// Texture definitions generated by SLADE3
// on Wed Jan 14 18:11:28 2015

Sprite FMGFA0, 320, 200
{
	XScale 0.980
	YScale 0.980
	Offset 5, 3
	Patch FMGFA0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite FMGFB0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 12, 8
	Patch FMGFB0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite FMGFC0, 320, 200
{
	XScale 0.975
	YScale 0.975
	Offset 7, 4
	Patch FMGGA0, 5, 5
	{
		Style CopyAlpha
	}
}

Sprite FMGFD0, 320, 200
{
	Offset 2, 0
	Patch FMGGA0, 3, 3
	{
		Style CopyAlpha
	}
}

Sprite FMGFE0, 320, 200
{
	Patch FMGGA0, 1, 1
	{
		Style CopyAlpha
	}
}

Sprite FMGHA0, 320, 200
{
	Offset -1, -1
	Patch HAND3, 132, 110
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHB0, 320, 200
{
	Offset -2, -2
	Patch HAND3, 129, 114
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHC0, 320, 200
{
	Offset -5, -4
	Patch HAND3, 125, 120
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHD0, 320, 200
{
	Offset -8, -7
	Patch HAND3, 121, 127
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHE0, 320, 200
{
	Offset -9, -9
	Patch HAND3, 118, 132
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHF0, 320, 200
{
	Offset -10, -10
	Patch HAND3, 115, 138
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHG0, 320, 200
{
	Offset -10, -11
	Patch HAND3, 111, 145
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHH0, 320, 200
{
	Offset -10, -12
	Patch HAND3, 107, 154
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHI0, 320, 200
{
	Offset -10, -13
	Patch HAND3, 103, 164
	{
		Style CopyAlpha
	}
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGHJ0, 320, 200
{
	Offset -9, -14
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGMA0, 320, 200
{
	Patch FMGHJ0, 10, 15
}

Sprite FMGMB0, 320, 200
{
	Patch FMGHJ0, 11, 17
}

Sprite FMGMC0, 320, 200
{
	Patch FMGHJ0, 12, 22
}

Sprite FMGMD0, 320, 200
{
	Patch FMGHJ0, 11, 25
}

Sprite FMGME0, 320, 200
{
	Patch FMGHJ0, 9, 27
}

Sprite FMGMF0, 320, 200
{
	Patch FMGHJ0, 8, 26
}

Sprite FMGMG0, 320, 200
{
	Patch FMGHJ0, 7, 24
}

Sprite FMGMH0, 320, 200
{
	Patch FMGHJ0, 8, 22
}

Sprite FMGMI0, 320, 200
{
	Patch FMGHJ0, 9, 17
}

Sprite FMGCA0, 320, 200
{
	Offset -8, -15
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 119, 148
	{
		Style CopyAlpha
	}
}

Sprite FMGCB0, 320, 200
{
	Offset -7, -15
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 122, 138
	{
		Style CopyAlpha
	}
}

Sprite FMGCC0, 320, 200
{
	Offset -6, -15
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 129, 131
	{
		Style CopyAlpha
	}
}

Sprite FMGCD0, 320, 200
{
	Offset -5, -15
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 134, 127
	{
		Style CopyAlpha
	}
}

Sprite FMGCE0, 320, 200
{
	Offset -4, -16
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 134, 119
	{
		Style CopyAlpha
	}
}

Sprite FMGCF0, 320, 200
{
	Offset -2, -17
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 135, 119
	{
		Style CopyAlpha
	}
}

Sprite FMGCG0, 320, 200
{
	Offset -2, -18
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 139, 114
	{
		Style CopyAlpha
	}
}

Sprite FMGCH0, 320, 200
{
	Offset -2, -18
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 140, 111
	{
		Style CopyAlpha
	}
}

Sprite FMGCI0, 320, 200
{
	Offset 1, -19
	Patch FMGFULL, -1, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 138, 111
	{
		Style CopyAlpha
	}
}

Sprite FMGCJ0, 320, 200
{
	Offset 8, -20
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -5, 3
	{
		Style CopyAlpha
	}
	Patch HAND2, 133, 116
	{
		Style CopyAlpha
	}
}

Sprite FMGCK0, 320, 200
{
	Offset 6, -19
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -15, 6
	{
		Style CopyAlpha
	}
	Patch HAND2, 124, 115
	{
		Style CopyAlpha
	}
}

Sprite FMGCL0, 320, 200
{
	Offset 4, -17
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -21, 10
	{
		Style CopyAlpha
	}
	Patch HAND2, 119, 117
	{
		Style CopyAlpha
	}
}

Sprite FMGCM0, 320, 200
{
	Offset 3, -15
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -26, 16
	{
		Style CopyAlpha
	}
	Patch HAND2, 114, 122
	{
		Style CopyAlpha
	}
}

Sprite FMGCN0, 320, 200
{
	Offset 2, -11
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -30, 23
	{
		Style CopyAlpha
	}
	Patch HAND2, 111, 128
	{
		Style CopyAlpha
	}
}

Sprite FMGCO0, 320, 200
{
	Offset 1, -9
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -34, 29
	{
		Style CopyAlpha
	}
	Patch HAND2, 107, 132
	{
		Style CopyAlpha
	}
}

Sprite FMGCP0, 320, 200
{
	Offset 0, -7
	Patch FMGMAG, -36, 33
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 104, 137
	{
		Style CopyAlpha
	}
}

Sprite FMGCQ0, 320, 200
{
	Offset 0, -5
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 101, 144
	{
		Style CopyAlpha
	}
}

Sprite FMGCR0, 320, 200
{
	Offset 0, -3
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 100, 149
	{
		Style CopyAlpha
	}
}

Sprite FMGCS0, 320, 200
{
	Offset 0, -2
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 98, 153
	{
		Style CopyAlpha
	}
}

Sprite FMGCT0, 320, 200
{
	Offset 0, -1
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGIA0, 320, 200
{
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -175, 35
	{
		Style CopyAlpha
	}
	Patch HAND2, -38, 142
	{
		Style CopyAlpha
	}
}

Sprite FMGIB0, 320, 200
{
	Offset -2, -2
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -159, 27
	{
		Style CopyAlpha
	}
	Patch HAND2, -21, 137
	{
		Style CopyAlpha
	}
}

Sprite FMGIC0, 320, 200
{
	Offset -5, -4
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -140, 17
	{
		Style CopyAlpha
	}
	Patch HAND2, -1, 123
	{
		Style CopyAlpha
	}
}

Sprite FMGID0, 320, 200
{
	Offset -8, -7
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -118, 13
	{
		Style CopyAlpha
	}
	Patch HAND2, 21, 117
	{
		Style CopyAlpha
	}
}

Sprite FMGIE0, 320, 200
{
	Offset -12, -10
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -95, 2
	{
		Style CopyAlpha
	}
	Patch HAND2, 43, 106
	{
		Style CopyAlpha
	}
}

Sprite FMGIF0, 320, 200
{
	Offset -14, -12
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -76, 2
	{
		Style CopyAlpha
	}
	Patch HAND2, 63, 106
	{
		Style CopyAlpha
	}
}

Sprite FMGIG0, 320, 200
{
	Offset -15, -13
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -49, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 91, 104
	{
		Style CopyAlpha
	}
}

Sprite FMGIH0, 320, 200
{
	Offset -16, -14
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -27, 3
	{
		Style CopyAlpha
	}
	Patch HAND2, 112, 103
	{
		Style CopyAlpha
	}
}

Sprite FMGII0, 320, 200
{
	Offset -19, -16
	Patch FMGEMPTY, 0, 0
	{
		Style CopyAlpha
	}
	Patch FMGMAG, -10, 3
	{
		Style CopyAlpha
	}
	Patch HAND2, 126, 103
	{
		Style CopyAlpha
	}
}

Sprite FMGIJ0, 320, 200
{
	Offset -22, -19
	Patch FMGFULL, 1, 0
	{
		Style CopyAlpha
	}
	Patch HAND2, 135, 103
	{
		Style CopyAlpha
	}
}

Sprite FMGIK0, 320, 200
{
	Offset -26, -19
	Patch FMGFULL, 5, 2
	{
		Style CopyAlpha
	}
	Patch HAND2, 139, 105
	{
		Style CopyAlpha
	}
}

Sprite FMGIL0, 320, 200
{
	Offset -26, -20
	Patch FMGFULL, 12, 2
	{
		Style CopyAlpha
	}
	Patch HAND2, 146, 106
	{
		Style CopyAlpha
	}
}

Sprite FMGIM0, 320, 200
{
	Offset -22, -17
	Patch FMGFULL, 18, 7
	{
		Style CopyAlpha
	}
	Patch HAND2, 164, 121
	{
		Style CopyAlpha
	}
}

Sprite FMGIN0, 320, 200
{
	Offset -24, -20
	Patch FMGFULL, 15, 6
	{
		Style CopyAlpha
	}
	Patch HAND2, 170, 127
	{
		Style CopyAlpha
	}
}

Sprite FMGIO0, 320, 200
{
	Offset -24, -19
	Patch FMGFULL, 11, 5
	{
		Style CopyAlpha
	}
	Patch HAND2, 179, 130
	{
		Style CopyAlpha
	}
}

Sprite FMGIP0, 320, 200
{
	Offset -22, -18
	Patch FMGFULL, 8, 3
	{
		Style CopyAlpha
	}
	Patch HAND2, 197, 142
	{
		Style CopyAlpha
	}
}

Sprite FMGIQ0, 320, 200
{
	Offset -16, -16
	Patch FMGFULL, 5, 2
	{
		Style CopyAlpha
	}
	Patch HAND2, 203, 151
	{
		Style CopyAlpha
	}
}

Sprite FMGIR0, 320, 200
{
	Offset -14, -15
	Patch FMGFULL, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPA0, 380, 200
{
	Offset -1, -1
	Patch HAND4, 300, 164
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPB0, 380, 200
{
	Offset -3, -3
	Patch HAND4, 294, 157
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPC0, 380, 200
{
	Offset -6, -7
	Patch HAND4, 288, 152
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPD0, 380, 200
{
	Offset -8, -10
	Patch HAND4, 279, 144
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPE0, 380, 200
{
	Offset -10, -14
	Patch HAND4, 267, 133
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPF0, 380, 200
{
	Offset -12, -16
	Patch HAND4, 257, 123
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPG0, 380, 200
{
	Offset -13, -18
	Patch HAND4, 243, 114
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPH0, 380, 200
{
	Offset -15, -19
	Patch HAND4, 238, 110
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPI0, 380, 200
{
	Offset -17, -17
	Patch HAND4, 233, 107
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPJ0, 380, 200
{
	Offset -15, -15
	Patch HAND4, 223, 105
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPK0, 380, 200
{
	Offset -13, -12
	Patch HAND4, 221, 106
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPL0, 380, 200
{
	Offset -11, -10
	Patch HAND5, 224, 122
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite FMGPM0, 380, 200
{
	Offset -11, -10
	Patch HAND5, 226, 124
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 1, 1
	{
		Style CopyAlpha
	}
}

Sprite FMGPN0, 380, 200
{
	XScale 0.975
	YScale 0.975
	Offset -7, -8
	Patch HAND5, 229, 127
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 2, 2
	{
		Style CopyAlpha
	}
}

Sprite FMGPO0, 380, 200
{
	XScale 0.950
	YScale 0.950
	Offset -2, -4
	Patch HAND5, 232, 130
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 4, 4
	{
		Style CopyAlpha
	}
}

Sprite FMGPP0, 380, 200
{
	XScale 0.925
	YScale 0.925
	Offset 2, -1
	Patch HAND5, 234, 132
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 5, 5
	{
		Style CopyAlpha
	}
}

Sprite FMGPQ0, 380, 200
{
	XScale 0.900
	YScale 0.900
	Offset 6, 2
	Patch HAND5, 236, 134
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 6, 6
	{
		Style CopyAlpha
	}
}

Sprite FMGPR0, 380, 200
{
	XScale 0.875
	YScale 0.875
	Offset 10, 4
	Patch HAND5, 237, 135
	{
		Style CopyAlpha
	}
	Patch FMGGA0, 6, 6
	{
		Style CopyAlpha
	}
}

Sprite CAS1I0, 30, 15
{
	Offset 15, 14
	Patch CAS1C0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite CAS1J0, 30, 15
{
	Offset 15, 14
	Patch CAS1C0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite FMGDA0, 320, 200
{
	Patch FMGGA0, 1, 1
	{
		Style CopyAlpha
	}
}

Sprite FMGDB0, 320, 200
{
	Patch FMGGA0, 2, 2
	{
		Style CopyAlpha
	}
}

Sprite FMGDC0, 320, 200
{
	Patch FMGGA0, 3, 3
	{
		Style CopyAlpha
	}
}

Sprite FMIFA0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset 16, 10
	Patch FMIFA0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite FMIFB0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 8, 5
	Patch FMIFB0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite FMIDC0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset 16, 10
	Patch FMIDC0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite FMIDB0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 8, 5
	Patch FMIDB0, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

// End of texture definitions
