// ROCKETS

PointLight ROCKET
{
	color 1.0 0.08 0.0
	size 64
}

FlickerLight ROCKET_X1
{
	color 1.0 0.7 0.0
	size 50
	secondarySize 43
	chance 0.4
}

FlickerLight ROCKET_X2
{
	color 0.8 0.6 0.0
	size 40
	secondarySize 33
	chance 0.4
}

FlickerLight ROCKET_X3
{
	color 0.6 0.4 0.0
	size 30
	secondarySize 23
	chance 0.4
}

Object WolfRocket 
{
	frame WRCKA { light ROCKET }
	frame WEXPA { light ROCKET_X1 }
	frame WEXPB { light ROCKET_X2 }
	frame WEXPC { light ROCKET_X3 }
}

Object WolfRocketFett

{
	frame WRCKA { light ROCKET }
	frame WEXPA { light ROCKET_X1 }
	frame WEXPB { light ROCKET_X2 }
	frame WEXPC { light ROCKET_X3 }
}

Object BarnRocket

{
	frame WRCKA { light ROCKET }
	frame WEXPA { light ROCKET_X1 }
	frame WEXPB { light ROCKET_X2 }
	frame WEXPC { light ROCKET_X3 }
}

//SERUM

Pointlight SERUM
{
	color 0.0 0.6 0.0
	size 104
}

Object Serum

{   frame NEDLA { light SERUM }
	frame NEDLB { light SERUM }
	frame NEDLC { light SERUM }
	frame NEDLD { light SERUM }
}

// ENERGY

pointlight ENERGYBALL

{
    color 1.0 0.1 0.0
    size 45
    offset 0 8 0
}

flickerlight ENERGYBALL_X1
{
    color 1.0 0.1 0.0
    size 40
    secondarySize 48
    chance 0.3
    offset 0 24 0
}

flickerlight ENERGYBALL_X2
{
    color 1.0 0.1 0.0
    size 35
    secondarySize 21
    chance 0.3
    offset 0 32 0
}

flickerlight ENERGYBALL_X3
{
    color 0.8 0.1 0.0
    size 20
    secondarySize 14
    chance 0.3
    offset 0 40 0
}

object LasserStar

{
	frame STARA { light ENERGYBALL }
	frame STARB { light ENERGYBALL }
	frame STARC { light ENERGYBALL }
	frame STARD { light ENERGYBALL }
	frame STARE { light ENERGYBALL_X1 }
	frame STARF { light ENERGYBALL_X1 }
	frame STARG { light ENERGYBALL_X1 }
	frame STARH { light ENERGYBALL_X2 }
	frame STARI { light ENERGYBALL_X2 }
	frame STARJ { light ENERGYBALL_X2 }
	frame STARK { light ENERGYBALL_X3 }
	frame STARL { light ENERGYBALL_X3 }
	frame STARM { light ENERGYBALL_X3 }
}

FLICKERLIGHT RoboterFire
{
Color 1.0 0.2 0
OffSet 0 12 0
Size 40
SecondarySize 50
Chance 0.2
}

object RoboterKG
{
Frame WMLRF { Light RoboterFire }
}

//FIREATTACK

Flickerlight2 NAZIATTACK
{
    color 1.0 0.8 0.2
    size 56
    secondarySize 64
    interval 1
    offset 0 40 0
}

Object GuardWS

{
	frame WGURI { light NAZIATTACK }
}  

Object MutantWS

{
	frame WMUTH { light NAZIATTACK }
	frame WMUTJ { light NAZIATTACK }
}  

Object SSWS

{
	frame WSCHI { light NAZIATTACK }
}  

Object OfficerWS

{
	frame WOFFI { light NAZIATTACK }
}  

Object BatSOD

{
	frame SBATH { light NAZIATTACK }
	frame SBATI { light NAZIATTACK }
	frame SBATJ { light NAZIATTACK }
}  

Object BarnacleSOD

{
	frame BARNF { light NAZIATTACK }
	frame BARNG { light NAZIATTACK }
}  

Object HitlerWS

{
    frame MHTLF { light NAZIATTACK }
	frame MHTLG { light NAZIATTACK }
	frame HTLRF { light NAZIATTACK }
	frame HTRLG { light NAZIATTACK }
}  

Object OttoWS

{
	frame OTTOF { light NAZIATTACK }
}  

Object FettWS

{
	frame FETGF { light NAZIATTACK }
	frame FETGG { light NAZIATTACK }
	frame FETGH { light NAZIATTACK }
}  

Object FlyerTechnicianKG

{
	frame NZ72E { light NAZIATTACK }
}  

Object JetPackSoldierKG

{
	frame NZ73D { light NAZIATTACK }
}  

Object HansGrosseWS

{
	frame HANSF { light NAZIATTACK }
	frame HANSG { light NAZIATTACK }
}  

Object TransGrosseSOD 

{
	frame TRANF { light NAZIATTACK }
	frame TRANG { light NAZIATTACK }
}  

Flickerlight2 NAZIATTACKE
{
    color 1.0 0.5 0.3
    size 48
    secondarySize 56
    interval 1
    offset 0 40 0
}

Object DTWolfensteinSS

{
	frame WSDTG { light NAZIATTACKE }
}  