object Thunderball
{
    frame TNT1A { light THUNDERBALL }
}

object HomingThunderBall
{
    frame TNT1A { light THUNDERBALL }
}

object CauterizerFX //I had to split it from main projectile because, for unknown for me reason - it doesn't work then, duh. 
{
    frame TNT1A { light THUNDERBLAST }
}

pointlight THUNDERBALL
{
    color 0.1 0.8 1.0
    size 192
}

pulselight THUNDERBLAST
{
    color 0.1 0.8 1.0
    size 0
    secondarySize 256
    interval 1.2
}

pointlight CAUTGLOWSMALL
{
    color 0.1 0.7 0.7
    size 9
    offset 0 4 0
	dontlightself 1
}
 
object CauterizerAmmo
{
    frame CAUA { light CAUTGLOWSMALL }
}

pointlight CAUTGLOWLARGE
{
    color 0.1 0.7 0.7
    size 18
    offset 0 6 0
	dontlightself 1
}

object CauterizerBox
{
    frame CAUB { light CAUTGLOWLARGE }
}

pointlight CAUTGLOWVERYSMALL
{
    color 0.1 0.7 0.7
    size 1
    offset 0 4 0
	dontlightself 1
}

//object LightningTrail
//{
//	Frame CLIT { light CAUTGLOWVERYSMALL }
//}