//Machetes
ACTOR MacheteAmmo : Ammo
{
    Inventory.PickupMessage "Got your hands at another ''Macheterang''! Chop chop, motherfuckers. (1)"
	Inventory.Amount 1
	Inventory.MaxAmount 3
	Ammo.BackpackAmount 0
	Ammo.BackpackMaxAmount 3
    Inventory.PickupSound "Machete/Up"
	Inventory.Icon "MCHGX0"
	States
	{
	Spawn:
		MCHG X -1
		Loop
	}
}

//Boolets
actor BulletAmmo : Ammo replaces Clip
{
	Inventory.PickupMessage "Got a bullet clip."
	Inventory.PickupSound "Bullet/Ammo"
	Inventory.Amount 15
	Inventory.MaxAmount 400
	Ammo.BackpackAmount 75
	Ammo.BackpackMaxAmount 800
	Inventory.Icon "BLTCA0"
	Scale 0.8
	States
	{
	Spawn:
		BLTC A -1
		Loop
	}
}

actor BulletBox : BulletAmmo replaces ClipBox
{
	Inventory.PickupMessage "Nabbed the contents of a box of bullets."
	Inventory.Amount 75
	Scale 1
	States
	{
	Spawn:
		BLTB A -1
		Loop
	}
}

//Shells
actor ShellsAmmo : Ammo replaces Shell
{
	Inventory.PickupMessage "Grabbed a bunch of shells."
	Inventory.PickupSound "Shells/Ammo"
	Inventory.Amount 6
	Inventory.MaxAmount 120
	Ammo.BackpackAmount 30
	Ammo.BackpackMaxAmount 240
	Inventory.Icon "RNDGX0" //"SHTSA0"
	Scale 0.7
	States
	{
	Spawn:
		SHTS B -1
		Loop
	}
}

actor ShellsBox : ShellsAmmo replaces ShellBox
{
	Inventory.PickupMessage "Adopted a box of shells with extra care."
	Inventory.Amount 30
	Scale 1
	States
	{
	Spawn:
		SHTB A -1
		Loop
	}
}

//Grenades
actor GrenadeAmmo : Ammo
{
	Inventory.PickupMessage "Snapped up a pair of 30mm's."
	Inventory.PickupSound "Grenade/Ammo"
	Inventory.Amount 2
	Inventory.MaxAmount 60
	Ammo.BackpackAmount 10
	Ammo.BackpackMaxAmount 120
	Inventory.Icon "GRNAA0"
	Scale 0.9
	States
	{
	Spawn:
		GRNA B -1
		Loop
	}
}

actor GrenadeClip : GrenadeAmmo
{
	Inventory.PickupMessage "Took a grasp on a grenade clip."
	Inventory.Amount 10
	Scale 0.8
	States
	{
	Spawn:
		GRNC A -1
		Loop
	}
}

//Hellraisers
actor HellraiserAmmo : Ammo
{
	Inventory.PickupMessage "Snaffled a fastloader of hellraiser bullets."
	Inventory.PickupSound "Hellraiser/Ammo"
	Inventory.Amount 6
	Inventory.MaxAmount 36
	Ammo.BackpackAmount 12
	Ammo.BackpackMaxAmount 72
	Inventory.Icon "MAGNA0"
	Scale 0.7
	States
	{
	Spawn:
		MAGN A -1
		Loop
	}
}

actor HellraiserBox : HellraiserAmmo
{
	Inventory.PickupMessage "Figured out how to get hellraiser bullets\nout of that goddamn box."
	Inventory.Amount 12
	Scale 1
	States
	{
	Spawn:
		MAGB A -1
		Loop
	}
}

//Torque... errr, Throttle. Eventually Torgue! EXPLOSIOOONS~
actor ThrottleAmmo : Ammo
{
	Inventory.PickupMessage "Seized a minigun ammo pack."
	Inventory.PickupSound "Throttle/Ammo"
	Inventory.Amount 40
	Inventory.MaxAmount 600
	Ammo.BackpackAmount 200
	Ammo.BackpackMaxAmount 1200
	Inventory.Icon "CHNGX0" //"TRTLA0"
	States
	{
	Spawn:
		TRTL A -1
		Loop
	}
}

actor ThrottleBox : ThrottleAmmo
{
	Inventory.PickupMessage "Hugged a minigun ammo box."
	Inventory.Amount 160
	States
	{
	Spawn:
		TRTB A -1
		Loop
	}
}

//Nutty
actor TwoBoreAmmo : Ammo
{
	Inventory.PickupMessage "Took hostage of a 2Bore cartridge."
	Inventory.PickupSound "2Bore/Ammo"
	Inventory.Amount 1
	Inventory.MaxAmount 10
	Ammo.BackpackAmount 2
	Ammo.BackpackMaxAmount 20
	Inventory.Icon "NTCGX0" //"2BCTA0"
	Scale 0.8
	States
	{
	Spawn:
		2BCT A -1
		Loop
	}
}

actor TwoBoreBox : TwoBoreAmmo
{
	Inventory.PickupMessage "Discovered the wonders of a 2Bore wooden crate."
	Inventory.Amount 5
	Scale 1
	States
	{
	Spawn:
		2BBX A -1
		Loop
	}
}