// Texture definitions generated by SLADE3
// on Tue Feb 02 14:57:01 2016

Sprite DR1AA0, 320, 200
{
	Offset -20, 0
	Patch DY1BJ0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1AB0, 320, 200
{
	Offset -20, 0
	Patch DY1BK0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1AC0, 320, 200
{
	Offset -20, 0
	Patch DY1BL0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1AD0, 320, 200
{
	Offset -20, 0
	Patch DY1BM0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1AE0, 320, 200
{
	Offset -20, 0
	Patch DY1BN0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1AF0, 320, 200
{
	Offset -20, 0
	Patch DY1BO0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1AG0, 320, 200
{
	Offset -20, 0
	Patch DY1BP0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1AH0, 320, 200
{
	Offset -20, 0
	Patch DY1BQ0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR1BA0, 320, 200
{
	Offset -20, 0
	Patch DY1BN0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1BB0, 320, 200
{
	Offset -20, 0
	Patch DY1BO0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1BC0, 320, 200
{
	Offset -20, 0
	Patch DY1BP0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1BD0, 320, 200
{
	Offset -20, 0
	Patch DY1BQ0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1BE0, 320, 200
{
	Offset -20, 0
	Patch DY1BR0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1BF0, 320, 200
{
	Offset -20, 0
	Patch DY1BS0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1BG0, 320, 200
{
	Offset -20, 0
	Patch DY1BT0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1BH0, 320, 200
{
	Offset -20, 0
	Patch DY1BU0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR1CA0, 320, 200
{
	Offset -20, 0
	Patch DY1BR0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1CB0, 320, 200
{
	Offset -20, 0
	Patch DY1BS0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1CC0, 320, 200
{
	Offset -20, 0
	Patch DY1BT0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1CD0, 320, 200
{
	Offset -20, 0
	Patch DY1BU0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1CE0, 320, 200
{
	Offset -20, 0
	Patch DY1BV0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1CF0, 320, 200
{
	Offset -20, 0
	Patch DY1BW0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1CG0, 320, 200
{
	Offset -20, 0
	Patch DY1BX0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1CH0, 320, 200
{
	Offset -20, 0
	Patch DY1BY0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR1DA0, 320, 200
{
	Offset -20, 0
	Patch DY1BV0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1DB0, 320, 200
{
	Offset -20, 0
	Patch DY1BW0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1DC0, 320, 200
{
	Offset -20, 0
	Patch DY1BX0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1DD0, 320, 200
{
	Offset -20, 0
	Patch DY1BY0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1DE0, 320, 200
{
	Offset -20, 0
	Patch DY1BZ0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1DF0, 320, 200
{
	Offset -20, 0
	Patch DY2BA0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1DG0, 320, 200
{
	Offset -20, 0
	Patch DY2BB0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1DH0, 320, 200
{
	Offset -20, 0
	Patch DY2BC0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR1EA0, 320, 200
{
	Offset -20, 0
	Patch DY1BZ0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1EB0, 320, 200
{
	Offset -20, 0
	Patch DY2BA0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1EC0, 320, 200
{
	Offset -20, 0
	Patch DY2BB0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1ED0, 320, 200
{
	Offset -20, 0
	Patch DY2BC0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1EE0, 320, 200
{
	Offset -20, 0
	Patch DY2BD0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1EF0, 320, 200
{
	Offset -20, 0
	Patch DY2BE0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1EG0, 320, 200
{
	Offset -20, 0
	Patch DY2BF0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1EH0, 320, 200
{
	Offset -20, 0
	Patch DY2BG0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR1FA0, 320, 200
{
	Offset -20, 0
	Patch DY2BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR1FB0, 320, 200
{
	Offset -20, 0
	Patch DY2BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR1FC0, 320, 200
{
	Offset -20, 0
	Patch DY2BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR1FD0, 320, 200
{
	Offset -20, 0
	Patch DY2BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR1FE0, 320, 200
{
	Offset -20, 0
	Patch DY2BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR1FF0, 320, 200
{
	Offset -20, 0
	Patch DY2BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR1FG0, 320, 200
{
	Offset -20, 0
	Patch DY2BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR1FH0, 320, 200
{
	Offset -20, 0
	Patch DY2BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2AA0, 320, 200
{
	Offset -20, 0
	Patch DY2BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2AB0, 320, 200
{
	Offset -20, 0
	Patch DY2BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2AC0, 320, 200
{
	Offset -20, 0
	Patch DY2BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2AD0, 320, 200
{
	Offset -20, 0
	Patch DY2BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2AE0, 320, 200
{
	Offset -20, 0
	Patch DY2BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2AF0, 320, 200
{
	Offset -20, 0
	Patch DY2BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2AG0, 320, 200
{
	Offset -20, 0
	Patch DY2BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2AH0, 320, 200
{
	Offset -20, 0
	Patch DY2BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2BA0, 320, 200
{
	Offset -20, 0
	Patch DY2BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2BB0, 320, 200
{
	Offset -20, 0
	Patch DY2BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2BC0, 320, 200
{
	Offset -20, 0
	Patch DY2BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2BD0, 320, 200
{
	Offset -20, 0
	Patch DY2BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2BE0, 320, 200
{
	Offset -20, 0
	Patch DY2BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2BF0, 320, 200
{
	Offset -20, 0
	Patch DY2BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2BG0, 320, 200
{
	Offset -20, 0
	Patch DY2BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2BH0, 320, 200
{
	Offset -20, 0
	Patch DY2BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2CA0, 320, 200
{
	Offset -20, 0
	Patch DY2BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2CB0, 320, 200
{
	Offset -20, 0
	Patch DY2BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2CC0, 320, 200
{
	Offset -20, 0
	Patch DY2BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2CD0, 320, 200
{
	Offset -20, 0
	Patch DY2BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2CE0, 320, 200
{
	Offset -20, 0
	Patch DY2BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2CF0, 320, 200
{
	Offset -20, 0
	Patch DY2BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2CG0, 320, 200
{
	Offset -20, 0
	Patch DY2BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2CH0, 320, 200
{
	Offset -20, 0
	Patch DY2BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2DA0, 320, 200
{
	Offset -20, 0
	Patch DY2BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2DB0, 320, 200
{
	Offset -20, 0
	Patch DY2BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2DC0, 320, 200
{
	Offset -20, 0
	Patch DY2BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2DD0, 320, 200
{
	Offset -20, 0
	Patch DY2BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2DE0, 320, 200
{
	Offset -20, 0
	Patch DY2BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2DF0, 320, 200
{
	Offset -20, 0
	Patch DY2BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2DG0, 320, 200
{
	Offset -20, 0
	Patch DY2BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2DH0, 320, 200
{
	Offset -20, 0
	Patch DY2BX0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2EA0, 320, 200
{
	Offset -20, 0
	Patch DY2BU0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2EB0, 320, 200
{
	Offset -20, 0
	Patch DY2BV0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2EC0, 320, 200
{
	Offset -20, 0
	Patch DY2BW0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2ED0, 320, 200
{
	Offset -20, 0
	Patch DY2BX0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2EE0, 320, 200
{
	Offset -20, 0
	Patch DY2BY0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2EF0, 320, 200
{
	Offset -20, 0
	Patch DY2BZ0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2EG0, 320, 200
{
	Offset -20, 0
	Patch DY3BA0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2EH0, 320, 200
{
	Offset -20, 0
	Patch DY3BB0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2FA0, 320, 200
{
	Offset -20, 0
	Patch DY2BY0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2FB0, 320, 200
{
	Offset -20, 0
	Patch DY2BZ0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2FC0, 320, 200
{
	Offset -20, 0
	Patch DY3BA0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2FD0, 320, 200
{
	Offset -20, 0
	Patch DY3BB0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2FE0, 320, 200
{
	Offset -20, 0
	Patch DY3BC0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2FF0, 320, 200
{
	Offset -20, 0
	Patch DY3BD0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2FG0, 320, 200
{
	Offset -20, 0
	Patch DY3BE0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2FH0, 320, 200
{
	Offset -20, 0
	Patch DY3BF0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR2GA0, 320, 200
{
	Offset -20, 0
	Patch DY3BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR2GB0, 320, 200
{
	Offset -20, 0
	Patch DY3BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR2GC0, 320, 200
{
	Offset -20, 0
	Patch DY3BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR2GD0, 320, 200
{
	Offset -20, 0
	Patch DY3BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR2GE0, 320, 200
{
	Offset -20, 0
	Patch DY3BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR2GF0, 320, 200
{
	Offset -20, 0
	Patch DY3BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR2GG0, 320, 200
{
	Offset -20, 0
	Patch DY3BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR2GH0, 320, 200
{
	Offset -20, 0
	Patch DY3BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3AA0, 320, 200
{
	Offset -20, 0
	Patch DY3BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3AB0, 320, 200
{
	Offset -20, 0
	Patch DY3BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3AC0, 320, 200
{
	Offset -20, 0
	Patch DY3BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3AD0, 320, 200
{
	Offset -20, 0
	Patch DY3BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3AE0, 320, 200
{
	Offset -20, 0
	Patch DY3BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3AF0, 320, 200
{
	Offset -20, 0
	Patch DY3BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3AG0, 320, 200
{
	Offset -20, 0
	Patch DY3BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3AH0, 320, 200
{
	Offset -20, 0
	Patch DY3BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3BA0, 320, 200
{
	Offset -20, 0
	Patch DY3BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3BB0, 320, 200
{
	Offset -20, 0
	Patch DY3BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3BC0, 320, 200
{
	Offset -20, 0
	Patch DY3BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3BD0, 320, 200
{
	Offset -20, 0
	Patch DY3BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3BE0, 320, 200
{
	Offset -20, 0
	Patch DY3BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3BF0, 320, 200
{
	Offset -20, 0
	Patch DY3BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3BG0, 320, 200
{
	Offset -20, 0
	Patch DY3BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3BH0, 320, 200
{
	Offset -20, 0
	Patch DY3BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3CA0, 320, 200
{
	Offset -20, 0
	Patch DY3BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3CB0, 320, 200
{
	Offset -20, 0
	Patch DY3BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3CC0, 320, 200
{
	Offset -20, 0
	Patch DY3BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3CD0, 320, 200
{
	Offset -20, 0
	Patch DY3BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3CE0, 320, 200
{
	Offset -20, 0
	Patch DY3BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3CF0, 320, 200
{
	Offset -20, 0
	Patch DY3BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3CG0, 320, 200
{
	Offset -20, 0
	Patch DY3BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3CH0, 320, 200
{
	Offset -20, 0
	Patch DY3BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3DA0, 320, 200
{
	Offset -20, 0
	Patch DY3BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3DB0, 320, 200
{
	Offset -20, 0
	Patch DY3BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3DC0, 320, 200
{
	Offset -20, 0
	Patch DY3BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3DD0, 320, 200
{
	Offset -20, 0
	Patch DY3BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3DE0, 320, 200
{
	Offset -20, 0
	Patch DY3BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3DF0, 320, 200
{
	Offset -20, 0
	Patch DY3BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3DG0, 320, 200
{
	Offset -20, 0
	Patch DY3BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3DH0, 320, 200
{
	Offset -20, 0
	Patch DY3BX0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3EA0, 320, 200
{
	Offset -20, 0
	Patch DY3BU0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3EB0, 320, 200
{
	Offset -20, 0
	Patch DY3BV0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3EC0, 320, 200
{
	Offset -20, 0
	Patch DY3BW0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3ED0, 320, 200
{
	Offset -20, 0
	Patch DY3BX0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3EE0, 320, 200
{
	Offset -20, 0
	Patch DY3BY0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3EF0, 320, 200
{
	Offset -20, 0
	Patch DY3BZ0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3EG0, 320, 200
{
	Offset -20, 0
	Patch DY4BA0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3EH0, 320, 200
{
	Offset -20, 0
	Patch DY4BB0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3FA0, 320, 200
{
	Offset -20, 0
	Patch DY3BY0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3FB0, 320, 200
{
	Offset -20, 0
	Patch DY3BZ0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3FC0, 320, 200
{
	Offset -20, 0
	Patch DY4BA0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3FD0, 320, 200
{
	Offset -20, 0
	Patch DY4BB0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3FE0, 320, 200
{
	Offset -20, 0
	Patch DY4BC0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3FF0, 320, 200
{
	Offset -20, 0
	Patch DY4BD0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3FG0, 320, 200
{
	Offset -20, 0
	Patch DY4BE0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3FH0, 320, 200
{
	Offset -20, 0
	Patch DY4BF0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR3GA0, 320, 200
{
	Offset -20, 0
	Patch DY4BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR3GB0, 320, 200
{
	Offset -20, 0
	Patch DY4BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR3GC0, 320, 200
{
	Offset -20, 0
	Patch DY4BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR3GD0, 320, 200
{
	Offset -20, 0
	Patch DY4BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR3GE0, 320, 200
{
	Offset -20, 0
	Patch DY4BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR3GF0, 320, 200
{
	Offset -20, 0
	Patch DY4BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR3GG0, 320, 200
{
	Offset -20, 0
	Patch DY4BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR3GH0, 320, 200
{
	Offset -20, 0
	Patch DY4BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR4AA0, 320, 200
{
	Offset -20, 0
	Patch DY4BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR4AB0, 320, 200
{
	Offset -20, 0
	Patch DY4BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR4AC0, 320, 200
{
	Offset -20, 0
	Patch DY4BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR4AD0, 320, 200
{
	Offset -20, 0
	Patch DY4BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR4AE0, 320, 200
{
	Offset -20, 0
	Patch DY4BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR4AF0, 320, 200
{
	Offset -20, 0
	Patch DY4BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR4AG0, 320, 200
{
	Offset -20, 0
	Patch DY4BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR4AH0, 320, 200
{
	Offset -20, 0
	Patch DY4BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR4BA0, 320, 200
{
	Offset -20, 0
	Patch DY4BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR4BB0, 320, 200
{
	Offset -20, 0
	Patch DY4BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR4BC0, 320, 200
{
	Offset -20, 0
	Patch DY4BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR4BD0, 320, 200
{
	Offset -20, 0
	Patch DY4BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR4BE0, 320, 200
{
	Offset -20, 0
	Patch DY4BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR4BF0, 320, 200
{
	Offset -20, 0
	Patch DY4BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR4BG0, 320, 200
{
	Offset -20, 0
	Patch DY4BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR4BH0, 320, 200
{
	Offset -20, 0
	Patch DY4BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR4CA0, 320, 200
{
	Offset -20, 0
	Patch DY4BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR4CB0, 320, 200
{
	Offset -20, 0
	Patch DY4BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR4CC0, 320, 200
{
	Offset -20, 0
	Patch DY4BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR4CD0, 320, 200
{
	Offset -20, 0
	Patch DY4BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR4CE0, 320, 200
{
	Offset -20, 0
	Patch DY4BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR4CF0, 320, 200
{
	Offset -20, 0
	Patch DY4BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR4CG0, 320, 200
{
	Offset -20, 0
	Patch DY4BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR4CH0, 320, 200
{
	Offset -20, 0
	Patch DY4BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite DR4DA0, 320, 200
{
	Offset -20, 0
	Patch DY4BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite DR4DB0, 320, 200
{
	Offset -20, 0
	Patch DY4BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite DR4DC0, 320, 200
{
	Offset -20, 0
	Patch DY4BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite DR4DD0, 320, 200
{
	Offset -20, 0
	Patch DY4BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite DR4DE0, 320, 200
{
	Offset -20, 0
	Patch DY4BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite DR4DF0, 320, 200
{
	Offset -20, 0
	Patch DY4BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite DR4DG0, 320, 200
{
	Offset -20, 0
	Patch DY4BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite DR4DH0, 320, 200
{
	Offset -20, 0
}

// End of texture definitions
