ACTOR CWeaponPiece1Dropper : Randomspawner replaces CWeaponPiece1
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}

ACTOR CWeaponPiece2Dropper : Randomspawner replaces CWeaponPiece2
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}

ACTOR CWeaponPiece3Dropper : Randomspawner replaces CWeaponPiece3
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}

ACTOR MWeaponPiece1Dropper : Randomspawner replaces MWeaponPiece1
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}

ACTOR MWeaponPiece2Dropper : Randomspawner replaces MWeaponPiece2
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}

ACTOR MWeaponPiece3Dropper : Randomspawner replaces MWeaponPiece3
{
	DropItem "BerserkPot" 255 1
	DropItem "GunzerkPot" 255 1
	DropItem "Diamond" 255 1
}