///////////////////////////////////MOONTALK/////////////////////////////////////
MoonTalk/AllKills1 MM100K01
MoonTalk/AllKills2 MM100K02
MoonTalk/AllKills3 MM100K03
MoonTalk/AllKills4 MM100K04
MoonTalk/AllKills5 MM100K05
MoonTalk/AllKills6 MM100K06
MoonTalk/AllKills7 MM100K07
MoonTalk/AllKills8 MM100K08
MoonTalk/AllKills9 MM100K09

$random MoonTalk/AllKills {
	MoonTalk/AllKills1 MoonTalk/AllKills2 MoonTalk/AllKills3
	MoonTalk/AllKills4 MoonTalk/AllKills5 MoonTalk/AllKills6
	MoonTalk/AllKills7 MoonTalk/AllKills8 MoonTalk/AllKills9
}

MoonTalk/AllItems1 MM100I01
MoonTalk/AllItems2 MM100I02
MoonTalk/AllItems3 MM100I03

$random MoonTalk/AllItems {
	MoonTalk/AllItems1 MoonTalk/AllItems2 MoonTalk/AllItems3
}

MoonTalk/AllSecrets1 MM100S01
MoonTalk/AllSecrets2 MM100S02

$random MoonTalk/AllSecrets {
	MoonTalk/AllSecrets1 MoonTalk/AllSecrets2
}

MoonTalk/KGen1 MMKGEN01
MoonTalk/KGen2 MMKGEN02
MoonTalk/KGen3 MMKGEN03
MoonTalk/KGen4 MMKGEN04
MoonTalk/KGen5 MMKGEN05
MoonTalk/KGen6 MMKGEN06
MoonTalk/KGen7 MMKGEN07
MoonTalk/KGen8 MMKGEN08
MoonTalk/KGen9 MMKGEN09
MoonTalk/KGen10 MMKGEN10
MoonTalk/KGen11 MMKGEN11
MoonTalk/KGen12 MMKGEN12
MoonTalk/KGen13 MMKGEN13
$Random MoonTalk/KillGeneral {
	MoonTalk/KGen1 MoonTalk/KGen2 MoonTalk/KGen3 MoonTalk/KGen4
	MoonTalk/KGen5 MoonTalk/KGen6 MoonTalk/KGen7 MoonTalk/KGen8
	MoonTalk/KGen9 
	MoonTalk/KGen10 
	MoonTalk/KGen11 
	MoonTalk/KGen12
	MoonTalk/KGen13
}
MoonTalk/KArb1 MMKARB01
MoonTalk/KArb2 MMKARB02
MoonTalk/KArb3 MMKARB03
MoonTalk/KArb4 MMKARB04
MoonTalk/KArb5 MMKARB05
MoonTalk/KArb6 MMKARB06
MoonTalk/KArb7 MMKARB07
MoonTalk/KArb8 MMKARB08
MoonTalk/KArb9 MMKARB09
$random MoonTalk/KillArbPre {
	MoonTalk/KArb1 MoonTalk/KArb2 MoonTalk/KArb3
	MoonTalk/KArb4 Moontalk/KArb5 MoonTalk/KArb6
	MoonTalk/KArb7 Moontalk/KArb8 Moontalk/KArb9
}
$random MoonTalk/KillArab {
	MoonTalk/KillArbPre MoonTalk/KillGeneral
}
$random MoonTalk/KillChinkPre {
	MoonTalk/KChn1 
	MoonTalk/KChn2 
	MoonTalk/KChn3
	MoonTalk/KChn4 
	Moontalk/KChn5 
	MoonTalk/KChn6
	MoonTalk/KChn7 
	Moontalk/KChn8 
	MoonTalk/KChn9
}
MoonTalk/KChn1 MMKCHN01
MoonTalk/KChn2 MMKCHN02
MoonTalk/KChn3 MMKCHN03
MoonTalk/KChn4 MMKCHN04
MoonTalk/KChn5 MMKCHN05
MoonTalk/KChn6 MMKCHN06
MoonTalk/KChn7 MMKCHN07
MoonTalk/KChn8 MMKCHN08
MoonTalk/KChn9 MMKCHN09
$random MoonTalk/KillChink {
	MoonTalk/KillChinkPre MoonTalk/KillGeneral
}
MoonTalk/KNig1 MMKNIG01
MoonTalk/KNig2 MMKNIG02
MoonTalk/KNig3 MMKNIG03
MoonTalk/KNig4 MMKNIG04
MoonTalk/KNig5 MMKNIG05
MoonTalk/KNig6 MMKNIG06
MoonTalk/KNig7 MMKNIG07
MoonTalk/KNig8 MMKNIG08
Moontalk/KNig9 MMKNIG09
Moontalk/KNig10 MMKNIG10
Moontalk/KNig11 MMKNIG11
Moontalk/KNig12 MMKNIG12
Moontalk/KNig13 MMKNIG13
Moontalk/KNig14 MMKNIG14
Moontalk/KNig15 MMKNIG15
Moontalk/KNig16 MMKNIG16
Moontalk/KNig17 MMKNIG17
Moontalk/KNig18 MMKNIG18
$random MoonTalk/KillNiggerPre {
	MoonTalk/KNig1 MoonTalk/KNig2 MoonTalk/KNig3
	MoonTalk/KNig4 Moontalk/KNig5 Moontalk/KNig6
	Moontalk/KNig7 Moontalk/KNig8 Moontalk/KNig9
	Moontalk/KNig10 
	Moontalk/KNig11 
	Moontalk/KNig12
	Moontalk/KNig13 
	Moontalk/KNig14 
	Moontalk/KNig15
	Moontalk/KNig16
	Moontalk/KNig17
	Moontalk/KNig18
}
$random MoonTalk/KillNigger {
	MoonTalk/KillNiggerPre MoonTalk/KillGeneral
}
MoonTalk/KShe1 MMKSHE01
MoonTalk/KShe2 MMKSHE02
MoonTalk/KShe3 MMKSHE03
MoonTalk/KShe4 MMKSHE04
MoonTalk/KShe5 MMKSHE05
MoonTalk/KShe6 MMKSHE06
MoonTalk/KShe7 MMKSHE07
$random MoonTalk/KillSheboonPre {
	MoonTalk/KShe1 MoonTalk/KShe2 MoonTalk/KShe3
	MoonTalk/KShe4 Moontalk/KShe5 MoonTalk/Kshe6
	MoonTalk/KShe7
}
$random MoonTalk/KillSheboon {
	MoonTalk/KillSheboonPre MoonTalk/KillGeneral
}
MoonTalk/KFem1 MMKFEM01
MoonTalk/KFem2 MMKFEM02
MoonTalk/KFem3 MMKFEM03
MoonTalk/KFem4 MMKFEM04
MoonTalk/KFem5 MMKFEM05
MoonTalk/KFem6 MMKFEM06
MoonTalk/KFem7 MMKFEM07
MoonTalk/KFem8 MMKFEM08
MoonTalk/KFem9 MMKFEM09
MoonTalk/KFem10 MMKFEM10
MoonTalk/KFem11 MMKFEM11
$random MoonTalk/KillFeministPre {
	MoonTalk/KFem1 MoonTalk/KFem2 MoonTalk/KFem3
	MoonTalk/KFem4 Moontalk/KFem5 MoonTalk/KFem6
	MoonTalk/KFem7 
	Moontalk/KFem8 
	MoonTalk/KFem9
	MoonTalk/KFem10
	Moontalk/KFem11
	MoonTalk/KFem12 
}
$random MoonTalk/KillFeminist {
	MoonTalk/KillFeministPre MoonTalk/KillGeneral
}
MoonTalk/KJew1 MMKJEW01
MoonTalk/KJew2 MMKJEW02
MoonTalk/KJew3 MMKJEW03
MoonTalk/KJew4 MMKJEW04
MoonTalk/KJew5 MMKJEW05
MoonTalk/KJew6 MMKJEW06
MoonTalk/KJew7 MMKJEW07
MoonTalk/KJew8 MMKJEW08
MoonTalk/KJew9 MMKJEW09
MoonTalk/KJew10 MMKJEW10
MoonTalk/KJew11 MMKJEW11
MoonTalk/KJew12 MMKJEW12
$random MoonTalk/KillJewPre {
	MoonTalk/KJew1 MoonTalk/KJew2 MoonTalk/KJew3
	MoonTalk/KJew4 Moontalk/KJew5 
	MoonTalk/KJew6
	MoonTalk/KJew7 
	Moontalk/KJew8 
	MoonTalk/KJew9
	MoonTalk/KJew10
	MoonTalk/KJew11
	MoonTalk/KJew12
}
$random MoonTalk/KillJew {
	MoonTalk/KillJewPre MoonTalk/KillGeneral
}
MoonTalk/KSpc1 MMKSPC01
MoonTalk/KSpc2 MMKSPC02
MoonTalk/KSpc3 MMKSPC03
MoonTalk/KSpc4 MMKSPC04
MoonTalk/KSpc5 MMKSPC05
MoonTalk/KSpc6 MMKSPC06
MoonTalk/KSpc7 MMKSPC07
MoonTalk/KSpc8 MMKSPC08
MoonTalk/KSpc9 MMKSPC09
MoonTalk/KSpc10 MMKSPC10
MoonTalk/KSpc11 MMKSPC11
$random MoonTalk/KillSpcPre {
	MoonTalk/KSpc1 MoonTalk/KSpc2 MoonTalk/KSpc3
	MoonTalk/KSpc4 Moontalk/KSpc5 
	MoonTalk/KSpc6
	MoonTalk/KSpc7 
	Moontalk/KSpc8 
	MoonTalk/KSpc9
	MoonTalk/KSpc10
	MoonTalk/KSpc11
}
$random MoonTalk/KillSpic {
	MoonTalk/KillSpcPre MoonTalk/KillGeneral
}
MoonTalk/KGib1 MMKGIB01
MoonTalk/KGib2 MMKGIB02
MoonTalk/KGib3 MMKGIB03
MoonTalk/KGib4 MMKGIB04
MoonTalk/KGib5 MMKGIB05
MoonTalk/KGib6 MMKGIB06
MoonTalk/KGib7 MMKGIB07
MoonTalk/KGib8 MMKGIB08
MoonTalk/KGib9 MMKGIB09
$random MoonTalk/KillGib {
	MoonTalk/KGib1 MoonTalk/KGib2
	MoonTalk/KGib3 MoonTalk/KGib4
	MoonTalk/KGib5 MoonTalk/KGib6
	MoonTalk/KGib7 MoonTalk/KGib8
	MoonTalk/KGib9
}
MoonTalk/Intro1 MMSTART1
MoonTalk/Intro2 MMSTART2
MoonTalk/Intro3 MMSTART3
MoonTalk/Intro4 MMSTART4
MoonTalk/Intro5 MMSTART5
MoonTalk/Intro6 MMSTART6
$random MoonTalk/Intro {
	MoonTalk/Intro1 MoonTalk/Intro2 MoonTalk/Intro3
	MoonTalk/Intro4 MoonTalk/Intro5 MoonTalk/Intro6
}


///////////////////////////////////MOONTAUNTS///////////////////////////////////
$playeralias MoonMan male *taunt MoonMan/Taunt
$random MoonMan/Taunt { MoonMan/Taunt1 MoonMan/Taunt2 MoonMan/Taunt3 
MoonMan/Taunt4 MoonMan/Taunt5 MoonMan/Taunt6 
MoonMan/Taunt7 MoonMan/Taunt8 MoonMan/Taunt9 
MoonMan/Taunt10 MoonMan/Taunt11 MoonMan/Taunt12
MoonMan/Taunt13 }
//$playeralias MoonMan male misc/p_pkup
$playersound	MoonMan	male	*pain100		mmpain
$playersounddup	MoonMan	male	*pain75			*pain100
$playersounddup	MoonMan	male	*pain50			*pain100
$playersounddup	MoonMan	male	*pain25			*pain100
$playersound	MoonMan male	*grunt			mmoof
$playersound	MoonMan male	*usefail		mmnoway
$playersounddup	MoonMan	male	*land			*grunt
$playeralias	MoonMan	male	*fist			dgpunch
$random dgpunch { dspunch1 dspunch2 dspunch3 }
dspunch1 dgpunch
dspunch2 dgpunch2
dspunch3 dgpunch3
$playeralias	MoonMan	male	*puzzfail		*usefail
MoonMan/Taunt1	MMTAUNT1
MoonMan/Taunt2	MMTAUNT2
MoonMan/Taunt3  MMTAUNT3
MoonMan/Taunt4  MMTAUNT4
MoonMan/Taunt5  MMTAUNT5
MoonMan/Taunt6  MMTAUNT6
MoonMan/Taunt7  MMTAUNT7
MoonMan/Taunt8  MMTAUNT8
MoonMan/Taunt9  MMTAUNT9
MoonMan/Taunt10 MMTAUN10
MoonMan/Taunt11 MMTAUN11
MoonMan/Taunt12 MMTAUN12
MoonMan/Taunt13 MMTAUN13

///////////////////////////////////BG///////////////////////////////////////////
$playersound	ZyklonB	male	*death			bgdeath
$playeralias	ZyklonB	male	*wimpydeath		*death
$playeralias	ZyklonB	male	*crazydeath		*death
$playeralias	ZyklonB	male	*xdeath			*death
$playeralias	ZyklonB	male	*gibbed			*death
$playeralias	ZyklonB	male	*pain100		bgpain	// Original sound by as3sfxr
$random bgpain { bgpain1 bgpain2 }
bgpain1 bgpain1
bgpain2 bgpain2
$playeralias	ZyklonB		male	*pain75			*pain100
$playeralias	ZyklonB		male	*pain50			*pain100
$playeralias	ZyklonB		male	*pain25			*pain100
$playeralias	ZyklonB		male	*land			*grunt
$playeralias	ZyklonB		male	*taunt			bgtaunt
$random bgtaunt { bgtaunt1 bgtaunt2 bgtaunt3 bgtaunt4 bgtaunt5 bgtaunt6 }
bgtaunt1 bgtaunt1
bgtaunt2 bgtaunt2
bgtaunt3 bgtaunt3
bgtaunt4 bgtaunt4
bgtaunt5 bgtaunt5
bgtaunt6 bgtaunt6
$playeralias	ZyklonB	male	*evillaugh		silence
$playeralias	ZyklonB	male	*puzzfail		*usefail
$playeralias	ZyklonB	male	*falling		bjfall // Sound by CGEffex

////////////////////////////////////////////////////////////////////////////////
// Wolfenstein Sounds
////////////////////////////////////////////////////////////////////////////////
$playersound	WolfenPlayer	male	*death			bjdeth
$playersounddup	WolfenPlayer	male	*wimpydeath		*death
$playersounddup	WolfenPlayer	male	*crazydeath		*death
$playersounddup	WolfenPlayer	male	*xdeath			*death
$playersounddup	WolfenPlayer	male	*gibbed			*death
$playersound	WolfenPlayer	male	*pain100		bjpain	// Original sound by as3sfxr
$playersounddup	WolfenPlayer	male	*pain75			*pain100
$playersounddup	WolfenPlayer	male	*pain50			*pain100
$playersounddup	WolfenPlayer	male	*pain25			*pain100
$playersound	WolfenPlayer	male	*grunt			bjoof
$playersound	WolfenPlayer	male	*usefail		bjnope
$playersounddup	WolfenPlayer	male	*land			*grunt
$playersound	WolfenPlayer	male	*taunt			bjtaunt
$playersound	WolfenPlayer	male	*evillaugh		silence
$playersounddup	WolfenPlayer	male	*puzzfail		*usefail
$playersound	WolfenPlayer	male	*falling		bjfall // Sound by CGEffex

wolfen/knife				bjknife
wolfen/knife2				bjknife2
wolfen/pistol				bjpistol
wolfen/machinegun			bjmgun
wolfen/chaingun				bjchgun
wolfen/flamethrower			bjflame
wolfen/missilefire			bjmissf
wolfen/missilexplod			bjmissx
wolfen/itemget				bjitmget
wolfen/weaponget			bjwpnget
wolfen/mgunget				bjwpngtm
wolfen/knifeget				bjwpngtk
wolfen/rocketget			bjwpngtr
wolfen/ammocrate			bjammfil
wolfen/flameget				bjwpngtf
wolfen/spearget				bjwpngts
wolfen/lifeget				bjlifget
wolfen/slurpie				bjslurp
wolfen/chicken				bjchikn
wolfen/spearready			bjsprrdy // Original sound by as3sfxr
wolfen/spearfire			bjsprsht // Original sound by as3sfxr
wolfen/spearbounce			bjsprbnc // Original sound by as3sfxr
wolfen/spearexplode1		bjsprex1 // Original sound by as3sfxr
wolfen/spearexplode2		bjsprex2 // Original sound by as3sfxr
wolfen/spearstab			bjsprstb // Original sound by as3sfxr
wolfen/rifle			    bjrifle
$limit  wolfen/machinegun	 		0
$limit  wolfen/chaingun		 		0
$limit  wolfen/flamethrower	 		0

///////////////////////////////////revolver/////////////////////////////////////
REVLSHT					REVLSHT
REVLOAD					REVLOAD
REVOUT					REVOUT
REVIN						REVIN

////////////////////////////////////m16///////////////////////////////////////////
M16GFIR					M16GFIR

///////////////////////////////////benfist///////////////////////////////////////
PUNCHIT					PUNCHIT

//////////////////////////////////plasmagun/////////////////////////////////////
PLAZ1						PLAZ1
PLAZ2						PLAZ2

///////////////////////////////////Boombox//////////////////////////////////////
$random sa/rickroll		{ moonman/roll1 moonman/roll2 moonman/roll3}
moonman/roll1 					dsmm1
moonman/roll2 					dsmm2
moonman/roll3 					dsmm3

////////////////////////////////////wires//////////////////////////////////////
EBALLFIR					EBALLFIR
WIRESUP					WIRESUP
WIREHIT					WIREHIT

///////////////////////////////////FlameThrower/////////////////////////////////
Flamethrower/Fire				FMTRFIRE
Flamethrower/Hit				FMTRHIT
Flamethrower/Flame				FMTRFLAM

///////////////////////////////////Glack////////////////////////////////////////
Weapons/GLOKFIR  				GLOKFIR
GLOKRLD                 		GLOKRLD
CASING					CASING

///////////////////////////////////AK47/////////////////////////////////////////
Weapons/AK47FIR 				AK47FIR

///////////////////////////////////Machinegun///////////////////////////////////
weapons/Machinegun 				DSMCGUNF

///////////////////////////////////zyklonbfg////////////////////////////////////
GASSND			GASSND

///////////////////////////////////ROCKETLAUNCHER///////////////////////////////
MOONROK					MOONROK

///////////////////////////////////UZI//////////////////////////////////////////
uzifire 						UZIFIR

/////////////////////////////////////hitlerguns//////////////////////////////////////
LUGRSHT						LUGRSHT
MP40SHT						MP40SHT

///////////////////////////////////Rifle////////////////////////////////////////
Weapons/RifleFire				DSRIFFIR

///////////////////////////////////GrenadeLauncher//////////////////////////
GLANFIR					GLANFIR
GLANBNC 				      GLANBNC

///////////////////////////////////Mecha Suit///////////////////////////////////
Weapons/MechaSuitUp	MECHUP
Weapons/MechaGunsUp	MECHGUP
Weapons/MechaPowerOn	MECHON
Weapons/MechaPowerOff	MECHOFF
Weapons/MechaSuitDown	MECHDOWN

$RANDOM 40mm/grenexplode { explode1 explode2 explode3 explode4 }
explode1 						explode1
explode2 						explode2
explode3 						explode3
explode4 						explode4

///////////////////////////////////Grenade//////////////////////////TEST
weapons/grnpullpin              dsgrpin
weapons/grntoss                 dsgrtoss
weapons/grnbounce               dsgrdrop
weapons/grnexplode              dsgrboom

////////////////////////////////////railgun/////////////////////////////////////
RGUNFIR			RGUNFIR
RGUNCHG			RGUNCHG

///////////////////////////////////Knife//////////////////////////
KnifeHitThing		DSKNIFE
KnifeHitWall		DSKNIFE3	
KnifeMiss			DSKNIFE2

///////////////////////////////////JIDF/////////////////////////////////////////
jidf/sight JIDFSI2
$random jidf/deth {JIDFSI1 JIDFSIX JIDFDTH}
JIDFSI1 JIDFSI1
JIDFSIX JIDFDTH
JIDFDTH JIDFDTH

///////////////////////////////////Ninja////////////////////////////////////////
$random NINALRT {ninalrt1 ninalrt2 ninalrt3}
NINALRT1 NINALRT
NINALRT2 NINALR2
NINALRT3 NINALR3
$random NINAMB {ninamb1 ninamb2 ninamb3}
NINAMB1 NINAMB
NINAMB2 NINAMB2
NINAMB3 NINAMB3
NINPAIN NINPAIN
$random NINSCRM {ninscrm1 ninscrm2}
NINSCRM1 NINSCRM
NINSCRM2 NINSCR2

///////////////////////////////////Spic////////////////////////////////////////
$random spic/alert {spic/alert1 spic/alert2 spic/alert3}
spic/alert1 SPCALER1
spic/alert2 SPCALER2
spic/alert3 SPCALER3
$random spic/active {spic/active1 spic/active2 spic/active3}
spic/active1 SPCACT1
spic/active2 SPCACT2
spic/active3 SPCACT3
spic/pain SPCPAIN1
$random spic/death {spic/death1 spic/death2}
spic/death1 SPCDTH1
spic/death2 SPCDTH2

///////////////////////////////////pol Baron////////////////////////////////////
POLBARON/sight POLBARON
POLBARON/death POLBDTH
POLBARON/active POLBACT
POLBARON/pain POLBPAIN

///////////////////////////////////Dawan////////////////////////////////////////
DAWAN/alert DWNSIT
DAWAN/death DWNDTH
DAWAN/pain DWNPAIN
$random DAWAN/active {DAWAN/active1 DAWAN/active2}
DAWAN/active1 DWNACT1
DAWAN/active2 DWNACT2

///////////////////////////////////Jewcacodemon/////////////////////////////////
jew/sight JEWALERT
jew/deth JEWDEATH
jew/pain JEWPAIN
jew/act JEWACT

///////////////////////////////////Pol Imp//////////////////////////////////////
$random PIMP/sight {PIMP/sight1 PIMP/sight2}
PIMP/sight1 PIMPLA1
PIMP/sight2 PIMPLA2
PIMP/pain BLACKP2
PIMP/melee PIMPUNCH
SLAMJAM SLAMJAM
$random PIMP/death {PIMP/death1 PIMP/death2 PIMP/death3}
PIMP/death1 PIMDTH1
PIMP/death2 PIMDTH2
PIMP/death3 DSBGDTH1
PIMP/active PIMPACT

///////////////////////////////////pol/zombie///////////////////////////////////
$random POLZ/sight {POLZ/sight1 POLZ/sight2 POLZ/sight3}
POLZ/sight1 POLZAL1
POLZ/sight2 BLACKP1
POLZ/sight3 POLZAL2
$random POLZ/death {POLZ/death1 POLZ/death2 POLZ/death3}
POLZ/death1 POLZDTH1 
POLZ/death2 POLZDTH2
POLZ/death3 DSPODTH1
$random POLZ/pain {POLZ/pain1 POLZ/pain2}
POLZ/pain1 DSPOPAIN
POLZ/pain2 POLZPAIN
$random POLZ/active {POLZ/active1 POLZ/active2 POLZ/active3 POLZ/active4 POLZ/active5}
POLZ/active1 PIMPAL2
POLZ/active2 POLZACT1
POLZ/active3 POLZACT2
POLZ/active4 POLZACT3
POLZ/active5 POLZACT4


///////////////////////////////////Tall Jamal///////////////////////////////////
$random jamal/sight {jamal/sight1 jamal/sight2 jamal/sight3}
jamal/sight1 TAJSIT1
jamal/sight2 TAJSIT2
jamal/sight3 TAJSIT3
$random jamal/death {jamal/death1 jamal/death2}
jamal/death1 TAJDTH1 
jamal/death2 TAJDTH2
$random jamal/pain {jamal/pain1 jamal/pain2}
jamal/pain1 DSPOPAIN
jamal/pain2 POLZPAIN
$random jamal/active {jamal/active1 jamal/active2 jamal/active3}
jamal/active1 TAJACT1
jamal/active2 TAJACT2
jamal/active3 TAJACT3


///////////////////////////////////JIGABOO//////////////////////////////////////
JIGA/sight	JIGASIT
JIGA/death	JIGADTH
JIGA/pain	JIGAPAIN
JIGA/active JIGAACT

///////////////////////////////////LostSoul/////////////////////////////////////
spook/attack LOSTSOUL
spook/pain BLACKP2
spook/act  BLACKP1

///////////////////////////////////Shreck///////////////////////////////////////
shrek/hit	SHRKMELE
shrek/sight	SHRKSITE
shrek/death	SHRKDETH
shrek/pain	SHRKPAIN


///////////////////////////////////Feminatzi////////////////////////////////////
weapons/femgun FEMGUN
$random FEM/sight  {FEM/sight1 FEM/sight2}
FEM/sight1 FEMNAL1
FEM/sight2 FEMNAL2
FEM/death FEMDTH
$random FEM/active {FEM/active1 FEM/active2}
FEM/active1 FEMSTFU
FEM/active2 FEMCHECK
FEM/pain	FEMPAIN


///////////////////////////////////VileBarkly///////////////////////////////////
BARK/death BARKDTH
BARK/sight BARKAL
BARK/atack BARKATK
BARK/pain BARKPAIN
$random BARK/active {BARK/active1 BARK/active2}
BARK/active1 BARKACT1
BARK/active2 BARKACT2


///////////////////////////////////GangstaGrosse////////////////////////////////
$random ggrosse/active 		{ ggrosse/active1  ggrosse/active2  ggrosse/active3  ggrosse/active4 }
$random ggrosse/sight 		{ ggrosse/sight1  ggrosse/sight2 }
$random ggrosse/death 		{ ggrosse/death1  ggrosse/death2 }
ggrosse/pain                    dsggain
ggrosse/death1                  dsggth1
ggrosse/death2                  dsggth2
ggrosse/sight1                  dsggit1
ggrosse/sight2                  dsggit2
ggrosse/active1                 dsggact1
ggrosse/active2                 dsggact2
ggrosse/active3                 dsggact3
ggrosse/active4                 dsggact4

///////////////////////////////////Guardian Mage////////////////////////////////
GRMALRT GRMALRT
GRMAMB GRMAMB
GRMAXE GRMAXE
GRMAXHT GRMAXHT
GRMFIR GRMFIR
GRMPAIN GRMPAIN
GRMSCRM GRMSCRM

////////////////////////////////Noggers/////////////////////////////////////////
$random nog1/sight { nnsee1 nnsee2 nnsee3 }
nnsee1 nnsee1
nnsee2 nnsee2
nnsee3 nnsee3
$random nog1/active { nnact1 nnact2 nnact3 }
nnact1 nnact1
nnact2 nnact2
nnact3 nnact3
$random nog1/death { nndth1 nndth2 }
nndth1 nndth
nndth2 nndth2

$random nog2/sight { nosee1 nosee2 nosee3 }
nosee1 nosee1
nosee2 nosee2
nosee3 nosee3
$random nog2/active { noact1 noact2 noact3 }
noact1 noact1
noact2 noact2
noact3 noact3
$random nog2/death { nodth1 nodth2 }
nodth1 nodth1
nodth2 nodth2
nopain nopain

////////////////////////////////Arabs/////////////////////////////////////////
$random arab/sight { arabsee1 arabsee2 arabsee3 }
arabsee1 arbsee1
arabsee2 arbsee2
arabsee3 arbsee3
$random arab/active { arabact1 arabact2 arabact3 }
arabact1 arbact1
arabact2 arbact2
arabact3 arbact3
$random arab/death { arabdeath1 arabdeath2 }
arabdeath1 arbdth1
arabdeath2 arbdth2
arab/pain arbpain
$random arab/allah { arabsee1 arabsee2 }

/////////////////////////Giga Nigga///////////////////////////////////
cyber/active DSCDACT
cyber/pain DSCDPAIN


///////////////////////////Burnin' Up//////////////////////////////////
$random burndeathm { itburns1 itburns2 itburns3 itburns4 itburns5 itburns6 itburns7
itburns8 itburns9 itburns10 }
itburns1 itburns1
itburns2 itburns2
itburns3 itburns3
itburns4 itburns4
itburns5 itburns5
itburns6 itburns6
itburns7 itburns7
itburns8 itburns8
itburns9 itburns9
itburns10 itburns10

$random burndeathf { burnf1 burnf2 burnf3 burnf4 }
burnf1 burnf1
burnf2 burnf2
burnf3 burnf3
burnf4 burnf4

////////////////////////////////////////////////////////////////////////////////
$random shovel/impact {shovel/impact1 shovel/impact2}
shovel/impact1          dsshvi1
shovel/impact2          dsshvi2
shovel/wall          	dsshvi3

$random shovel/miss {shovel/miss1 shovel/miss2 shovel/miss3}
shovel/miss1            dsshvw1
shovel/miss2            dsshvw2
shovel/miss3            dsshvw3