// Texture definitions generated by SLADE3
// on Sun Jan 04 19:18:34 2015

Sprite CHNFA0, 325, 200
{
	XScale 0.975
	YScale 0.975
	Offset 4, 2
	Patch CHNFA0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFB0, 325, 200
{
	XScale 0.950
	YScale 0.950
	Offset 8, 5
	Patch CHNFB0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFC0, 325, 200
{
	XScale 0.925
	YScale 0.925
	Offset 12, 7
	Patch CHNFC0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFD0, 325, 200
{
	XScale 0.900
	YScale 0.900
	Offset 16, 10
	Patch CHNFD0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFE0, 325, 200
{
	XScale 0.925
	YScale 0.925
	Offset 12, 7
	Patch CHNFE0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFF0, 325, 200
{
	XScale 0.950
	YScale 0.950
	Offset 8, 5
	Patch CHNFF0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFG0, 325, 200
{
	XScale 0.975
	YScale 0.975
	Offset 4, 2
	Patch CHNFG0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

Sprite CHNFH0, 325, 200
{
	Patch CHNFH0, 0, 0
	{
		UseOffsets
		Style Overlay
	}
}

// End of texture definitions
