// Texture definitions generated by SLADE3
// on Sun Jan 04 18:38:45 2015

Sprite RNDNA0, 320, 200
{
	Patch RNDNA, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDNB0, 320, 200
{
	Patch RNDNB, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDNC0, 320, 200
{
	Patch RNDNC, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDGA0, 320, 200
{
	Patch RNDGA, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDUA0, 320, 200
{
	Patch RNDUA, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDFA0, 320, 200
{
	Patch RNDFA, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDFB0, 320, 200
{
	Patch RNDFB, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRA0, 320, 200
{
	XScale 0.800
	YScale 0.800
	Offset 32, 20
	Patch RNDRA, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRB0, 320, 200
{
	XScale 0.650
	YScale 0.650
	Offset 56, 35
	Patch RNDRB, -10, -4
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRC0, 320, 200
{
	XScale 0.600
	YScale 0.600
	Offset 64, 40
	Patch RNDRC, -10, -4
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRD0, 320, 200
{
	XScale 0.650
	YScale 0.650
	Offset 56, 35
	Patch RNDRD, -2, 6
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRE0, 320, 200
{
	XScale 0.700
	YScale 0.700
	Offset 48, 30
	Patch RNDRE, -3, 5
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRF0, 320, 200
{
	XScale 0.800
	YScale 0.800
	Patch RNDRF, -25, -13
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRG0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Patch RNDRG, -15, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRH0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Patch RNDRH, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRI0, 320, 200
{
	Patch RNDRI, 9, 3
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRJ0, 320, 200
{
	Patch RNDRJ, 4, -4
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRK0, 320, 200
{
	Patch RNDRK, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRL0, 320, 200
{
	XScale 1.100
	YScale 1.100
	Offset -16, -10
	Patch RNDRL, 7, 5
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRM0, 320, 200
{
	XScale 1.200
	YScale 1.200
	Offset -32, -20
	Patch RNDRM, 15, 13
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRN0, 320, 200
{
	XScale 1.300
	YScale 1.300
	Offset -48, -30
	Patch RNDRN, 22, 18
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRO0, 320, 200
{
	XScale 1.300
	YScale 1.300
	Offset -48, -30
	Patch RNDRO, 21, 17
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRP0, 320, 200
{
	XScale 1.200
	YScale 1.200
	Offset -32, -20
	Patch RNDRP, 11, 10
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRQ0, 320, 200
{
	XScale 1.100
	YScale 1.100
	Offset -16, -10
	Patch RNDRQ, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRR0, 320, 200
{
	Patch RNDRR, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRS0, 320, 200
{
	Patch RNDRS, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRT0, 320, 200
{
	Patch RNDRT, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDRU0, 320, 200
{
	Patch RNDRU, 0, 0
	{
		UseOffsets
		Style CopyAlpha
	}
}

Sprite RNDTA0, 320, 200
{
	Patch RNDGA, 193, 93
	{
		Style CopyAlpha
	}
}

Sprite RNDTB0, 320, 200
{
	Patch RNDGA, 192, 92
	{
		Style CopyAlpha
	}
}

Sprite RNDTC0, 320, 200
{
	Patch RNDGA, 191, 91
	{
		Style CopyAlpha
	}
}

Sprite RN2NA0, 320, 200
{
	Patch RNDNA, 10, 107
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RN2NB0, 320, 200
{
	Patch RNDNB, 11, 104
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RN2NC0, 320, 200
{
	Patch RNDNC, 15, 103
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDGB0, 320, 200
{
	Patch RNDGA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDTD0, 320, 200
{
	Patch RNDTA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDTE0, 320, 200
{
	Patch RNDTB0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDTF0, 320, 200
{
	Patch RNDTC0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDFC0, 320, 200
{
	Patch RNDFA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDFD0, 320, 200
{
	Patch RNDFB0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLA0, 320, 200
{
	XScale 0.800
	YScale 0.800
	Offset 32, 20
	Patch RNDRA0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLB0, 320, 200
{
	XScale 0.650
	YScale 0.650
	Offset 56, 35
	Patch RNDRB0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLC0, 320, 200
{
	XScale 0.600
	YScale 0.600
	Offset 64, 40
	Patch RNDRC0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLD0, 320, 200
{
	XScale 0.650
	YScale 0.650
	Offset 56, 35
	Patch RNDRD0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLE0, 320, 200
{
	XScale 0.700
	YScale 0.700
	Offset 48, 30
	Patch RNDRE0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLF0, 320, 200
{
	XScale 0.800
	YScale 0.800
	Offset 64, 0
	Patch RNDRF0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLG0, 320, 200
{
	XScale 0.900
	YScale 0.900
	Offset 32, 0
	Patch RNDRG0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLH0, 320, 200
{
	XScale 0.950
	YScale 0.950
	Offset 16, 0
	Patch RNDRH0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLI0, 320, 200
{
	Patch RNDRI0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLJ0, 320, 200
{
	Patch RNDRJ0, 0, 0
	{
		FlipX
	}
}

Sprite RNDLK0, 320, 200
{
	Patch RNDRK0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLL0, 320, 200
{
	XScale 1.100
	YScale 1.100
	Offset -16, -10
	Patch RNDRL0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLM0, 320, 200
{
	XScale 1.200
	YScale 1.200
	Offset -32, -20
	Patch RNDRM0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLN0, 320, 200
{
	XScale 1.300
	YScale 1.300
	Offset -48, -30
	Patch RNDRN0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLO0, 320, 200
{
	XScale 1.300
	YScale 1.300
	Offset -48, -30
	Patch RNDRO0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLP0, 320, 200
{
	XScale 1.200
	YScale 1.200
	Offset -32, -20
	Patch RNDRP0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLQ0, 320, 200
{
	XScale 1.100
	YScale 1.100
	Offset -16, -10
	Patch RNDRQ0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLR0, 320, 200
{
	Patch RNDRR0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLS0, 320, 200
{
	Patch RNDRS0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLT0, 320, 200
{
	Patch RNDRT0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RNDLU0, 320, 200
{
	Patch RNDRU0, 0, 0
	{
		FlipX
		UseOffsets
	}
}

Sprite RN2LA0, 320, 200
{
	Patch RNDRA, 35, 64
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRA, 189, 65
	{
		Style CopyAlpha
	}
}

Sprite RN2LB0, 320, 200
{
	Patch RNDRB, 26, 62
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRB, 198, 62
	{
		Style CopyAlpha
	}
}

Sprite RN2LC0, 320, 200
{
	Patch RNDRB, 22, 60
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRB, 202, 60
	{
		Style CopyAlpha
	}
}

Sprite RN2LD0, 320, 200
{
	Patch RNDRB, 20, 59
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRB, 204, 59
	{
		Style CopyAlpha
	}
}

Sprite RN2LE0, 320, 200
{
	Patch RNDRB, 22, 61
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRE, 202, 61
	{
		Style CopyAlpha
	}
}

Sprite RN2LF0, 320, 200
{
	Patch RNDRF, 20, 63
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDLF0, 20, 6
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RN2LG0, 320, 200
{
	Patch RNDRF, 33, 65
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDLG0, 6, -3
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RN2LH0, 320, 200
{
	Patch RNDLH0, -8, -13
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDRH, 29, 62
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite RN2UA0, 320, 200
{
	Patch RNDRH, 38, 62
	{
		FlipX
		Style CopyAlpha
	}
	Patch RNDUA, 186, 62
}

Sprite RN3NA0, 320, 200
{
	Patch RNDNA, 10, 107
	{
		FlipX
		Style CopyAlpha
	}
	Patch RN2NA0, 0, 0
	{
		FlipX
	}
}

Sprite RN3NB0, 320, 200
{
	Patch RNDNB, 11, 104
	{
		FlipX
		Style CopyAlpha
	}
	Patch RN2NB0, 0, 0
	{
		FlipX
	}
}

Sprite RN3NC0, 320, 200
{
	Patch RNDNC, 15, 103
	{
		FlipX
		Style CopyAlpha
	}
	Patch RN2NC0, 0, 0
	{
		FlipX
	}
}

Sprite RND2X0, 25, 38
{
	Offset 12, 30
	Patch RNDGX0, 12, -2
	{
		Rotate -90
	}
	Patch RNDGX0, -1, -2
	{
		FlipX
		Rotate 90
	}
}

// End of texture definitions
