Model ThrottleBullet
{ 
   Path "Models"
   SKIN 0 "tracer1.tga"
   MODEL 0 "Tracer.md3"
   Scale 1.5 1.5 1.5
   PITCHFROMMOMENTUM 
   
   FrameIndex TRAC A 0 0
}

Model NutcrackerBullet
{ 
   Path "Models"
   SKIN 0 "tracer1.tga" // Model index, model file
   MODEL 0 "Tracer.md3" // Model index, texture (can be in any format supported by GZDoom)
   Scale 2.5 2.5 2.5 // Scale values
   PITCHFROMMOMENTUM // A flag that will fix the model pitch for projectiles
   
   FrameIndex TRAC A 0 0 // The sprite lump, sprite frame, model index, frame number
}

Model NutcrackerShatterBullet
{ 
   Path "Models"
   SKIN 0 "tracer1.tga"
   MODEL 0 "Tracer.md3"
   Scale 1.25 1.25 1.25
   PITCHFROMMOMENTUM 
   
   FrameIndex TRAC A 0 0
}