height 0;
resolution 320, 200;

mugshot "Normal", health2
{
	{ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        {ST00, ST01, ST02} 17;
        ST03 6;
}

mugshot "Pain", healthspecial, directional
{
	{TR00, KILL0, TL00} 35;
}

mugshot "Rampage", health
{
	KILL0 34;
        KILLA 3;
	KILL0 68;
        KILLA 6;
}

mugshot "Ouch", health
{
	OUCH0 35;
}

mugshot "Grin", health
{
	EVL0 70;
}

mugshot "God"
{
	GOD0 -1;
}

mugshot "GodAnimated"
{
	{GOD0, GOD1, GOD2} 17;
}

mugshot "Death"
{
	DEAD0 -1;
}

mugshot "XDeath"
{
	XDTH0 10;
	XDTH1 10;
	XDTH2 10;
	XDTH3 10;
	XDTH4 10;
	XDTH5 -1;
}
statusbar automap, forcescaled { 
Drawinventorybar DOOM, TRANSLUCENT, 5, digifont_large, 90, 150; 
drawstring DIGIFONT_small, SaeHUDGr, "Skill", 160, 0, 0, Alignment(center);
drawstring DIGIFONT_small, CR_GRAY, skillname, 160, 3, 0, Alignment(center);
}

statusbar NORMAL, forcescaled {

InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views

ELSE
{
Aspectratio "4:3"
{
	// ARMOR
	InInventory sae_HPDead
	{
	DrawSwitchableImage udv_LQ, "ALT4307", "LQA4307", 0, 0;
	}
	InInventory sae_ArmorXTRM
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, white,Armor, Alignment(right), whennotzero, 115, 175;
	//DrawImage "EXTREM01", 30, 184;
   	//Alpha 0.75
 	}		
	InInventory sae_ArmorBlue
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, cyan,Armor, Alignment(right), whennotzero, 115, 175;
   	//Alpha 0.75
 	}
	InInventory sae_ArmorGreen
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4301", "LQA4301", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4302", "LQA4302", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4303", "LQA4303", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4304", "LQA4304", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4304", "LQA4304", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4305", "LQA4305", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4306", "LQA4306", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			//Alpha 0.85
			//drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT4306", "LQA4306", 0, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, white,Health, Alignment(right), whennotzero, 106, 163;
 	}	
	InInventory sae_HPBlue
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, cyan,Health, Alignment(right), whennotzero, 106, 163;
 	}
	InInventory sae_HPGreen
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, SaeHUDGr,Health, Alignment(right), whennotzero, 106, 163;
	//Drawimage "HEALFU01", 43, 174;
	//Alpha 0.75
	//DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	//Alpha 0.75
	//drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	Alpha 0.75
	DrawImage "LeftBarO", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, yellow,Health, Alignment(right), whennotzero, 106, 163;
	}
	InInventory sae_HPRed
	{
	Alpha 0.75
	DrawImage "LeftBarR", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, red,Health, Alignment(right), whennotzero, 106, 163;
	}
	//5552
	
	// AMMO BAR
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
					InInventory sae_PrimaryAmmoGreen
				{
					drawimage "RightBar", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawimage "RgtBarO", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_PrimaryAmmoRed
				{
					//Alpha 0.35
					drawimage "RgtBarR", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, Red,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_Secondary
				{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 235, 175;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, Red,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
				}
			}
			Else Usesammo
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
				drawimage "RightBar", 165, 172;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 235, 175;
				//drawstring DIGIFONT_small, SaeHUDGr, "AMMO", 268, 177;
				//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 235, 175;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 230, 175;
						//drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			ELSE //melee
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
				//drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 267, 177;
			}
		}
	}
	/*
	Alpha 0.75
	{
			Usesammo
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
				drawimage "RightBar", 165, 172;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 235, 175;
				//drawstring DIGIFONT_small, SaeHUDGr, "AMMO", 268, 177;
				//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 235, 175;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 230, 175;
						//drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 267, 177;
			}
	}
	*/

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
  Alpha 0.5
   {
		DRAWIMAGE "STATS", 73, 15;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 97, 19;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 99, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 97, 24;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 99, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 97, 29;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 30;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 99, 30;
	}
  }
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 200, 177;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 194, 177;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 188, 177;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "Blight43", "elight43", POWERUPTIME INFRARED, vertical, 284, 137;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 263, 130;
	  }

	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 259, 160, 267, 156;
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS4301", 27, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "REC4301", 43, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			{
				InInventory sae_HPGreen
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
			}
		}
}


ELSE
{
	// ARMOR
	InInventory sae_HPDead
	{
	DrawSwitchableImage udv_LQ, "ALT16907", "LQA16907", -54, 0;
	}
	InInventory sae_ArmorXTRM
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, white,Armor, Alignment(right), whennotzero, 84, 175;
	//DrawImage "EXTREM01", 30, 184;
   	//Alpha 0.75
 	}		
	InInventory sae_ArmorBlue
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, cyan,Armor, Alignment(right), whennotzero, 84, 175;
   	//Alpha 0.75
 	}
	InInventory sae_ArmorGreen
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16901", "LQA16901", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16902", "LQA16902", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16903", "LQA16903", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16904", "LQA16904", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16904", "LQA16904", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16905", "LQA16905", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16906", "LQA16906", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			//Alpha 0.85
			//drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	DrawSwitchableImage udv_LQ, "ALT16906", "LQA16906", -54, 0;
	}
	Else
	{
	DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, white,Health, Alignment(right), whennotzero, 74, 163;
 	}	
	InInventory sae_HPBlue
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, cyan,Health, Alignment(right), whennotzero, 74, 163;
 	}
	InInventory sae_HPGreen
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, SaeHUDGr,Health, Alignment(right), whennotzero, 74, 163;
	//Drawimage "HEALFU01", 43, 174;
	//Alpha 0.75
	//DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	//Alpha 0.75
	//drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	Alpha 0.75
	DrawImage "LeftBarO", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, yellow,Health, Alignment(right), whennotzero, 74, 163;
	}
	InInventory sae_HPRed
	{
	Alpha 0.75
	DrawImage "LeftBarR", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, red,Health, Alignment(right), whennotzero, 74, 163;
	}
	
	// AMMO BAR
	//555
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
				drawimage "RightBar", 212, 160; //33
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
					InInventory sae_PrimaryAmmoGreen
				{
					drawimage "RightBar", 197, 172; //32
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawimage "RgtBarO", 197, 172;
					drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_PrimaryAmmoRed
				{
					//Alpha 0.35
					drawimage "RgtBarR", 197, 172;
					drawnumber 3, DIGIFONT_LARGE, Red,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_Secondary
				{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 267, 175;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, Red,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawimage "RightBar", 212, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
			}
		}
		
		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawimage "RightBar", 212, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
				drawimage "RightBar", 197, 172;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 267, 175;
				//drawstring DIGIFONT_small, SaeHUDGr, "AMMO", 268, 177;
				//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 267, 175;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 263, 175;
						//drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 267, 177;
			}
			*/
		}
	}

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
  Alpha 0.5
   {
		DRAWIMAGE "STATS", 48, 15;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 72, 19; //97
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 74, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 72, 24;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 74, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 72, 29;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 30;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 74, 30;
	}
  }
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 232, 177;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 226, 177;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 220, 177;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "Blight", "blightem", POWERUPTIME INFRARED, vertical, 331, 137;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 300, 130;
	  }
	// INVENTORY
	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 291, 160, 299, 156;
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS01", 24, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "RECo01", 11, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			{
				InInventory sae_HPGreen
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
				Alpha 0.85
				drawmugshot 5, animatedgodmode,  -25, 93;
			}
		}
}
}
}

statusbar FULLSCREEN, forcescaled {

InInventory sae_deathcam || sae_extcam {} //DON'T DRAW HUD DURING FATALITIES or external cam views

ELSE
{
Aspectratio "4:3"
{
	// ARMOR
	InInventory sae_HPDead
	{
	//DrawSwitchableImage udv_LQ, "ALT4307", "LQA4307", 0, 0;
	}
	InInventory sae_ArmorXTRM
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, white,Armor, Alignment(right), whennotzero, 115, 175;
	//DrawImage "EXTREM01", 30, 184;
   	//Alpha 0.75
 	}		
	InInventory sae_ArmorBlue
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, cyan,Armor, Alignment(right), whennotzero, 115, 175;
   	//Alpha 0.75
 	}
	InInventory sae_ArmorGreen
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4301", "LQA4301", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4302", "LQA4302", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4303", "LQA4303", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4304", "LQA4304", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4304", "LQA4304", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4305", "LQA4305", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4306", "LQA4306", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			//Alpha 0.85
			//drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 58, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 90, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 115, 175;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT4306", "LQA4306", 0, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT4300", "LQA4300", 0, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, white,Health, Alignment(right), whennotzero, 106, 163;
 	}	
	InInventory sae_HPBlue
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, cyan,Health, Alignment(right), whennotzero, 106, 163;
 	}
	InInventory sae_HPGreen
	{
	Alpha 0.75
	DrawImage "LeftBar", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, SaeHUDGr,Health, Alignment(right), whennotzero, 106, 163;
	//Drawimage "HEALFU01", 43, 174;
	//Alpha 0.75
	//DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	//Alpha 0.75
	//drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	Alpha 0.75
	DrawImage "LeftBarO", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, yellow,Health, Alignment(right), whennotzero, 106, 163;
	}
	InInventory sae_HPRed
	{
	Alpha 0.75
	DrawImage "LeftBarR", 44, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 81, 163;
  	DrawNumber 3, digifont_large, red,Health, Alignment(right), whennotzero, 106, 163;
	}
	
	// AMMO BAR
	
	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
					InInventory sae_PrimaryAmmoGreen
				{
					drawimage "RightBar", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawimage "RgtBarO", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_PrimaryAmmoRed
				{
					//Alpha 0.35
					drawimage "RgtBarR", 165, 172;
					drawnumber 3, DIGIFONT_LARGE, Red,Ammo1, Alignment(left), fillzeros, 235, 175;
				}
				InInventory sae_Secondary
				{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 235, 175;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, Red,Ammo2, Alignment(right), fillzeros, 230, 175;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawimage "RightBar", 179, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 262, 163;
				drawimage "RightBar", 165, 172;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 235, 175;
				//drawstring DIGIFONT_small, SaeHUDGr, "AMMO", 268, 177;
				//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 235, 175;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 230, 175;
						//drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 267, 177;
			}
			*/
		}
	}

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
  Alpha 0.5
   {
		DRAWIMAGE "STATS", 73, 15;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 97, 19;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 99, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 97, 24;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 99, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 97, 29;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 99, 30;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 99, 30;
	}
  }
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 200, 177;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 194, 177;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 188, 177;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "Blight43", "elight43", POWERUPTIME INFRARED, vertical, 284, 137;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 263, 130;
	  }
	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 259, 160, 267, 156;
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS4301", 27, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "REC4301", 43, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			{
				InInventory sae_HPGreen
				{
				DrawImage "mlight43", 9, 119;
				DrawImage "ALTMUG00", 5, 75;
				}
				InInventory sae_HPYellow
				{
				DrawImage "omlite43", 9, 119;
				DrawImage "ALTMGO00", 5, 75;
				}
				InInventory sae_HPRed
				{
				DrawImage "rmlite43", 9, 119;
				DrawImage "ALTMGR00", 5, 75;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  24, 95; //animatedgodmode
			}
		}
	}
ELSE
{
	// ARMOR
	InInventory sae_HPDead
	{
	//DrawSwitchableImage udv_LQ, "ALT16907", "LQA16907", -54, 0;
	}
	InInventory sae_ArmorXTRM
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, white,Armor, Alignment(right), whennotzero, 84, 175;
	//DrawImage "EXTREM01", 30, 184;
   	//Alpha 0.75
 	}		
	InInventory sae_ArmorBlue
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, cyan,Armor, Alignment(right), whennotzero, 84, 175;
   	//Alpha 0.75
 	}
	InInventory sae_ArmorGreen
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor80d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16901", "LQA16901", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor60d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16902", "LQA16902", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBar", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_ArmorYellow
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16903", "LQA16903", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, yellow,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor40d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16904", "LQA16904", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarO", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, SaeHUDGr,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_ArmorRed
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16904", "LQA16904", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor20d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16905", "LQA16905", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			Alpha 0.85
			drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}
	InInventory sae_Armor10d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16906", "LQA16906", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	InInventory sae_ToggleMug
	{
		InInventory sae_DynamicMug
		  {
			Alpha 0.35
			{
				InInventory sae_HPWhite
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPGreen || sae_HPBlue
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed || sae_HPDead
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
			//Alpha 0.85
			//drawmugshot 5, animatedgodmode,  -25, 93; //animatedgodmode
		  }
	}
	Alpha 0.75
	DrawImage "LeftBarR", 27, 172;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Armor", 59, 175;
  	DrawNumber 3, digifont_large, red,Armor, Alignment(right), whennotzero, 84, 175;
	}	
	InInventory sae_Armor0d
	{
	InInventory sae_ToggleDamage
	{
	//DrawSwitchableImage udv_LQ, "ALT16906", "LQA16906", -54, 0;
	}
	Else
	{
	//DrawSwitchableImage udv_LQ, "ALT16900", "LQA16900", -54, 0;
	}
	}
	
	// HEALTH
	InInventory sae_HPWhite
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, white,Health, Alignment(right), whennotzero, 74, 163;
 	}	
	InInventory sae_HPBlue
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, cyan,Health, Alignment(right), whennotzero, 74, 163;
 	}
	InInventory sae_HPGreen
	{
	Alpha 0.75
	DrawImage "LeftBar", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, SaeHUDGr,Health, Alignment(right), whennotzero, 74, 163;
	//Drawimage "HEALFU01", 43, 174;
	//Alpha 0.75
	//DrawBar "HealthFu", "HealthEm", Health, horizontal, interpolate(8), 55, 174;
	//Alpha 0.75
	//drawnumber 3, digifont_large, SaeHUDGr, Health, whennotzero, 94, 181;
	}
	InInventory sae_HPYellow
	{
	Alpha 0.75
	DrawImage "LeftBarO", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, yellow,Health, Alignment(right), whennotzero, 74, 163;
	}
	InInventory sae_HPRed
	{
	Alpha 0.75
	DrawImage "LeftBarR", 11, 160;
	DrawString DIGIFONT_LARGE, SaeHUDGr,"Health", 49, 163;
  	DrawNumber 3, digifont_large, red,Health, Alignment(right), whennotzero, 74, 163;
	}
	
	// AMMO BAR

	Alpha 0.75
	{
		InInventory sae_known
		{
			usesammo // If weapon is known, draw ammo bar in color
			{
				drawimage "RightBar", 212, 160; //33
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
					InInventory sae_PrimaryAmmoGreen
				{
					drawimage "RightBar", 197, 172; //32
					drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_PrimaryAmmoYellow
				{
					drawimage "RgtBarO", 197, 172;
					drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_PrimaryAmmoRed
				{
					//Alpha 0.35
					drawimage "RgtBarR", 197, 172;
					drawnumber 3, DIGIFONT_LARGE, Red,Ammo1, Alignment(left), fillzeros, 267, 175;
				}
				InInventory sae_Secondary
				{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 267, 175;
					InInventory sae_SecondaryAmmoGreen
					{
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
					InInventory sae_SecondaryAmmoYellow
					{
						drawnumber 3, DIGIFONT_LARGE, Yellow,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
					InInventory sae_SecondaryAmmoRed
					{
						drawnumber 3, DIGIFONT_LARGE, Red,Ammo2, Alignment(right), fillzeros, 263, 175;
					}
				}
			}
			ELSE //MELEE WEAPONS DISPLAY
			{
				drawimage "RightBar", 212, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
			}
		}

		Else // If weapon is unknown 
		{
			Usesammo
			{
				drawimage "RightBar", 212, 160;
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 295, 163;
				drawimage "RightBar", 197, 172;
				drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo1, Alignment(left), fillzeros, 267, 175;
				//drawstring DIGIFONT_small, SaeHUDGr, "AMMO", 268, 177;
				//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo1, Alignment(left), fillzeros, 246, 181;
				usessecondaryammo
					{
						drawstring DIGIFONT_LARGE, SaeHUDGr,"/", 267, 175;
						drawnumber 3, DIGIFONT_LARGE, SaeHUDGr,Ammo2, Alignment(right), fillzeros, 263, 175;
						//drawstring DIGIFONT_LARGE, SaeHUDGr, "/", 246, 181;
						//drawnumber 3, DIGIFONT_LARGE, SaeHUDGr, Ammo2, Alignment(right), fillzeros, 241, 181;
					}
			}
			/*
			ELSE //melee
			{
				drawstring DIGIFONT_LARGE, SaeHUDGr,"AMMO", 267, 177;
			}
			*/
		}
	}

	// AIR SUPPLY
  InInventory sae_Underwater
  {
	Alpha 0.35
	{
		Drawbar "AirSL43", "AirSE43", airtime, horizontal, reverse, 144, 195;
		Drawbar "AirSR43", "AirSE43", airtime, horizontal, 159, 195;
	}
  }
	// LEVEL STATS AND TOGGLE
  InInventory sae_ToggleStats
  {
  Alpha 0.5
   {
		DRAWIMAGE "STATS", 48, 15;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, KILLS, 72, 19; //97
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, MONSTERS, ALIGNMENT(LEFT), 74, 20;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, SECRETS, 72, 24;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALSECRETS, ALIGNMENT(LEFT), 74, 25;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, ITEMS, 72, 29;
		DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "/", 74, 30;
		DRAWNUMBER 3, DIGIFONT_SMALL, SaeHUDGr, TOTALITEMS, ALIGNMENT(LEFT), 74, 30;
	}
  }
	InInventory UDV_playername
	{
		Alpha 0.5
		DrawString digifont_small, SaeHUDGr, playername, 160, 12, 0, alignment(center);
	}
	InInventory UDV_LevelTime
	{
		Alpha 0.5
		{
			DRAWSTRING DIGIFONT_SMALL, SaeHUDGr, "ENGAGEMENT TIME", 160, 15, 0, alignment(center);
			DrawString DIGIFONT_SMALL, SaeHUDGR, time, 153, 18, 0, alignment(center);
		}
	}
   // KEYBAR
  Alpha 0.5
  {
   drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 232, 177;
   drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 226, 177;
   drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 220, 177;
  }
  // Light Amp Time
  InInventory PowerLightAmp
  {
  Alpha 0.75
  DrawBar "Blight", "blightem", POWERUPTIME INFRARED, vertical, 331, 137;
  }
  // Radiation Suit Time
	  InInventory PowerIronFeet
	  {
	  Alpha 0.75
	  DrawBar "biohaz", "biohazem", poweruptime radsuit, vertical, 300, 130;
	  }
	// INVENTORY
	InInventory sae_ToggleInv
	{
	 drawselectedinventory alwaysshowcounter, centerbottom, digifont_small, 291, 160, 299, 156;
	}
  // Light up UAC logo when extra strength active
  InInventory PowerStrength
  {
  DrawImage "BERS01", 24, 190;
  }
	InInventory sae_recording
	{
	DRAWIMAGE "RECo01", 11, 187;
	}

		// Persistent Mugshot
	InInventory sae_ToggleMug
		{
		InInventory not sae_DynamicMug
			{
			Alpha 0.35
			{
				InInventory sae_HPGreen
				{
				DrawImage "Muglight", -40, 117;
				DrawImage "ALTMUG00", -44, 73;
				}
				InInventory sae_HPYellow
				{
				DrawImage "OMuglite", -40, 117;
				DrawImage "ALTMGO00", -44, 73;
				}
				InInventory sae_HPRed
				{
				DrawImage "RMuglite", -40, 117;
				DrawImage "ALTMGR00", -44, 73;
				}
			}
				Alpha 0.85
				drawmugshot 5, animatedgodmode,  -25, 93;
			}
		}
}
}
}