//===========================================================================
//
//	Fixes for bosses
//
//	Bosses should take damage from AOE weapons, otherwise some weapons become worthless.
//	Bosses should not be stunlocked by flamethrower. Thats OP!
//
//===========================================================================

ACTOR U_EldritchAbomination: EldritchAbomination Replaces EldritchAbomination
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_TheSpiderMastermind: TheSpiderMastermind Replaces TheSpiderMastermind
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_TheCyberdemon: TheCyberdemon Replaces TheCyberdemon
{
	-NORADIUSDMG
	damagefactor "ExplosiveImpact", 0.6
	painchance "Fire", 10
}
ACTOR U_VanillaSpiderMastermind: VanillaSpiderMastermind Replaces VanillaSpiderMastermind
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_VanillaCyberdemon: VanillaCyberdemon Replaces VanillaCyberdemon
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_CyberdemonBoss: CyberdemonBoss Replaces CyberdemonBoss
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_SuperMastermind: SuperMastermind Replaces SuperMastermind
{
	-NORADIUSDMG
	painchance "Fire", 10
}
ACTOR U_Motherdemon: Motherdemon Replaces Motherdemon
{
	-NORADIUSDMG
	painchance "Fire", 10
}