// Texture definitions generated by SLADE3
// on Wed Dec 10 15:55:14 2014

Sprite CAS2I0, 30, 15
{
	Offset 15, 14
	Patch CAS2C0, 0, 0
}

Sprite CAS2J0, 30, 15
{
	Offset 15, 14
	Patch CAS2C0, 0, 0
	{
		FlipX
	}
}

Sprite CLP1J0, 75, 75
{
	Offset 37, 47
	Patch CLP1C0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite CLP1K0, 75, 75
{
	Offset 37, 47
	Patch CLP1C0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite CLP2J0, 74, 74
{
	Offset 37, 52
	Patch CLP2C0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite CLP2K0, 74, 74
{
	Offset 37, 52
	Patch CLP2C0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite CLP3J0, 116, 87
{
	Offset 58, 66
	Patch CLP3C0, 0, 0
}

Sprite CLP3K0, 116, 87
{
	Offset 58, 66
	Patch CLP3C0, 0, 0
	{
		FlipX
	}
}

Sprite CAS3I0, 30, 15
{
	Offset 15, 14
	Patch CAS3G0, 0, 0
}

Sprite CAS3J0, 30, 15
{
	Offset 15, 14
	Patch CAS3G0, 0, 0
	{
		FlipX
	}
}

Sprite CLP4J0, 100, 100
{
	Offset 50, 60
	Patch CLP4C0, 0, 0
	{
		Style CopyAlpha
	}
}

Sprite CLP4K0, 100, 100
{
	Offset 50, 60
	Patch CLP4C0, 0, 0
	{
		FlipX
		Style CopyAlpha
	}
}

Sprite CBUTC0, 4, 2
{
	Offset 2, 1
	Patch CBUTA0, 0, 0
	{
		Rotate 90
		Style CopyAlpha
	}
}

Sprite CBUTD0, 4, 4
{
	Offset 2, 2
	Patch CBUTB0, 0, 0
	{
		Rotate 90
		Style CopyAlpha
	}
}

Sprite CBUTE0, 2, 4
{
	Offset 1, 2
	Patch CBUTA0, 0, 0
	{
		FlipX
		FlipY
		Style CopyAlpha
	}
}

Sprite CBUTF0, 4, 4
{
	Offset 2, 2
	Patch CBUTB0, 0, 0
	{
		Rotate 180
		Style CopyAlpha
	}
}

Sprite CBUTG0, 4, 2
{
	Offset 2, 1
	Patch CBUTA0, 0, 0
	{
		FlipX
		FlipY
		Rotate 90
		Style CopyAlpha
	}
}

Sprite CBUTH0, 4, 4
{
	Offset 2, 2
	Patch CBUTB0, 0, 0
	{
		Rotate -90
		Style CopyAlpha
	}
}

Sprite CBUTI0, 4, 2
{
	Offset 2, 2
	Patch CBUTA0, 0, 0
	{
		Rotate 90
		Style CopyAlpha
	}
}

Sprite CBUTJ0, 4, 2
{
	Offset 2, 2
	Patch CBUTA0, 0, 0
	{
		FlipY
		Rotate 90
		Style CopyAlpha
	}
}

// End of texture definitions
