object IronblastProjectile
{
    frame TNT1A { light IRONFLIGHT }
}

object IronblastFX //Same reason here.
{
    frame TNT1A { light IRONIMPACT }
}

pointlight IRONFLIGHT
{
    color 1.0 0.7 0.1
    size 32
}

pulselight IRONIMPACT
{
    color 1.0 0.7 0.1
    size 64
    secondarySize 0
    interval 1.3
}

pulselight IRONOMINOUS
{
    color 0.5 0.5 0.5
    size 32
    secondarySize 48
    interval 1.6
    //dontlightself 1
	subtractive 1
}

pointlight IRONGLOW
{
    color 1.0 0.7 0.1
    size 96
}

pointlight IRONOUTTAJUICE
{
    color 0.6 0.1 0.1
    size 36
}


object FloatingIronblast
{
    frame PIRN { light IRONOMINOUS }
    frame PIRNE { light IRONGLOW }
    frame PIRNF { light IRONOUTTAJUICE }
}

object FloatingIronblast2
{
    frame PIRN { light IRONOMINOUS }
    frame PIRNE { light IRONGLOW }
    frame PIRNF { light IRONOUTTAJUICE }
}