GameInfo
{
PlayerClasses = "IDMPlayer","BoomstickPlayer","BuckShotPlayer","NailgunPlayer","MachinegunPlayer","ChaingunPlayer","ChainsawPlayer","YellowboyPlayer"
DimColor = "FF 00 00"
Dimamount = 0.175
Intermusic = D_DM2INT
Exitpic = INTERPIC
}

GameDefaults
{
Intermission
SpawnWithWeaponRaised
AllowJump
NoCrouch
AllowFreelook
}
