//New weapons
server int TE_Pistol = 1;
server int TE_Revolver = 1;
server int TE_AutoShotgun = 1;
server int TE_Sniper = 1;
server int TE_Railgun = 1;
server int TE_C4 = 1;
//Updated weapons
server int TE_Saw = 1;
server int TE_MP40 = 1;
server int TE_Rocketlauncher = 1;
server int TE_Hellish = 1;
//Misc.
server int TE_StartWeapon = 2;
server int TE_Flashlight = 2;