//Open GL Definitions//


//////////////
// Skyboxes //
//////////////

//Styx
skybox STYX
{
VAD_N
VAD_E
VAD_S
VAD_W
VAD_T
VAD_B
}

//Starsky for VGPDM20 map
SkyBox VR
{
	VR_LF
	VR_BK
	VR_RT
	VR_FT
	VR_UP
	VR_DN
}

//Classic Doom SKYBOX for VGPDM18
skybox 01
{
01_LF
01_BK
01_RT
01_FR
01_UP
01_DN
}

//From KMFDM
Glow
{
	Flats
		{
		    F_SKY1
		}
}

//Tormentor667 Night Skybox
skybox nightsky
{
FOG1_N
FOG1_E
FOG1_S
FOG1_W
FOG1_T
FOG1_B
}
