$pitchshiftrange 1

//Knife
items/knife		DSKNIFUP
weapons/wiff	wiff

//Pistol
weapons/pistolup		PISCOCK
weapons/weaponholster	DSSWISH
weapons/empty			DRYFIRE
FASTPISR				FASTPISR
PistolReload1			MG_OUT  
PistolReload2			MG_SLIDE 
PistolReload3			MG_IN
PistolReload4			MG_HIT
PistolReload5			MAGUP
flashlight/click		click
SPIFIR					SPIFIR
$volume 	click 0.7
$random PISFIRE { PISFIRE0 PISFIRE1 PISFIRE2 PISFIRE3 }
PISFIRE0 PISFIRE0
PISFIRE1 PISFIRE1
PISFIRE2 PISFIRE2
PISFIRE3 PISFIRE3
$volume PISFIRE 0.6

//Revolver
revolver/fire		REVOFIRE
revolver/ricochet	RICOCHET
revolver/draw		DRAW
revolver/reload		RVLOAD
revolver/spin		REVSPIN
$volume				revolver/fire 0.7

//AutoShotgun
M1014F1		M1014F1
M1014F2		M1014F2
M1014RE 	M1014RE
$random 	M1014FI { M1014F1 M1014F2 }
$volume 	M1014FI 0.7

//Sniper rifle
M40RIF1			M40RIF1
M40RIF2			M40RIF2
M40RIF3			M40RIF3
M40RIF4			M40RIF4
M40Rifle/Fire 	M40RIF1
M40Rifle/Scope 	M40RIF2
M40Rifle/Bolt1 	M40RIF3
M40Rifle/Bolt2 	M40RIF4
$Singular 		M40Rifle/Fire
$volume 		M40Rifle/Fire 0.6

//Railgun
RailFire	RailFire
RailClick	RailClic
RailIdle	RailIdle
RailCharge	RailChar
DSBFG		DSBFG
plsm4		plsm4
$volume		RailFire 2
$volume		plsm4 2
$volume		RailCharge 2
$volume		RailClick 2

//MP40
SLAPBABY	SLAPBABY

//Piss off
$random FUCK { FUCK1 FUCK2 FUCK3 FUCK4 FUCK5 }
FUCK1 	FUCK1
FUCK2 	FUCK2
FUCK3 	FUCK3
FUCK4 	FUCK4
FUCK5 	FUCK5