.Amount 0
	+INVENTORY.AUTOACTIVATE
	+INVENTORY.ALWAYSPICKUP
	powerup.duration 0x7FFFFFFF
	Powerup.Type RunDamage1
	Inventory.PickupMessage "SOLDIER, I CURSE YOUR PENIS FOR THOUSAND YEARS!"
	States
	{
	Spawn:
	TNT1 A -1
	Stop
	}
}

actor PowerRunDamage1 : PowerProtection { damagefactor "Bueller", 0.1 }
actor PowerRunDamage2 : PowerProtection { damagefactor "Bueller", 0.2 }
actor PowerRunDamage3 : PowerProtection { damagefactor "Bueller", 0.3 }
actor PowerRunDamage4 : PowerProtection { damagefactor "Bueller", 0.4 }
actor PowerRunDamage5 : PowerProtection { damagefactor "Bueller", 0.5 }
actor PowerRunDamage6 : PowerProtection { damagefactor "Bueller", 0.6 }
actor PowerRunDamage7 : PowerProtection { damagefactor "Bueller", 0.7 }
actor PowerRunDamage8 : PowerProtection { damagefactor "Bueller", 0.8 }
actor PowerRunDamage9 : PowerProtection { damagefactor "Bueller", 0.9 }

ACTOR DamageLower1 : MatrixHasYou { Powerup.Type RunDamage1 }
ACTOR DamageLower2 : MatrixHasYou { Powerup.Type RunDamage2 }
ACTOR DamageLower3 : MatrixHasYou { Powerup.Type RunDamage3 }
ACTOR DamageLower4 : MatrixHasYou { Powerup.Type RunDamage4 }
ACTOR DamageLower5 : MatrixHasYou { Powerup.Type RunDamage5 }
ACTOR DamageLower6 : MatrixHasYou { Powerup.Type RunDamage6 }
ACTOR DamageLower7 : MatrixHasYou { Powerup.Type RunDamage7 }
ACTOR DamageLower8 : MatrixHasYou { Powerup.Type RunDamage8 }
ACTOR DamageLower9 : MatrixHasYou { Powerup.Type RunDamage9 }