ACTOR Feminazi : ShotgunGuy 10445
{ 
//Revised $Category "/pol/ Monster pack"//
  obituary "%o had his patriarchy dismantled."
  health 60
  SeeSound "FEM/sight" 
  DeathSound "FEM/death"
  PainSound "FEM/pain"
  dropitem "FakeUzi" 256
  Translation "112:127=[146,67,51]:[7,0,0]"
  AttackSound "weapons/femgun"
  BloodType "SpadowWarriorBlood"
  PainChance "Fire", 155
  states
  {
  Spawn:
    SSOF AB 10 A_Look
    loop
  See:
       SSOF AABBCCDD 4 A_Chase
       Loop
  Missile:
    SSOF E 10 A_FaceTarget
    SSOF F 1 bright A_CustomBulletAttack(10,10,1,(1),"BulletPuff")
    SSOF G 1 A_CPosRefire
    goto Missile+1
  Pain:
    SSOF G 3
    SSOF G 3 A_Pain
    goto See
    Pain.Electro:
	  APEE A 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  APEE B 1 Bright A_Pain
	  APEE A 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  APEE B 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  Goto See
	Death:
		TNT1 A 0 A_GiveToTarget("MoonTalkKillFeminist", 1)
		SSOF H 5 
		SSOF I 5 A_Scream
		SSOF J 5 A_NoBlocking
		SSOF KL 5
		SSOF M -1
		Stop
		
		Death.Fire:
		DBRN A 5 BRIGHT
		DBRN B 5 BRIGHT A_PlaySound ("burndeathf")
		DBRN C 5 BRIGHT A_NoBlocking
		DBRN IJKLMNOPQRSTU 3 BRIGHT A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
		DBRN V -1
		stop
		Death.Electro:
		TNT1 A 0 A_GiveToTarget("MoonTalkKillFeminist", 1)
		SSOF HHHHH 1 A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
		SSOF I 5 A_Scream
		SSOF J 5 A_NoBlocking
		SSOF KKKKK 1 A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
		SSOF LLLLL 1 A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1) 
		SSOF M -1
		Stop
		
	XDeath:
		TNT1 A 0 A_GiveToTarget("MoonTalkKillGib", 1)
		SSOF N 5
		SSOF O 5 A_XScream
		SSOF P 5 A_NoBlocking
	NULL A 0 A_CustomMissile ("HeartGib", 30, 0, 45, 2, 30)
	NULL A 0 A_CustomMissile ("LiverGib", 30, 0, 135, 2, 30)
	NULL A 0 A_CustomMissile ("SkullGib", 30, 0, 225, 2, 30)
	NULL A 0 A_CustomMissile ("Skull2Gib", 30, 0, 315, 2, 30)
	NULL AA 0 A_CustomMissile ("HandGib", 30, 0, 180, 2, 30)
	NULL AAAAAA 0 A_CustomMissile ("BloodGib", 30, 0, 60, 2, 30)
		SSOF QRST 5
		SSOF U -1
		Stop
  Raise:
    SSOF NMLKJIH 5
    goto See
  }
}
