// Texture definitions generated by SLADE3
// on Tue Feb 02 14:56:05 2016

Sprite UR1AA0, 320, 200
{
	Offset -20, 0
	Patch DU1BJ0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1AB0, 320, 200
{
	Offset -20, 0
	Patch DU1BK0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1AC0, 320, 200
{
	Offset -20, 0
	Patch DU1BL0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1AD0, 320, 200
{
	Offset -20, 0
	Patch DU1BM0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1AE0, 320, 200
{
	Offset -20, 0
	Patch DU1BN0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1AF0, 320, 200
{
	Offset -20, 0
	Patch DU1BO0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1AG0, 320, 200
{
	Offset -20, 0
	Patch DU1BP0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1AH0, 320, 200
{
	Offset -20, 0
	Patch DU1BQ0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR1BA0, 320, 200
{
	Offset -20, 0
	Patch DU1BN0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1BB0, 320, 200
{
	Offset -20, 0
	Patch DU1BO0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1BC0, 320, 200
{
	Offset -20, 0
	Patch DU1BP0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1BD0, 320, 200
{
	Offset -20, 0
	Patch DU1BQ0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1BE0, 320, 200
{
	Offset -20, 0
	Patch DU1BR0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1BF0, 320, 200
{
	Offset -20, 0
	Patch DU1BS0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1BG0, 320, 200
{
	Offset -20, 0
	Patch DU1BT0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1BH0, 320, 200
{
	Offset -20, 0
	Patch DU1BU0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR1CA0, 320, 200
{
	Offset -20, 0
	Patch DU1BR0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1CB0, 320, 200
{
	Offset -20, 0
	Patch DU1BS0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1CC0, 320, 200
{
	Offset -20, 0
	Patch DU1BT0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1CD0, 320, 200
{
	Offset -20, 0
	Patch DU1BU0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1CE0, 320, 200
{
	Offset -20, 0
	Patch DU1BV0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1CF0, 320, 200
{
	Offset -20, 0
	Patch DU1BW0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1CG0, 320, 200
{
	Offset -20, 0
	Patch DU1BX0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1CH0, 320, 200
{
	Offset -20, 0
	Patch DU1BY0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR1DA0, 320, 200
{
	Offset -20, 0
	Patch DU1BV0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1DB0, 320, 200
{
	Offset -20, 0
	Patch DU1BW0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1DC0, 320, 200
{
	Offset -20, 0
	Patch DU1BX0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1DD0, 320, 200
{
	Offset -20, 0
	Patch DU1BY0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1DE0, 320, 200
{
	Offset -20, 0
	Patch DU1BZ0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1DF0, 320, 200
{
	Offset -20, 0
	Patch DU2BA0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1DG0, 320, 200
{
	Offset -20, 0
	Patch DU2BB0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1DH0, 320, 200
{
	Offset -20, 0
	Patch DU2BC0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR1EA0, 320, 200
{
	Offset -20, 0
	Patch DU1BZ0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1EB0, 320, 200
{
	Offset -20, 0
	Patch DU2BA0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1EC0, 320, 200
{
	Offset -20, 0
	Patch DU2BB0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1ED0, 320, 200
{
	Offset -20, 0
	Patch DU2BC0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1EE0, 320, 200
{
	Offset -20, 0
	Patch DU2BD0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1EF0, 320, 200
{
	Offset -20, 0
	Patch DU2BE0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1EG0, 320, 200
{
	Offset -20, 0
	Patch DU2BF0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1EH0, 320, 200
{
	Offset -20, 0
	Patch DU2BG0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR1FA0, 320, 200
{
	Offset -20, 0
	Patch DU2BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR1FB0, 320, 200
{
	Offset -20, 0
	Patch DU2BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR1FC0, 320, 200
{
	Offset -20, 0
	Patch DU2BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR1FD0, 320, 200
{
	Offset -20, 0
	Patch DU2BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR1FE0, 320, 200
{
	Offset -20, 0
	Patch DU2BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR1FF0, 320, 200
{
	Offset -20, 0
	Patch DU2BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR1FG0, 320, 200
{
	Offset -20, 0
	Patch DU2BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR1FH0, 320, 200
{
	Offset -20, 0
	Patch DU2BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2AA0, 320, 200
{
	Offset -20, 0
	Patch DU2BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2AB0, 320, 200
{
	Offset -20, 0
	Patch DU2BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2AC0, 320, 200
{
	Offset -20, 0
	Patch DU2BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2AD0, 320, 200
{
	Offset -20, 0
	Patch DU2BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2AE0, 320, 200
{
	Offset -20, 0
	Patch DU2BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2AF0, 320, 200
{
	Offset -20, 0
	Patch DU2BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2AG0, 320, 200
{
	Offset -20, 0
	Patch DU2BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2AH0, 320, 200
{
	Offset -20, 0
	Patch DU2BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2BA0, 320, 200
{
	Offset -20, 0
	Patch DU2BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2BB0, 320, 200
{
	Offset -20, 0
	Patch DU2BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2BC0, 320, 200
{
	Offset -20, 0
	Patch DU2BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2BD0, 320, 200
{
	Offset -20, 0
	Patch DU2BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2BE0, 320, 200
{
	Offset -20, 0
	Patch DU2BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2BF0, 320, 200
{
	Offset -20, 0
	Patch DU2BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2BG0, 320, 200
{
	Offset -20, 0
	Patch DU2BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2BH0, 320, 200
{
	Offset -20, 0
	Patch DU2BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2CA0, 320, 200
{
	Offset -20, 0
	Patch DU2BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2CB0, 320, 200
{
	Offset -20, 0
	Patch DU2BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2CC0, 320, 200
{
	Offset -20, 0
	Patch DU2BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2CD0, 320, 200
{
	Offset -20, 0
	Patch DU2BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2CE0, 320, 200
{
	Offset -20, 0
	Patch DU2BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2CF0, 320, 200
{
	Offset -20, 0
	Patch DU2BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2CG0, 320, 200
{
	Offset -20, 0
	Patch DU2BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2CH0, 320, 200
{
	Offset -20, 0
	Patch DU2BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2DA0, 320, 200
{
	Offset -20, 0
	Patch DU2BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2DB0, 320, 200
{
	Offset -20, 0
	Patch DU2BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2DC0, 320, 200
{
	Offset -20, 0
	Patch DU2BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2DD0, 320, 200
{
	Offset -20, 0
	Patch DU2BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2DE0, 320, 200
{
	Offset -20, 0
	Patch DU2BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2DF0, 320, 200
{
	Offset -20, 0
	Patch DU2BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2DG0, 320, 200
{
	Offset -20, 0
	Patch DU2BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2DH0, 320, 200
{
	Offset -20, 0
	Patch DU2BX0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2EA0, 320, 200
{
	Offset -20, 0
	Patch DU2BU0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2EB0, 320, 200
{
	Offset -20, 0
	Patch DU2BV0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2EC0, 320, 200
{
	Offset -20, 0
	Patch DU2BW0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2ED0, 320, 200
{
	Offset -20, 0
	Patch DU2BX0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2EE0, 320, 200
{
	Offset -20, 0
	Patch DU2BY0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2EF0, 320, 200
{
	Offset -20, 0
	Patch DU2BZ0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2EG0, 320, 200
{
	Offset -20, 0
	Patch DU3BA0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2EH0, 320, 200
{
	Offset -20, 0
	Patch DU3BB0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2FA0, 320, 200
{
	Offset -20, 0
	Patch DU2BY0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2FB0, 320, 200
{
	Offset -20, 0
	Patch DU2BZ0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2FC0, 320, 200
{
	Offset -20, 0
	Patch DU3BA0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2FD0, 320, 200
{
	Offset -20, 0
	Patch DU3BB0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2FE0, 320, 200
{
	Offset -20, 0
	Patch DU3BC0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2FF0, 320, 200
{
	Offset -20, 0
	Patch DU3BD0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2FG0, 320, 200
{
	Offset -20, 0
	Patch DU3BE0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2FH0, 320, 200
{
	Offset -20, 0
	Patch DU3BF0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR2GA0, 320, 200
{
	Offset -20, 0
	Patch DU3BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR2GB0, 320, 200
{
	Offset -20, 0
	Patch DU3BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR2GC0, 320, 200
{
	Offset -20, 0
	Patch DU3BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR2GD0, 320, 200
{
	Offset -20, 0
	Patch DU3BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR2GE0, 320, 200
{
	Offset -20, 0
	Patch DU3BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR2GF0, 320, 200
{
	Offset -20, 0
	Patch DU3BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR2GG0, 320, 200
{
	Offset -20, 0
	Patch DU3BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR2GH0, 320, 200
{
	Offset -20, 0
	Patch DU3BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3AA0, 320, 200
{
	Offset -20, 0
	Patch DU3BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3AB0, 320, 200
{
	Offset -20, 0
	Patch DU3BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3AC0, 320, 200
{
	Offset -20, 0
	Patch DU3BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3AD0, 320, 200
{
	Offset -20, 0
	Patch DU3BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3AE0, 320, 200
{
	Offset -20, 0
	Patch DU3BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3AF0, 320, 200
{
	Offset -20, 0
	Patch DU3BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3AG0, 320, 200
{
	Offset -20, 0
	Patch DU3BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3AH0, 320, 200
{
	Offset -20, 0
	Patch DU3BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3BA0, 320, 200
{
	Offset -20, 0
	Patch DU3BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3BB0, 320, 200
{
	Offset -20, 0
	Patch DU3BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3BC0, 320, 200
{
	Offset -20, 0
	Patch DU3BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3BD0, 320, 200
{
	Offset -20, 0
	Patch DU3BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3BE0, 320, 200
{
	Offset -20, 0
	Patch DU3BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3BF0, 320, 200
{
	Offset -20, 0
	Patch DU3BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3BG0, 320, 200
{
	Offset -20, 0
	Patch DU3BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3BH0, 320, 200
{
	Offset -20, 0
	Patch DU3BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3CA0, 320, 200
{
	Offset -20, 0
	Patch DU3BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3CB0, 320, 200
{
	Offset -20, 0
	Patch DU3BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3CC0, 320, 200
{
	Offset -20, 0
	Patch DU3BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3CD0, 320, 200
{
	Offset -20, 0
	Patch DU3BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3CE0, 320, 200
{
	Offset -20, 0
	Patch DU3BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3CF0, 320, 200
{
	Offset -20, 0
	Patch DU3BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3CG0, 320, 200
{
	Offset -20, 0
	Patch DU3BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3CH0, 320, 200
{
	Offset -20, 0
	Patch DU3BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3DA0, 320, 200
{
	Offset -20, 0
	Patch DU3BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3DB0, 320, 200
{
	Offset -20, 0
	Patch DU3BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3DC0, 320, 200
{
	Offset -20, 0
	Patch DU3BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3DD0, 320, 200
{
	Offset -20, 0
	Patch DU3BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3DE0, 320, 200
{
	Offset -20, 0
	Patch DU3BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3DF0, 320, 200
{
	Offset -20, 0
	Patch DU3BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3DG0, 320, 200
{
	Offset -20, 0
	Patch DU3BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3DH0, 320, 200
{
	Offset -20, 0
	Patch DU3BX0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3EA0, 320, 200
{
	Offset -20, 0
	Patch DU3BU0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3EB0, 320, 200
{
	Offset -20, 0
	Patch DU3BV0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3EC0, 320, 200
{
	Offset -20, 0
	Patch DU3BW0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3ED0, 320, 200
{
	Offset -20, 0
	Patch DU3BX0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3EE0, 320, 200
{
	Offset -20, 0
	Patch DU3BY0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3EF0, 320, 200
{
	Offset -20, 0
	Patch DU3BZ0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3EG0, 320, 200
{
	Offset -20, 0
	Patch DU4BA0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3EH0, 320, 200
{
	Offset -20, 0
	Patch DU4BB0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3FA0, 320, 200
{
	Offset -20, 0
	Patch DU3BY0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3FB0, 320, 200
{
	Offset -20, 0
	Patch DU3BZ0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3FC0, 320, 200
{
	Offset -20, 0
	Patch DU4BA0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3FD0, 320, 200
{
	Offset -20, 0
	Patch DU4BB0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3FE0, 320, 200
{
	Offset -20, 0
	Patch DU4BC0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3FF0, 320, 200
{
	Offset -20, 0
	Patch DU4BD0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3FG0, 320, 200
{
	Offset -20, 0
	Patch DU4BE0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3FH0, 320, 200
{
	Offset -20, 0
	Patch DU4BF0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR3GA0, 320, 200
{
	Offset -20, 0
	Patch DU4BA0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR3GB0, 320, 200
{
	Offset -20, 0
	Patch DU4BB0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR3GC0, 320, 200
{
	Offset -20, 0
	Patch DU4BC0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR3GD0, 320, 200
{
	Offset -20, 0
	Patch DU4BD0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR3GE0, 320, 200
{
	Offset -20, 0
	Patch DU4BE0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR3GF0, 320, 200
{
	Offset -20, 0
	Patch DU4BF0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR3GG0, 320, 200
{
	Offset -20, 0
	Patch DU4BG0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR3GH0, 320, 200
{
	Offset -20, 0
	Patch DU4BH0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR4AA0, 320, 200
{
	Offset -20, 0
	Patch DU4BE0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR4AB0, 320, 200
{
	Offset -20, 0
	Patch DU4BF0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR4AC0, 320, 200
{
	Offset -20, 0
	Patch DU4BG0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR4AD0, 320, 200
{
	Offset -20, 0
	Patch DU4BH0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR4AE0, 320, 200
{
	Offset -20, 0
	Patch DU4BI0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR4AF0, 320, 200
{
	Offset -20, 0
	Patch DU4BJ0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR4AG0, 320, 200
{
	Offset -20, 0
	Patch DU4BK0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR4AH0, 320, 200
{
	Offset -20, 0
	Patch DU4BL0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR4BA0, 320, 200
{
	Offset -20, 0
	Patch DU4BI0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR4BB0, 320, 200
{
	Offset -20, 0
	Patch DU4BJ0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR4BC0, 320, 200
{
	Offset -20, 0
	Patch DU4BK0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR4BD0, 320, 200
{
	Offset -20, 0
	Patch DU4BL0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR4BE0, 320, 200
{
	Offset -20, 0
	Patch DU4BM0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR4BF0, 320, 200
{
	Offset -20, 0
	Patch DU4BN0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR4BG0, 320, 200
{
	Offset -20, 0
	Patch DU4BO0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR4BH0, 320, 200
{
	Offset -20, 0
	Patch DU4BP0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR4CA0, 320, 200
{
	Offset -20, 0
	Patch DU4BM0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR4CB0, 320, 200
{
	Offset -20, 0
	Patch DU4BN0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR4CC0, 320, 200
{
	Offset -20, 0
	Patch DU4BO0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR4CD0, 320, 200
{
	Offset -20, 0
	Patch DU4BP0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR4CE0, 320, 200
{
	Offset -20, 0
	Patch DU4BQ0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR4CF0, 320, 200
{
	Offset -20, 0
	Patch DU4BR0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR4CG0, 320, 200
{
	Offset -20, 0
	Patch DU4BS0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR4CH0, 320, 200
{
	Offset -20, 0
	Patch DU4BT0, 50, 92
	{
		Style Overlay
	}
}

Sprite UR4DA0, 320, 200
{
	Offset -20, 0
	Patch DU4BQ0, 18, 22
	{
		Style Overlay
	}
}

Sprite UR4DB0, 320, 200
{
	Offset -20, 0
	Patch DU4BR0, 23, 27
	{
		Style Overlay
	}
}

Sprite UR4DC0, 320, 200
{
	Offset -20, 0
	Patch DU4BS0, 27, 34
	{
		Style Overlay
	}
}

Sprite UR4DD0, 320, 200
{
	Offset -20, 0
	Patch DU4BT0, 32, 44
	{
		Style Overlay
	}
}

Sprite UR4DE0, 320, 200
{
	Offset -20, 0
	Patch DU4BU0, 36, 53
	{
		Style Overlay
	}
}

Sprite UR4DF0, 320, 200
{
	Offset -20, 0
	Patch DU4BV0, 40, 63
	{
		Style Overlay
	}
}

Sprite UR4DG0, 320, 200
{
	Offset -20, 0
	Patch DU4BW0, 47, 80
	{
		Style Overlay
	}
}

Sprite UR4DH0, 320, 200
{
	Offset -20, 0
}

// End of texture definitions
