ACTOR POLITICIAN : ZombieMan 16814
{ 
	//$Category "/pol/ Monster pack"
  Game Doom
  Health 20
  Radius 20
  Height 56
  Mass 100
  Speed 8
  PainChance 170
  Monster
  +FLOORCLIP
  SeeSound "FEM/sight"
  DeathSound "FEM/death" 
  PainSound "femin/pain" 
  AttackSound "grunt/attack"
  ActiveSound "FEM/active"
  Obituary "%o checked his privilege." 
  DropItem "Clip"
  BloodType "SpadowWarriorBlood"
  PainChance "Fire", 256
  States
  {
  Spawn:
    FEM8 AB 10 A_Look
    Loop
  See:
    FEM8 AABBCCDD 3 A_Chase
    Loop
  Missile:
    FEM8 E 10 A_FaceTarget
    FEM8 F 10 Bright A_PosAttack
    FEM8 E 10
    Goto See
  Pain:
    FEM8 G 3
    FEM8 G 3 A_Pain
    Goto See
    Pain.Electro:
	  APEE A 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  APEE B 1 Bright A_Pain
	  APEE A 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  APEE B 1 Bright A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	  Goto See
  Death:
    TNT1 A 0 A_GiveToTarget("MoonTalkKillFeminist", 1)
	FEM8 H 5
    FEM8 I 5 A_Scream
    FEM8 J 5 A_NoBlocking
    FEM8 K 5
    FEM8 L -1
    Stop
	Death.Fire:
    DBRN A 5 BRIGHT
	DBRN B 5 BRIGHT A_PlaySound ("burndeathf")
	DBRN C 5 BRIGHT A_NoBlocking
	DBRN IJKLMNOPQRSTU 3 BRIGHT A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
	DBRN V -1
    stop
	Death.Electro:
    TNT1 A 0 A_GiveToTarget("MoonTalkKillFeminist", 1)
	FEM8 HHHHH 1 A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
    FEM8 I 5 A_Scream
    FEM8 J 5 A_NoBlocking
    FEM8 KKKKK 1 A_SpawnItemEx("BodySmoke", random(-24,24), random(-24,24), 32, 0, 0, 1)
    FEM8 L -1
    Stop
  XDeath:
    TNT1 A 0 A_GiveToTarget("MoonTalkKillGib", 1)
	FEM8 M 5
    FEM8 N 5 A_XScream
    FEM8 O 5 A_NoBlocking
	NULL A 0 A_CustomMissile ("HeartGib", 30, 0, 45, 2, 30)
	NULL A 0 A_CustomMissile ("LiverGib", 30, 0, 135, 2, 30)
	NULL A 0 A_CustomMissile ("SkullGib", 30, 0, 225, 2, 30)
	NULL A 0 A_CustomMissile ("Skull2Gib", 30, 0, 315, 2, 30)
	NULL AA 0 A_CustomMissile ("HandGib", 30, 0, 180, 2, 30)
	NULL AAAAAA 0 A_CustomMissile ("BloodGib", 30, 0, 60, 2, 30)
    FEM8 PQRST 5
    FEM8 U -1
    Stop
  Raise:
    FEM8 L 5
    FEM8 KJIH 5
    Goto See
  }
}
