ACTOR ArtiBoostManaDropper : Randomspawner replaces ArtiBoostMana
{
	DropItem "HBackpack" 255 15
	DropItem "PhilosophersTome" 255 1
}

ACTOR ArtiBoostArmorDropper2 : Randomspawner replaces ArtiBoostArmor
{
	DropItem "BasicArmorSpawner" 255 1
	DropItem "AdvancedArmorSpawner" 255 1
	
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
}

ACTOR ArtiPorkDropper : Randomspawner replaces ArtiPork
{
	DropItem "GunzerkPotGiver" 255 20
	DropItem "BerserkPotGiver" 255 20
	DropItem "WyvernIdolGiver" 255 20
	
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
}

//Oh the goods of multiplay.
ACTOR ArtiHealingRadiusDropper : RandomSpawner replaces ArtiHealingRadius
{
	DropItem "GunzerkPotGiver"
	DropItem "BerserkPotGiver"
	DropItem "IronLizardPotGiver"
	DropItem "Diamond"
	DropItem "WyvernIdolGiver"
	DropItem "SurgeBringer"
	DropItem "BoosterBringer"
	DropItem "StimulantBringer"
	DropItem "TomeSpawner"
	DropItem "StratSpawner"
	DropItem "TibCoreBringer"
	DropItem "PhilosophersTome"
	DropItem "PowersuitBringer" //Hoho.
}
ACTOR FlechetteDropper : RandomSpawner replaces ArtiPoisonBag
{
	DropItem "TNTAmmo"
}

ACTOR ArtiDarkServantDropper : TomeSpawner replaces ArtiDarkServant
{
	DropItem "TibCoreBringer" //"PowersuitBringer"
	/*
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
	DropItem "LifterBringer" 255 1
	*/
}

ACTOR ArtiSpeedBootsDropper : RandomSpawner replaces ArtiSpeedBoots
{
	DropItem "GunzerkPotGiver" 255 20
	DropItem "BerserkPotGiver" 255 20
	DropItem "WyvernIdolGiver" 255 20
	
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
}

ACTOR ArtiBlastRadiusDropper : RandomSpawner replaces ArtiBlastRadius
{
	DropItem "RejuvPotGiver"
}

ACTOR ArtiInvulnerability2Dropper : RandomSpawner replaces ArtiInvulnerability2
{
	DropItem "IronLizardPotGiver" 255 20
	//DropItem "EXTREMESphere" 255 2
	/*
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
	DropItem "LifterBringer" 255 1
	*/
}

ACTOR ArtiTeleportOtherDropper : RandomSpawner replaces ArtiTeleportOther
{
	DropItem "WizardsEye" 255 20
	
	DropItem "SurgeBringer" 255 1
	DropItem "BoosterBringer" 255 1
	DropItem "StimulantBringer" 255 1
}