Actor Helmet: BasicArmorbonus replaces  ArmorBonus
{
Radius 20
Height 8
Inventory.PickUpSound "Stahlhelm"
Inventory.PickupMessage "Picked up a stahlhelm."
Armor.SavePercent 50
Armor.SaveAmount 25
Armor.maxSaveAmount 100
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
+INVENTORY.AUTOACTIVATE
-INVENTORY.NEVERRESPAWN
States
{
Spawn:
BON2 A -1
Loop
	}
}

Actor Cross : HealthBonus 200
{
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
+INVENTORY.AUTOACTIVATE
-INVENTORY.NEVERRESPAWN
Inventory.Amount 1
Inventory.PickupSound "pickups/cross"
Inventory.PickupMessage "Cross"
States
{
Spawn:
TREA A 2 bright 
Loop
	}
}


ACTOR Chalice : HealthBonus 300
{
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
+INVENTORY.AUTOACTIVATE
-INVENTORY.NEVERRESPAWN
Inventory.Amount 2
Inventory.PickupSound "pickups/cup"
Inventory.PickupMessage "Chalice"
States
{
Spawn:
TREA C 2 bright 
Loop
	}
}


ACTOR Chest : HealthBonus 400
{
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
+INVENTORY.AUTOACTIVATE
-INVENTORY.NEVERRESPAWN
Inventory.Amount 4
Inventory.PickupSound "pickups/chest"
Inventory.PickupMessage "Chest"
States
{
Spawn:
TREA D 2 bright 
Loop
	}
}

ACTOR Crown : HealthBonus 500
{
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
+INVENTORY.AUTOACTIVATE
-INVENTORY.NEVERRESPAWN
Inventory.Amount 6
Inventory.PickupSound "pickups/crown"
Inventory.PickupMessage "Crown"
States
{
Spawn:
TREA B 2 bright 
Loop
	}
}